Player Matchup

Osiris
Osiris
AvidTowerDiver
Osiris
Level 70
God Stats
45W - 33L
1,566 SR
Queue Stats
159W - 147L
1,498 Elo+
Party 1
Hera
Hera
Blackhawk7247
Hera
Level 129
God Stats
10W - 13L
1,812 SR
Queue Stats
273W - 329L
1,527 Elo+
Party 3
Cthulhu
Cthulhu
TTVRamonaldo
Cthulhu
Level 82
God Stats
4W - 0L
1,755 SR
Queue Stats
76W - 79L
1,425 Elo+
Solo
Chiron
Chiron
Zwattz7700
Chiron
Level 125
God Stats
12W - 10L
1,568 SR
Queue Stats
209W - 240L
1,517 Elo+
Party 3
Lancelot
Lancelot
bittendaniel
Lancelot
Level 69
God Stats
4W - 2L
1,621 SR
Queue Stats
141W - 127L
1,489 Elo+
Party 1
Team Averages
Level 95
1,664 SR
1,491 Elo+

VS

Team Averages
Level 121
1,535 SR
1,479 Elo+
Anhur
Anhur
 
Anhur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BrendanMushi
Morgan Le Fay
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 83L
1,547 Elo+
Party 2
Nox
Nox
Kakapo918dancer
Nox
Level 115
God Stats
1W - 2L
1,727 SR
Queue Stats
484W - 478L
1,515 Elo+
Solo
Erlang Shen
Erlang Shen
MFbloom
Erlang Shen
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 72L
1,382 Elo+
Party 2
Arachne
Arachne
TylerBman567
Arachne
Level 108
God Stats
2W - 6L
1,446 SR
Queue Stats
61W - 80L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 1
8,621
663
5,232
9,680
6,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 2 / 0
7,457
574
2,742
7,594
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
TTVRamonaldo
Cthulhu
12
1 / 0 / 3
6,945
534
5,393
10,273
6,822
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Zwattz7700
Chiron
13
2 / 0 / 2
7,682
591
5,864
5,740
1,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Lancelot
bittendaniel
Lancelot
13
2 / 1 / 3
7,331
564
5,891
7,912
4,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
0 / 1 / 0
6,065
467
1,663
6,458
2,046
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
BrendanMushi
Morgan Le Fay
13
3 / 1 / 0
6,797
523
7,051
6,243
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

10
0 / 4 / 1
5,792
446
3,962
10,456
5,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
MFbloom
Erlang Shen
11
0 / 1 / 0
6,040
465
3,576
7,991
4,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
TylerBman567
Arachne
10
0 / 2 / 2
5,793
446
2,400
10,338
3,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
9
Kills
3
3
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
0
0
W
3
0
1
3.5
W
1
2
0
0.5
L
Morgan Le Fay
BrendanMushi
Morgan Le Fay
3
1
0
3
L
0
4
1
0.13
L
Erlang Shen
MFbloom
Erlang Shen
0
1
0
0
W
Cthulhu
TTVRamonaldo
Cthulhu
1
0
3
2.5
L
Arachne
TylerBman567
Arachne
0
2
2
0.5
W
Chiron
Zwattz7700
Chiron
2
0
2
3
W
Lancelot
bittendaniel
Lancelot
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,122
Damage
18,652
41,199
Taken
41,486
22,700
Mitigated
18,269
12,919
Healing
13,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,663
1,087
0
2,481
6,458
2,046
0
1,374
5,084
0
42,586
W
5,232
2,096
0
6,482
9,680
6,625
341
828
8,852
0
58,665
W
2,742
470
0
1,025
7,594
3,160
345
4,029
3,565
53,519
1,085
L
Morgan Le Fay
BrendanMushi
Morgan Le Fay
7,051
461
0
1,520
6,243
2,569
0
2,251
3,992
56,778
0
L
3,962
343
0
2,704
10,456
5,136
0
2,760
7,696
19,424
646
L
Erlang Shen
MFbloom
Erlang Shen
3,576
1,238
0
3,532
7,991
4,636
0
0
7,991
0
34,782
W
Cthulhu
TTVRamonaldo
Cthulhu
5,393
101
0
1,478
10,273
6,822
472
3,280
6,993
36,072
251
L
Arachne
TylerBman567
Arachne
2,400
2,241
0
3,486
10,338
3,882
0
1,438
8,900
0
34,207
W
Chiron
Zwattz7700
Chiron
5,864
863
641
2,407
5,740
1,996
48
819
4,921
0
53,440
W
Lancelot
bittendaniel
Lancelot
5,891
1,252
0
886
7,912
4,097
2
2,286
5,626
0
62,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,036
Gold Earned
30,487
435
Minions Killed
341
0
Camps Cleared
0
1,403,732
Distance Traveled
1,395,733
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,065
467
82
6
0
260,613
5
W
Osiris
8,621
663
97
7
0
265,696
0
W
Hera
7,457
574
100
8
0
265,655
6
L
Morgan Le Fay
6,797
523
96
7
0
291,476
2
L
Nox
5,792
446
28
2
0
264,394
4
L
Erlang Shen
6,040
465
63
5
0
283,809
6
W
Cthulhu
6,945
534
66
5
0
277,400
0
L
Arachne
5,793
446
72
6
0
295,441
5
W
Chiron
7,682
591
87
7
0
271,850
2
W
Lancelot
7,331
564
85
7
0
323,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role