Player Matchup

Chronos
Chronos
Albasain
Chronos
Level 149
God Stats
3W - 1L
1,559 SR
Queue Stats
96W - 62L
1,543 Elo+
Party 2
Yu Huang
Yu Huang
CowRug
Yu Huang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
Dzyrable
Cthulhu
Level 106
God Stats
2W - 1L
1,734 SR
Queue Stats
79W - 67L
1,512 Elo+
Party 2
Baron Samedi
Baron Samedi
Midsanity
Baron Samedi
Level 159
God Stats
2W - 0L
1,719 SR
Queue Stats
73W - 31L
1,651 Elo+
Party 2
Camazotz
Camazotz
TalkSlow4Kyle
Camazotz
Level 158
God Stats
1W - 0L
1,904 SR
Queue Stats
147W - 109L
1,571 Elo+
Party 2
Team Averages
Level 120
1,683 SR
1,549 Elo+

VS

Team Averages
Level 127
1,457 SR
1,373 Elo+
Artio
Artio
 
Artio
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
 
Raijin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
DeftyJesse
Yu Huang
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 92L
1,510 Elo+
Solo
Scylla
Scylla
Draco_to_shiesty
Scylla
Level 59
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 8L
1,095 Elo+
Party 1
Shiva
Shiva
Nightkill437
Shiva
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Albasain
Chronos
14
3 / 3 / 9
8,349
835
8,778
9,116
4,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Yu Huang
CowRug
Yu Huang
14
4 / 4 / 7
8,503
850
5,902
6,259
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
Dzyrable
Cthulhu
15
2 / 4 / 13
8,911
891
10,706
13,190
12,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Midsanity
Baron Samedi
17
3 / 1 / 16
9,650
965
13,113
7,418
4,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
TalkSlow4Kyle
Camazotz
16
10 / 4 / 7
10,120
1,012
12,661
14,357
9,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
7 / 4 / 6
8,619
862
5,617
13,148
15,600
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Raijin
 
Raijin
14
2 / 3 / 8
7,761
776
6,905
10,465
5,101
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Yu Huang
DeftyJesse
Yu Huang
9
0 / 5 / 1
6,020
602
3,163
7,933
5,225
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 7 / 6
7,044
704
5,801
10,874
4,605
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
5 / 4 / 6
8,787
879
13,061
12,971
16,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
43
22
Kills
16
16
Deaths
23
52
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
7
4
6
2.5
L
Raijin
 
Raijin
2
3
8
2
W
Chronos
Albasain
Chronos
3
3
9
2.5
W
Yu Huang
CowRug
Yu Huang
4
4
7
1.88
L
Yu Huang
DeftyJesse
Yu Huang
0
5
1
0.1
L
2
7
6
0.71
W
Cthulhu
Dzyrable
Cthulhu
2
4
13
2.13
W
Baron Samedi
Midsanity
Baron Samedi
3
1
16
11
L
5
4
6
2
W
Camazotz
TalkSlow4Kyle
Camazotz
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,160
Damage
34,547
50,340
Taken
55,391
33,156
Mitigated
46,801
14,420
Healing
11,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,617
411
2,016
2,711
13,148
15,600
0
8,699
4,047
7,705
0
L
Raijin
 
Raijin
6,905
839
478
1,398
10,465
5,101
0
7,370
2,931
21,070
0
W
Chronos
Albasain
Chronos
8,778
3,273
547
460
9,116
4,050
1,576
4,551
4,429
14,337
449
W
Yu Huang
CowRug
Yu Huang
5,902
1,143
338
214
6,259
2,710
525
3,239
2,929
10,800
248
L
Yu Huang
DeftyJesse
Yu Huang
3,163
147
54
716
7,933
5,225
0
4,212
3,515
8,672
0
L
5,801
515
511
232
10,874
4,605
0
7,939
2,741
10,406
338
W
Cthulhu
Dzyrable
Cthulhu
10,706
478
222
820
13,190
12,019
0
6,325
6,359
18,674
1,831
W
Baron Samedi
Midsanity
Baron Samedi
13,113
2,082
3,692
2,548
7,418
4,715
862
2,484
4,794
25,382
0
L
13,061
2,050
1,059
2,582
12,971
16,270
0
8,461
4,069
0
20,876
W
Camazotz
TalkSlow4Kyle
Camazotz
12,661
4,617
702
4,877
14,357
9,662
0
4,692
9,577
1,051
21,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,533
Gold Earned
38,231
107
Minions Killed
79
0
Camps Cleared
0
901,408
Distance Traveled
759,293
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,619
862
6
1
0
146,038
0
L
Raijin
7,761
776
36
4
0
138,621
0
W
Chronos
8,349
835
16
2
0
185,383
0
W
Yu Huang
8,503
850
6
1
0
150,873
0
L
Yu Huang
6,020
602
10
1
0
130,226
0
L
Scylla
7,044
704
9
1
0
155,803
0
W
Cthulhu
8,911
891
42
4
0
189,127
0
W
Baron Samedi
9,650
965
36
4
0
193,909
0
L
Shiva
8,787
879
18
2
0
188,605
0
W
Camazotz
10,120
1,012
7
1
0
182,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role