Player Matchup

Hades
Hades
 
Hades
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Foxtsune
Horus
Level 142
God Stats
7W - 10L
1,527 SR
Queue Stats
421W - 446L
1,563 Elo+
Party 1
Jormungandr
Jormungandr
NickManero
Jormungandr
Level 125
God Stats
3W - 1L
1,748 SR
Queue Stats
150W - 167L
1,529 Elo+
Party 1
Hun Batz
Hun Batz
WhiteMahou
Hun Batz
Level 46
God Stats
1W - 3L
1,467 SR
Queue Stats
84W - 99L
1,512 Elo+
Party 1
Hou Yi
Hou Yi
xaluzin
Hou Yi
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,815 Elo+
Party 1
Team Averages
Level 94
1,548 SR
1,584 Elo+

VS

Team Averages
Level 123
1,520 SR
1,468 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
LadyJoker
Sylvanus
Level 109
God Stats
11W - 6L
1,594 SR
Queue Stats
204W - 206L
1,426 Elo+
Party 2
Danzaburou
Danzaburou
MrCyffer
Danzaburou
Level 121
God Stats
7W - 5L
1,617 SR
Queue Stats
162W - 172L
1,416 Elo+
Party 2
Achilles
Achilles
acback
Achilles
Level 175
God Stats
6W - 4L
1,386 SR
Queue Stats
229W - 131L
1,520 Elo+
Solo
Loki
Loki
chunchosebasfe9
Loki
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
5 / 2 / 2
7,086
709
7,921
9,804
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Horus
Foxtsune
Horus
9
1 / 1 / 2
5,452
545
4,311
8,088
4,965
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
NickManero
Jormungandr
7
1 / 4 / 1
4,901
490
3,739
9,860
3,660
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hun Batz
WhiteMahou
Hun Batz
10
3 / 2 / 0
5,756
576
3,466
11,029
4,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
xaluzin
Hou Yi
10
2 / 0 / 1
5,399
540
7,019
6,114
1,980
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 5 / 2
5,708
571
4,998
7,677
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
LadyJoker
Sylvanus
9
0 / 1 / 0
5,389
539
3,623
8,833
6,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
MrCyffer
Danzaburou
9
1 / 2 / 0
5,186
519
2,983
5,115
1,565
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
acback
Achilles
11
4 / 2 / 2
6,706
671
9,869
10,963
5,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
2 / 2 / 1
5,623
562
3,140
7,987
2,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
12
Kills
9
9
Deaths
12
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
5
2
2
3
W
Nu Wa
 
Nu Wa
2
5
2
0.6
L
Horus
Foxtsune
Horus
1
1
2
2
W
Sylvanus
LadyJoker
Sylvanus
0
1
0
0
W
Danzaburou
MrCyffer
Danzaburou
1
2
0
0.5
L
Jormungandr
NickManero
Jormungandr
1
4
1
0.38
L
Hun Batz
WhiteMahou
Hun Batz
3
2
0
1.5
W
Achilles
acback
Achilles
4
2
2
2.5
W
2
2
1
1.25
L
Hou Yi
xaluzin
Hou Yi
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,456
Damage
24,613
44,895
Taken
40,575
18,445
Mitigated
18,702
18,944
Healing
15,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
7,921
1,538
290
4,598
9,804
3,811
12
3,442
6,324
50,857
660
W
Nu Wa
 
Nu Wa
4,998
1,705
0
1,350
7,677
2,492
0
5,632
2,045
33,045
704
L
Horus
Foxtsune
Horus
4,311
1,662
600
3,659
8,088
4,965
26
1,952
6,089
0
16,934
W
Sylvanus
LadyJoker
Sylvanus
3,623
931
1,019
3,062
8,833
6,787
0
853
7,980
17,534
0
W
Danzaburou
MrCyffer
Danzaburou
2,983
974
0
1,433
5,115
1,565
0
0
5,115
0
34,289
L
Jormungandr
NickManero
Jormungandr
3,739
1,402
0
2,839
9,860
3,660
0
300
9,116
24,045
588
L
Hun Batz
WhiteMahou
Hun Batz
3,466
1,098
0
5,002
11,029
4,029
0
919
9,991
0
43,921
W
Achilles
acback
Achilles
9,869
3,832
0
5,700
10,963
5,723
0
3,463
7,500
0
49,996
W
3,140
702
0
2,628
7,987
2,135
0
1,302
6,685
0
31,030
L
Hou Yi
xaluzin
Hou Yi
7,019
3,335
0
1,956
6,114
1,980
0
1,923
4,191
0
42,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,594
Gold Earned
28,612
319
Minions Killed
266
0
Camps Cleared
0
947,701
Distance Traveled
1,029,033
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,086
709
107
11
0
195,194
0
W
Nu Wa
5,708
571
54
5
0
190,987
2
L
Horus
5,452
545
21
2
0
199,592
2
W
Sylvanus
5,389
539
29
3
0
175,385
0
W
Danzaburou
5,186
519
58
6
0
188,326
0
L
Jormungandr
4,901
490
40
4
0
139,581
0
L
Hun Batz
5,756
576
71
7
0
241,622
0
W
Achilles
6,706
671
75
8
0
227,212
0
W
Loki
5,623
562
50
5
0
247,123
0
L
Hou Yi
5,399
540
80
8
0
171,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role