Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BOB_TCG_BARKER
Ah Muzen Cab
Level 149
God Stats
2W - 1L
1,885 SR
Queue Stats
82W - 86L
1,569 Elo+
Solo
Fafnir
Fafnir
Kevers97
Fafnir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 94L
1,496 Elo+
Solo
The Morrigan
The Morrigan
NachtFalcon
The Morrigan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,306 Elo+
Solo
Osiris
Osiris
Stinkig
Osiris
Level 123
God Stats
14W - 7L
1,734 SR
Queue Stats
282W - 262L
1,526 Elo+
Solo
Athena
Athena
chewdog95
Athena
Level 159
God Stats
1W - 1L
1,491 SR
Queue Stats
156W - 143L
1,526 Elo+
Solo
Team Averages
Level 137
1,622 SR
1,485 Elo+

VS

Team Averages
Level 128
1,601 SR
1,519 Elo+
Cupid
Cupid
BreakfastWizards
Cupid
Level 141
God Stats
7W - 1L
1,906 SR
Queue Stats
190W - 186L
1,532 Elo+
Solo
Arachne
Arachne
EbanTeban
Arachne
Level 161
God Stats
1W - 2L
1,338 SR
Queue Stats
176W - 169L
1,582 Elo+
Solo
Vulcan
Vulcan
Nimaca25
Vulcan
Level 120
God Stats
4W - 0L
1,715 SR
Queue Stats
23W - 20L
1,428 Elo+
Solo
Hercules
Hercules
callmenumber3
Hercules
Level 151
God Stats
8W - 4L
1,543 SR
Queue Stats
154W - 111L
1,532 Elo+
Solo
Olorun
Olorun
itsjturner
Olorun
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 75L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BOB_TCG_BARKER
Ah Muzen Cab
14
1 / 3 / 1
9,091
505
14,711
14,931
6,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
Kevers97
Fafnir
14
3 / 8 / 0
8,678
482
9,721
20,244
16,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
NachtFalcon
The Morrigan
15
1 / 4 / 3
9,423
524
10,018
10,925
5,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Stinkig
Osiris
15
0 / 4 / 0
9,288
516
10,807
19,486
20,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
chewdog95
Athena
13
1 / 6 / 3
9,265
515
10,198
21,475
27,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 13
9,865
548
7,728
16,761
16,615
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Arachne
EbanTeban
Arachne
17
7 / 1 / 7
10,492
583
13,073
19,760
10,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vulcan
Nimaca25
Vulcan
15
4 / 1 / 9
9,566
531
12,669
8,587
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
callmenumber3
Hercules
15
5 / 2 / 6
9,840
547
11,436
17,630
16,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Olorun
itsjturner
Olorun
17
6 / 1 / 3
10,685
594
16,612
17,393
7,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
6
Kills
25
25
Deaths
6
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BOB_TCG_BARKER
Ah Muzen Cab
1
3
1
0.5
W
3
1
13
9.5
W
Arachne
EbanTeban
Arachne
7
1
7
10.5
L
Fafnir
Kevers97
Fafnir
3
8
0
0.38
L
The Morrigan
NachtFalcon
The Morrigan
1
4
3
0.63
W
Vulcan
Nimaca25
Vulcan
4
1
9
8.5
L
Osiris
Stinkig
Osiris
0
4
0
0
W
Hercules
callmenumber3
Hercules
5
2
6
4
L
Athena
chewdog95
Athena
1
6
3
0.42
W
Olorun
itsjturner
Olorun
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,455
Damage
61,518
87,061
Taken
80,131
75,983
Mitigated
54,871
19,698
Healing
38,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BOB_TCG_BARKER
Ah Muzen Cab
14,711
4,131
0
3,458
14,931
6,229
473
9,167
5,764
0
75,711
W
7,728
3,305
2,544
7,939
16,761
16,615
277
7,216
9,545
0
27,592
W
Arachne
EbanTeban
Arachne
13,073
8,819
0
7,460
19,760
10,248
485
7,625
12,135
0
88,171
L
Fafnir
Kevers97
Fafnir
9,721
2,847
0
3,915
20,244
16,616
0
4,161
15,947
49,570
15,055
L
The Morrigan
NachtFalcon
The Morrigan
10,018
1,915
0
1,460
10,925
5,059
0
3,933
6,753
83,708
10
W
Vulcan
Nimaca25
Vulcan
12,669
721
0
992
8,587
4,022
478
4,415
4,172
71,947
1,659
L
Osiris
Stinkig
Osiris
10,807
3,151
0
6,311
19,486
20,426
830
4,689
14,149
0
75,655
W
Hercules
callmenumber3
Hercules
11,436
4,342
0
6,248
17,630
16,060
50
7,394
10,236
1,608
58,657
L
Athena
chewdog95
Athena
10,198
2,406
0
4,554
21,475
27,653
8
7,954
13,284
38,929
2,610
W
Olorun
itsjturner
Olorun
16,612
8,237
512
12,472
17,393
7,926
1,112
3,432
13,961
101,862
4,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,745
Gold Earned
50,448
506
Minions Killed
551
0
Camps Cleared
0
1,684,694
Distance Traveled
1,844,624
20
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,091
505
120
7
0
352,606
0
W
Cupid
9,865
548
38
2
0
356,996
1
W
Arachne
10,492
583
119
7
0
394,907
0
L
Fafnir
8,678
482
72
4
0
334,838
1
L
The Morrigan
9,423
524
150
8
0
308,156
6
W
Vulcan
9,566
531
107
6
0
398,750
0
L
Osiris
9,288
516
127
7
0
311,741
4
W
Hercules
9,840
547
108
6
0
363,742
0
L
Athena
9,265
515
37
2
0
377,353
9
W
Olorun
10,685
594
179
10
0
330,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role