Player Matchup

Bacchus
Bacchus
Gold V
HurrikMcCoyTTV
Bacchus
Gold V
Level 218
God Stats
10W - 14L
1,508 SR
Queue Stats
150W - 163L
1,402 MMR
Party 1
Vamana
Vamana
Gold III
JeInGzZa
Vamana
Gold III
Level 154
God Stats
1W - 5L
1,286 SR
Queue Stats
62W - 66L
1,498 MMR
Solo
Medusa
Medusa
Gold I
TTVBlaver1
Medusa
Gold I
Level 146
God Stats
6W - 7L
1,493 SR
Queue Stats
169W - 167L
1,579 MMR
Party 1
Chaac
Chaac
Bronze III
TaterTots5307
Chaac
Bronze III
Level 155
God Stats
1W - 0L
1,632 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Yu Huang
Yu Huang
Silver II
UhhTubes
Yu Huang
Silver II
Level 172
God Stats
1W - 0L
1,717 SR
Queue Stats
11W - 9L
1,471 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 169
1,527 SR
1,490 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,652 SR
1,492 MMR
Da Ji
Da Ji
Silver III
SniffaWilly
Da Ji
Silver III
Level 117
God Stats
0W - 1L
1,505 SR
Queue Stats
14W - 17L
1,499 MMR
Solo
Mulan
Mulan
Platinum V
Taquitos187
Mulan
Platinum V
Level 156
God Stats
8W - 6L
1,633 SR
Queue Stats
182W - 183L
1,498 MMR
Solo
Skadi
Skadi
Gold IV
ThunderMuffinz
Skadi
Gold IV
Level 124
God Stats
4W - 1L
1,886 SR
Queue Stats
86W - 89L
1,488 MMR
Solo
Ix Chel
Ix Chel
Gold II
candyman44
Ix Chel
Gold II
Level 200
God Stats
4W - 4L
1,556 SR
Queue Stats
202W - 206L
1,487 MMR
Solo
Terra
Terra
Gold V
itriana22
Terra
Gold V
Level 154
God Stats
8W - 6L
1,679 SR
Queue Stats
337W - 340L
1,485 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 12
9,944
552
6,875
17,394
19,595
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
JeInGzZa
Vamana
18
7 / 0 / 2
10,728
596
7,716
14,639
8,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Medusa
TTVBlaver1
Medusa
19
10 / 1 / 3
11,965
665
17,077
12,983
6,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 1 / 4
11,177
621
16,362
22,460
27,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yu Huang
UhhTubes
Yu Huang
17
1 / 1 / 5
10,289
572
11,469
8,034
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AgniApolloAthena

VS

Bans
GebAwilixOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
6,885
383
4,566
12,536
4,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 2 / 0
8,967
498
14,945
21,119
23,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
0 / 5 / 2
8,138
452
6,436
11,720
4,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ix Chel
candyman44
Ix Chel
18
2 / 3 / 0
9,479
527
9,599
13,894
5,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
itriana22
Terra
11
1 / 7 / 2
7,743
430
5,594
22,957
18,294
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
23
Kills
5
5
Deaths
24
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
2
12
4
W
Vamana
JeInGzZa
Vamana
7
0
2
8
L
1
7
1
0.21
W
Medusa
TTVBlaver1
Medusa
10
1
3
11.5
L
1
2
0
0.5
W
3
1
4
5
L
0
5
2
0.2
W
Yu Huang
UhhTubes
Yu Huang
1
1
5
3.5
L
Ix Chel
candyman44
Ix Chel
2
3
0
0.67
L
Terra
itriana22
Terra
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,499
Damage
41,140
75,510
Taken
82,226
65,134
Mitigated
56,575
22,092
Healing
18,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,875
869
0
3,172
17,394
19,595
50
4,642
12,575
19,715
2,956
W
Vamana
JeInGzZa
Vamana
7,716
3,536
0
1,946
14,639
8,621
92
1,728
12,789
0
98,001
L
4,566
1,116
0
942
12,536
4,530
0
1,922
10,614
0
31,615
W
Medusa
TTVBlaver1
Medusa
17,077
6,779
0
4,650
12,983
6,384
5,048
3,512
9,443
0
130,116
L
14,945
2,090
0
6,408
21,119
23,101
0
4,754
16,365
1,383
78,080
W
16,362
2,965
0
11,389
22,460
27,199
403
1,203
21,199
17,031
87,422
L
6,436
2,432
0
961
11,720
4,653
0
1,059
10,661
0
72,847
W
Yu Huang
UhhTubes
Yu Huang
11,469
374
0
935
8,034
3,335
492
4,596
2,952
90,264
3,322
L
Ix Chel
candyman44
Ix Chel
9,599
220
388
4,433
13,894
5,997
0
5,899
7,995
100,752
1,400
L
Terra
itriana22
Terra
5,594
254
1,699
3,941
22,957
18,294
0
7,767
15,190
23,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,103
Gold Earned
41,212
640
Minions Killed
487
0
Camps Cleared
0
1,772,344
Distance Traveled
1,524,333
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,944
552
31
2
0
385,261
6
W
Vamana
10,728
596
131
7
0
430,832
0
L
Da Ji
6,885
383
44
2
0
271,194
0
W
Medusa
11,965
665
181
10
0
310,183
4
L
Mulan
8,967
498
123
7
0
278,431
0
W
Chaac
11,177
621
142
8
0
306,945
0
L
Skadi
8,138
452
116
6
0
282,572
2
W
Yu Huang
10,289
572
155
9
0
339,123
5
L
Ix Chel
9,479
527
172
10
0
351,475
0
L
Terra
7,743
430
32
2
0
340,661
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role