Player Matchup

Sylvanus
Sylvanus
LadyJoker
Sylvanus
Level 109
God Stats
11W - 6L
1,654 SR
Queue Stats
212W - 212L
1,438 Elo+
Party 2
Danzaburou
Danzaburou
MrCyffer
Danzaburou
Level 121
God Stats
7W - 5L
1,704 SR
Queue Stats
162W - 172L
1,427 Elo+
Party 2
Chaac
Chaac
Narvak
Chaac
Level 146
God Stats
1W - 2L
1,275 SR
Queue Stats
8W - 8L
1,618 Elo+
Solo
Thor
Thor
Valente27
Thor
Level 129
God Stats
3W - 4L
1,707 SR
Queue Stats
162W - 153L
1,504 Elo+
Party 1
Hera
Hera
xxrodrigoxx22
Hera
Level 109
God Stats
3W - 5L
1,906 SR
Queue Stats
163W - 151L
1,507 Elo+
Party 1
Team Averages
Level 123
1,649 SR
1,499 Elo+

VS

Team Averages
Level 125
1,454 SR
1,410 Elo+
Anhur
Anhur
Agreaas
Anhur
Level 174
God Stats
4W - 2L
1,473 SR
Queue Stats
17W - 18L
1,529 Elo+
Solo
Ymir
Ymir
Araldokiler
Ymir
Level 145
God Stats
6W - 3L
1,617 SR
Queue Stats
110W - 117L
1,378 Elo+
Party 3
Thanatos
Thanatos
Ws_Otti_Fc
Thanatos
Level 117
God Stats
3W - 2L
1,272 SR
Queue Stats
15W - 21L
1,223 Elo+
Party 3
Chaac
Chaac
elsiempreazucarr
Chaac
Level 79
God Stats
22W - 11L
1,639 SR
Queue Stats
445W - 409L
1,481 Elo+
Solo
Zeus
Zeus
senhor_14K
Zeus
Level 109
God Stats
5W - 1L
1,270 SR
Queue Stats
124W - 166L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LadyJoker
Sylvanus
8
0 / 5 / 3
5,347
446
3,069
12,799
9,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
MrCyffer
Danzaburou
11
2 / 3 / 1
6,355
530
2,818
7,080
2,626
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Narvak
Chaac
10
2 / 5 / 0
5,866
489
8,149
12,149
7,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
10
1 / 4 / 2
5,601
467
4,616
12,423
4,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 5 / 1
5,785
482
2,619
6,218
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Agreaas
Anhur
13
5 / 0 / 5
7,989
666
11,287
5,840
2,177
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 2 / 6
6,478
540
6,314
10,961
9,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Ws_Otti_Fc
Thanatos
12
7 / 2 / 2
7,023
585
6,393
9,758
4,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 0 / 3
7,878
657
6,994
10,832
9,916
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
3 / 2 / 4
6,431
536
4,807
4,576
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
6
Kills
22
22
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anhur
Agreaas
Anhur
5
0
5
7.5
W
4
2
6
3.5
L
Sylvanus
LadyJoker
Sylvanus
0
5
3
0.3
L
Danzaburou
MrCyffer
Danzaburou
2
3
1
0.83
L
Chaac
Narvak
Chaac
2
5
0
0.4
L
Thor
1
4
2
0.5
W
Thanatos
Ws_Otti_Fc
Thanatos
7
2
2
4
W
3
0
3
4.5
W
3
2
4
2.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,271
Damage
35,795
50,669
Taken
41,967
25,392
Mitigated
27,804
13,830
Healing
20,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Agreaas
Anhur
11,287
7,448
0
4,123
5,840
2,177
504
1,610
4,230
0
66,036
W
6,314
1,150
35
1,781
10,961
9,342
0
1,835
9,126
24,922
805
L
Sylvanus
LadyJoker
Sylvanus
3,069
662
1,285
2,710
12,799
9,307
0
2,613
9,918
16,010
0
L
Danzaburou
MrCyffer
Danzaburou
2,818
854
0
1,670
7,080
2,626
0
1,221
5,574
0
41,126
L
Chaac
Narvak
Chaac
8,149
1,770
0
2,846
12,149
7,195
0
414
11,684
0
37,494
L
Thor
4,616
1,351
0
4,481
12,423
4,209
0
2,592
9,743
0
33,619
W
Thanatos
Ws_Otti_Fc
Thanatos
6,393
2,734
0
7,063
9,758
4,842
0
985
8,773
0
47,029
W
6,994
2,328
0
6,377
10,832
9,916
19
404
10,428
0
66,215
W
4,807
805
0
733
4,576
1,527
102
627
3,949
43,354
750
L
2,619
1,009
0
838
6,218
2,055
0
3,398
2,660
28,292
647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,954
Gold Earned
35,799
275
Minions Killed
413
0
Camps Cleared
0
1,010,531
Distance Traveled
1,115,778
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,989
666
100
8
0
222,195
0
W
Ymir
6,478
540
50
4
0
222,565
0
L
Sylvanus
5,347
446
30
3
0
195,108
0
L
Danzaburou
6,355
530
67
6
0
211,585
4
L
Chaac
5,866
489
60
5
0
209,387
3
L
Thor
5,601
467
58
5
0
224,295
0
W
Thanatos
7,023
585
71
6
0
261,459
0
W
Chaac
7,878
657
112
9
0
221,091
2
W
Zeus
6,431
536
80
7
0
188,468
0
L
Hera
5,785
482
60
5
0
170,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role