Player Matchup

Zeus
Zeus
KingBinkle
Zeus
Level 52
God Stats
10W - 3L
1,784 SR
Queue Stats
38W - 15L
1,746 Elo+
Party 1
Arachne
Arachne
NotDripNut
Arachne
Level 22
God Stats
16W - 2L
1,924 SR
Queue Stats
30W - 11L
1,743 Elo+
Party 1
Chiron
Chiron
Sonorous53
Chiron
Level 66
God Stats
14W - 3L
1,937 SR
Queue Stats
27W - 10L
1,737 Elo+
Party 1
Team Averages
Level 47
1,882 SR
1,742 Elo+

VS

Team Averages
Level 43
1,609 SR
1,547 Elo+
Agni
Agni
 
Agni
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
CoolBreezeMed
Skadi
Level 15
God Stats
17W - 13L
1,622 SR
Queue Stats
17W - 15L
1,561 Elo+
Party 2
Jormungandr
Jormungandr
The_Real_JChardz
Jormungandr
Level 49
God Stats
1W - 1L
1,704 SR
Queue Stats
23W - 18L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
7,848
872
7,476
5,994
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
NotDripNut
Arachne
12
1 / 1 / 2
6,962
774
6,602
8,841
4,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chiron
Sonorous53
Chiron
12
1 / 0 / 2
7,078
786
4,726
5,960
2,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
3
0 / 0 / 0
5,108
568
102
311
103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 0
6,888
765
4,721
8,431
3,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Jormungandr
The_Real_JChardz
Jormungandr
13
0 / 2 / 1
7,136
793
9,121
12,233
9,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
4
Kills
1
1
Deaths
4
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
0
0
0
L
1
2
0
0.5
W
2
0
2
3
W
Arachne
NotDripNut
Arachne
1
1
2
2
W
Chiron
Sonorous53
Chiron
1
0
2
2
L
Jormungandr
The_Real_JChardz
Jormungandr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,804
Damage
13,944
20,795
Taken
20,975
9,190
Mitigated
12,820
7,131
Healing
2,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
102
0
0
174
311
103
0
0
311
189
0
L
4,721
1,508
0
1,112
8,431
3,336
0
2,440
5,661
0
28,826
W
7,476
1,125
0
1,133
5,994
2,374
312
2,802
3,192
30,692
1,051
W
Arachne
NotDripNut
Arachne
6,602
3,728
0
3,548
8,841
4,605
0
3,908
4,888
0
24,984
W
Chiron
Sonorous53
Chiron
4,726
1,514
561
1,889
5,960
2,211
70
1,602
4,353
0
28,945
L
Jormungandr
The_Real_JChardz
Jormungandr
9,121
1,976
0
1,244
12,233
9,381
0
4,006
7,822
35,251
1,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,888
Gold Earned
19,132
145
Minions Killed
143
0
Camps Cleared
0
585,032
Distance Traveled
389,885
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,108
568
0
0
0
10,509
0
L
Skadi
6,888
765
68
8
0
188,429
0
W
Zeus
7,848
872
77
9
0
192,108
0
W
Arachne
6,962
774
33
4
0
205,201
0
W
Chiron
7,078
786
35
4
0
187,723
0
L
Jormungandr
7,136
793
75
8
0
190,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role