Player Matchup

Nut
Nut
Tyl3r2k
Nut
Level 109
God Stats
2W - 1L
1,806 SR
Queue Stats
46W - 46L
1,546 Elo+
Party 1
Da Ji
Da Ji
VaniIIaBun
Da Ji
Level 48
God Stats
5W - 5L
1,528 SR
Queue Stats
40W - 46L
1,511 Elo+
Party 1
Osiris
Osiris
jbettes2015
Osiris
Level 36
God Stats
8W - 12L
1,572 SR
Queue Stats
110W - 134L
1,587 Elo+
Solo
Aphrodite
Aphrodite
savashine
Aphrodite
Level 110
God Stats
12W - 2L
1,717 SR
Queue Stats
196W - 196L
1,440 Elo+
Party 1
Vulcan
Vulcan
tpitty1
Vulcan
Level 107
God Stats
2W - 0L
1,757 SR
Queue Stats
195W - 316L
1,423 Elo+
Party 1
Team Averages
Level 82
1,676 SR
1,501 Elo+

VS

Team Averages
Level 87
1,524 SR
1,558 Elo+
Merlin
Merlin
Alan0t
Merlin
Level 108
God Stats
4W - 7L
1,422 SR
Queue Stats
106W - 104L
1,551 Elo+
Solo
Bacchus
Bacchus
Cheeksxd
Bacchus
Level 48
God Stats
9W - 16L
1,460 SR
Queue Stats
103W - 106L
1,553 Elo+
Solo
Achilles
Achilles
Jpexx
Achilles
Level 86
God Stats
51W - 36L
1,682 SR
Queue Stats
387W - 345L
1,637 Elo+
Solo
Neith
Neith
MrDeadxPool
Neith
Level 113
God Stats
17W - 9L
1,760 SR
Queue Stats
265W - 232L
1,563 Elo+
Solo
Mercury
Mercury
MythicChromy
Mercury
Level 81
God Stats
0W - 4L
1,296 SR
Queue Stats
80W - 80L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
13
5 / 1 / 2
8,231
588
11,512
10,575
4,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
14
6 / 0 / 2
8,232
588
5,152
10,800
4,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
15
2 / 1 / 1
8,898
636
9,270
15,409
13,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Aphrodite
savashine
Aphrodite
12
0 / 1 / 6
7,432
531
2,970
8,204
5,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
tpitty1
Vulcan
15
0 / 1 / 3
8,542
610
6,507
7,002
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alan0t
Merlin
14
1 / 1 / 0
7,797
557
4,562
6,641
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Cheeksxd
Bacchus
11
0 / 2 / 2
6,703
479
4,115
11,917
10,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
Jpexx
Achilles
13
1 / 2 / 0
6,720
480
8,949
15,353
10,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 2 / 0
6,836
488
6,618
7,824
2,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
MythicChromy
Mercury
11
1 / 6 / 1
6,589
471
4,174
13,090
4,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
13
Kills
4
4
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
Alan0t
Merlin
1
1
0
1
L
Bacchus
Cheeksxd
Bacchus
0
2
2
0.5
L
Achilles
Jpexx
Achilles
1
2
0
0.5
L
1
2
0
0.5
L
Mercury
MythicChromy
Mercury
1
6
1
0.25
W
Nut
5
1
2
6
W
Da Ji
6
0
2
7
W
Osiris
2
1
1
2.5
W
Aphrodite
savashine
Aphrodite
0
1
6
3
W
Vulcan
tpitty1
Vulcan
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,411
Damage
28,418
51,990
Taken
54,825
30,778
Mitigated
30,620
30,138
Healing
15,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Alan0t
Merlin
4,562
0
0
680
6,641
2,015
0
3,567
2,871
72,188
1,195
L
Bacchus
Cheeksxd
Bacchus
4,115
447
0
3,805
11,917
10,827
0
3,104
8,711
28,029
2,750
L
Achilles
Jpexx
Achilles
8,949
2,635
0
5,634
15,353
10,600
0
287
15,066
0
47,445
L
6,618
1,994
0
2,330
7,824
2,819
0
496
7,328
0
60,181
L
Mercury
MythicChromy
Mercury
4,174
1,958
0
2,860
13,090
4,359
0
1,588
11,457
0
29,390
W
Nut
11,512
7,606
0
5,534
10,575
4,727
255
1,993
8,582
0
73,741
W
Da Ji
5,152
1,115
0
6,444
10,800
4,702
0
417
10,383
0
64,059
W
Osiris
9,270
3,938
0
9,517
15,409
13,083
126
0
14,466
0
75,459
W
Aphrodite
savashine
Aphrodite
2,970
681
3,026
4,592
8,204
5,541
45
2,073
6,034
15,921
0
W
Vulcan
tpitty1
Vulcan
6,507
158
0
1,025
7,002
2,725
0
4,659
2,343
68,732
394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,335
Gold Earned
34,645
473
Minions Killed
394
0
Camps Cleared
0
1,452,714
Distance Traveled
1,440,499
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,797
557
138
10
0
275,609
0
L
Bacchus
6,703
479
50
4
0
292,981
0
L
Achilles
6,720
480
64
5
0
292,241
3
L
Neith
6,836
488
93
7
0
278,469
3
L
Mercury
6,589
471
49
4
0
301,199
0
W
Nut
8,231
588
118
8
0
259,323
2
W
Da Ji
8,232
588
84
6
0
342,415
5
W
Osiris
8,898
636
120
9
0
251,101
0
W
Aphrodite
7,432
531
24
2
0
290,641
2
W
Vulcan
8,542
610
127
9
0
309,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role