Player Matchup

Hel
Hel
 
Hel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DrunkRex117
Ymir
Level 81
God Stats
3W - 2L
1,900 SR
Queue Stats
14W - 8L
1,529 Elo+
Party 2
Neith
Neith
Robb_a7x
Neith
Level 102
God Stats
1W - 4L
1,169 SR
Queue Stats
209W - 203L
1,389 Elo+
Solo
Osiris
Osiris
jaruizm1
Osiris
Level 125
God Stats
4W - 2L
1,553 SR
Queue Stats
154W - 151L
1,452 Elo+
Solo
Thanatos
Thanatos
rylok22182
Thanatos
Level 85
God Stats
7W - 5L
1,658 SR
Queue Stats
21W - 18L
1,529 Elo+
Party 2
Team Averages
Level 104
1,556 SR
1,480 Elo+

VS

Team Averages
Level 102
1,582 SR
1,442 Elo+
Sylvanus
Sylvanus
METALJAM
Sylvanus
Level 126
God Stats
11W - 6L
1,749 SR
Queue Stats
79W - 71L
1,469 Elo+
Solo
Cupid
Cupid
OgGaming87
Cupid
Level 103
God Stats
13W - 6L
1,710 SR
Queue Stats
71W - 60L
1,447 Elo+
Party 1
Loki
Loki
airstormy
Loki
Level 54
God Stats
38W - 40L
1,432 SR
Queue Stats
114W - 133L
1,411 Elo+
Party 1
Olorun
Olorun
morthus22
Olorun
Level 136
God Stats
6W - 6L
1,737 SR
Queue Stats
216W - 211L
1,465 Elo+
Solo
Merlin
Merlin
rGrimR3aperz
Merlin
Level 90
God Stats
4W - 2L
1,281 SR
Queue Stats
64W - 59L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
1
0 / 0 / 0
3,465
347
0
137
18
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 1
5,153
515
6,206
10,131
8,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Robb_a7x
Neith
9
1 / 0 / 0
5,029
503
6,717
4,478
1,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Osiris
jaruizm1
Osiris
10
1 / 1 / 0
5,675
568
4,661
9,570
6,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
rylok22182
Thanatos
12
3 / 2 / 0
6,355
636
5,106
10,411
3,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
METALJAM
Sylvanus
9
0 / 1 / 1
5,440
544
3,792
11,867
7,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
10
0 / 0 / 1
5,200
520
5,916
6,502
2,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
9
1 / 2 / 1
5,057
506
3,401
7,653
2,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
morthus22
Olorun
11
1 / 1 / 0
6,040
604
3,409
6,382
3,270
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
12
2 / 2 / 0
6,347
635
2,599
6,482
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
5
Kills
4
4
Deaths
6
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
0
0
0
L
0
1
1
0.5
W
Sylvanus
METALJAM
Sylvanus
0
1
1
0.5
W
Cupid
0
0
1
0.5
L
Neith
Robb_a7x
Neith
1
0
0
1
W
Loki
1
2
1
0.75
L
Osiris
jaruizm1
Osiris
1
1
0
1
W
Olorun
morthus22
Olorun
1
1
0
1
W
Merlin
2
2
0
1
L
Thanatos
rylok22182
Thanatos
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,690
Damage
19,117
34,727
Taken
38,886
19,980
Mitigated
18,149
15,697
Healing
16,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
0
0
0
0
137
18
0
0
137
0
0
L
6,206
2,369
82
1,892
10,131
8,247
0
2,477
7,654
23,200
1,105
W
Sylvanus
METALJAM
Sylvanus
3,792
1,140
2,343
4,343
11,867
7,803
0
3,603
8,264
21,388
0
W
Cupid
5,916
3,944
57
1,642
6,502
2,654
0
2,007
4,495
0
43,692
L
Neith
Robb_a7x
Neith
6,717
3,249
0
1,468
4,478
1,386
0
1,315
3,163
0
33,474
W
Loki
3,401
775
0
3,335
7,653
2,253
0
233
7,343
0
33,229
L
Osiris
jaruizm1
Osiris
4,661
1,417
0
5,000
9,570
6,612
0
3,227
6,343
0
40,671
W
Olorun
morthus22
Olorun
3,409
1,833
0
4,382
6,382
3,270
0
0
5,929
37,684
5,323
W
Merlin
2,599
289
0
413
6,482
2,169
0
0
6,438
42,556
1,529
L
Thanatos
rylok22182
Thanatos
5,106
1,938
0
7,255
10,411
3,717
349
2,507
7,904
0
45,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,677
Gold Earned
28,084
224
Minions Killed
294
0
Camps Cleared
0
797,546
Distance Traveled
876,352
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
3,465
347
0
0
0
14,481
0
L
Ymir
5,153
515
37
4
0
193,761
3
W
Sylvanus
5,440
544
15
2
0
161,183
0
W
Cupid
5,200
520
76
8
0
166,714
0
L
Neith
5,029
503
58
6
0
177,187
0
W
Loki
5,057
506
56
6
0
206,491
0
L
Osiris
5,675
568
61
6
0
221,624
1
W
Olorun
6,040
604
75
8
0
164,826
0
W
Merlin
6,347
635
72
7
0
177,138
0
L
Thanatos
6,355
636
68
7
0
190,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role