Player Matchup

Surtr
Surtr
B1GT04D1K
Surtr
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 5L
1,834 Elo+
Party 1
Shiva
Shiva
DMoB3ast
Shiva
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,815 Elo+
Party 1
Poseidon
Poseidon
LightinJoelt
Poseidon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,599 Elo+
Party 1
Olorun
Olorun
aTagHasNoName
Olorun
Level 180
God Stats
1W - 2L
1,518 SR
Queue Stats
158W - 115L
1,599 Elo+
Party 1
Artemis
Artemis
sT Smirf
Artemis
Level 40
God Stats
1W - 1L
1,655 SR
Queue Stats
22W - 7L
1,797 Elo+
Party 1
Team Averages
Level 58
1,535 SR
1,729 Elo+

VS

Team Averages
Level 109
1,530 SR
1,563 Elo+
Vamana
Vamana
BotchedThatUp
Vamana
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 126L
1,535 Elo+
Solo
Ah Puch
Ah Puch
MidniteDlite387
Ah Puch
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 102L
1,498 Elo+
Party 2
Tiamat
Tiamat
Playback14
Tiamat
Level 89
God Stats
3W - 3L
1,417 SR
Queue Stats
169W - 163L
1,553 Elo+
Solo
Ne Zha
Ne Zha
Will123456798
Ne Zha
Level 79
God Stats
1W - 0L
1,734 SR
Queue Stats
31W - 19L
1,690 Elo+
Party 2
Baron Samedi
Baron Samedi
ZaloV2
Baron Samedi
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 108L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
B1GT04D1K
Surtr
12
0 / 2 / 4
7,366
670
2,802
15,789
13,498
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shiva
DMoB3ast
Shiva
12
1 / 4 / 3
7,022
638
9,347
15,987
15,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
LightinJoelt
Poseidon
15
0 / 0 / 3
7,648
695
4,710
8,854
5,132
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

14
3 / 1 / 1
7,652
696
5,400
12,328
8,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
sT Smirf
Artemis
14
1 / 1 / 2
7,321
666
9,547
11,493
5,477
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 7
8,735
794
9,537
9,660
7,776
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
1 / 1 / 6
7,888
717
13,883
6,334
3,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Playback14
Tiamat
14
0 / 1 / 7
7,875
716
9,881
7,239
4,226
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 1 / 4
8,938
813
17,549
10,205
5,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
ZaloV2
Baron Samedi
14
3 / 1 / 3
8,264
751
10,710
6,197
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
5
Kills
8
8
Deaths
5
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Surtr
B1GT04D1K
Surtr
0
2
4
1
W
0
1
7
3.5
L
Shiva
DMoB3ast
Shiva
1
4
3
0.63
L
Poseidon
LightinJoelt
Poseidon
0
0
3
1.5
W
1
1
6
4
W
Tiamat
Playback14
Tiamat
0
1
7
3.5
W
4
1
4
6
W
Baron Samedi
ZaloV2
Baron Samedi
3
1
3
4.5
L
3
1
1
3.5
L
Artemis
sT Smirf
Artemis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,806
Damage
61,560
64,451
Taken
39,635
47,678
Mitigated
24,668
26,672
Healing
21,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
B1GT04D1K
Surtr
2,802
270
2,484
2,411
15,789
13,498
0
9,879
5,910
104
7,318
W
9,537
2,597
1,930
4,132
9,660
7,776
270
2,081
7,579
0
15,405
L
Shiva
DMoB3ast
Shiva
9,347
531
1,935
1,754
15,987
15,007
0
8,561
7,426
927
11,692
L
Poseidon
LightinJoelt
Poseidon
4,710
100
1,979
960
8,854
5,132
0
2,577
6,277
21,355
737
W
13,883
202
0
1,424
6,334
3,642
669
813
5,521
23,033
429
W
Tiamat
Playback14
Tiamat
9,881
354
1,296
1,815
7,239
4,226
335
2,619
4,620
22,120
0
W
17,549
1,603
515
3,376
10,205
5,396
0
3,231
6,974
0
38,575
W
Baron Samedi
ZaloV2
Baron Samedi
10,710
832
4,397
2,603
6,197
3,628
412
2,191
4,006
20,220
843
L
5,400
2,059
9,454
4,904
12,328
8,564
0
6,984
5,344
16,446
0
L
Artemis
sT Smirf
Artemis
9,547
1,381
458
333
11,493
5,477
0
5,944
5,549
0
19,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,009
Gold Earned
41,700
131
Minions Killed
146
0
Camps Cleared
0
1,074,992
Distance Traveled
1,138,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,366
670
9
1
0
215,336
0
W
Vamana
8,735
794
13
1
0
231,285
0
L
Shiva
7,022
638
15
1
0
222,683
0
L
Poseidon
7,648
695
44
4
0
240,584
0
W
Ah Puch
7,888
717
23
2
0
211,004
0
W
Tiamat
7,875
716
33
3
0
228,992
0
W
Ne Zha
8,938
813
56
5
0
266,617
0
W
Baron Samedi
8,264
751
21
2
0
200,190
0
L
Olorun
7,652
696
32
3
0
198,792
0
L
Artemis
7,321
666
31
3
0
197,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role