Player Matchup

King Arthur
King Arthur
CitrousTripod24
King Arthur
Level 109
God Stats
0W - 2L
1,200 SR
Queue Stats
20W - 26L
1,422 Elo+
Party 1
Ix Chel
Ix Chel
DerGateKeeper
Ix Chel
Level 127
God Stats
0W - 2L
1,614 SR
Queue Stats
16W - 23L
1,413 Elo+
Party 1
Jing Wei
Jing Wei
Dwaynejetski151
Jing Wei
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 63L
1,384 Elo+
Solo
Cthulhu
Cthulhu
ElAntiMartyr
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,416 Elo+
Party 1
Nu Wa
Nu Wa
radam13
Nu Wa
Level 127
God Stats
2W - 5L
1,385 SR
Queue Stats
300W - 288L
1,479 Elo+
Solo
Team Averages
Level 103
1,440 SR
1,423 Elo+

VS

Team Averages
Level 111
1,499 SR
1,474 Elo+
Xing Tian
Xing Tian
Kalashnikov210
Xing Tian
Level 148
God Stats
6W - 1L
1,984 SR
Queue Stats
245W - 255L
1,511 Elo+
Party 2
Raijin
Raijin
LAMURALLA
Raijin
Level 107
God Stats
3W - 2L
1,476 SR
Queue Stats
287W - 313L
1,469 Elo+
Solo
Thor
Thor
MrGlockP
Thor
Level 109
God Stats
1W - 1L
1,274 SR
Queue Stats
138W - 166L
1,489 Elo+
Solo
Hachiman
Hachiman
ZigHail88
Hachiman
Level 125
God Stats
2W - 3L
1,262 SR
Queue Stats
445W - 437L
1,490 Elo+
Solo
Guan Yu
Guan Yu
rferrill000
Guan Yu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CitrousTripod24
King Arthur
13
3 / 4 / 2
7,872
787
8,065
10,892
11,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
13
1 / 5 / 2
7,222
722
10,709
10,573
5,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
13
1 / 4 / 1
7,061
706
7,205
8,156
4,121
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ElAntiMartyr
Cthulhu
12
0 / 4 / 4
7,016
702
5,249
9,759
10,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
radam13
Nu Wa
13
4 / 4 / 4
8,227
823
8,790
8,328
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Kalashnikov210
Xing Tian
13
0 / 1 / 13
8,523
852
7,564
11,654
13,434
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
LAMURALLA
Raijin
15
2 / 2 / 15
8,678
868
9,687
10,492
5,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
13
4 / 4 / 15
8,510
851
7,977
9,537
4,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hachiman
ZigHail88
Hachiman
17
12 / 2 / 7
10,318
1,032
15,957
9,708
5,181
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
rferrill000
Guan Yu
14
3 / 1 / 13
9,058
906
2,628
13,357
7,658
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
84
9
Kills
21
21
Deaths
10
13
Assists
63
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CitrousTripod24
King Arthur
3
4
2
1
L
Ix Chel
1
5
2
0.4
L
Jing Wei
1
4
1
0.38
L
Cthulhu
ElAntiMartyr
Cthulhu
0
4
4
0.5
W
Xing Tian
Kalashnikov210
Xing Tian
0
1
13
6.5
W
Raijin
LAMURALLA
Raijin
2
2
15
4.75
W
Thor
4
4
15
2.88
W
Hachiman
ZigHail88
Hachiman
12
2
7
7.75
L
Nu Wa
radam13
Nu Wa
4
4
4
1.5
W
Guan Yu
rferrill000
Guan Yu
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,018
Damage
43,813
47,708
Taken
54,748
34,895
Mitigated
36,406
9,884
Healing
28,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CitrousTripod24
King Arthur
8,065
400
325
385
10,892
11,537
0
3,428
7,464
0
12,143
L
Ix Chel
10,709
1,673
3,676
2,932
10,573
5,691
0
3,946
6,627
26,168
0
L
Jing Wei
7,205
5,009
372
736
8,156
4,121
0
3,896
4,260
0
17,494
L
Cthulhu
ElAntiMartyr
Cthulhu
5,249
414
0
467
9,759
10,236
0
2,569
7,190
7,405
70
W
Xing Tian
Kalashnikov210
Xing Tian
7,564
474
306
1,243
11,654
13,434
371
5,347
6,307
11,862
125
W
Raijin
LAMURALLA
Raijin
9,687
708
249
1,863
10,492
5,338
334
4,720
5,772
35,191
891
W
Thor
7,977
1,487
1,096
468
9,537
4,795
292
4,241
5,296
0
16,997
W
Hachiman
ZigHail88
Hachiman
15,957
12,125
694
1,742
9,708
5,181
2,691
3,875
5,833
0
30,360
L
Nu Wa
radam13
Nu Wa
8,790
1,338
505
486
8,328
3,310
0
3,224
5,104
16,193
0
W
Guan Yu
rferrill000
Guan Yu
2,628
349
12,645
8,465
13,357
7,658
488
6,495
6,862
0
8,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,398
Gold Earned
45,087
90
Minions Killed
134
0
Camps Cleared
0
897,067
Distance Traveled
898,618
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,872
787
8
1
0
194,776
0
L
Ix Chel
7,222
722
31
3
0
177,202
0
L
Jing Wei
7,061
706
28
3
0
181,689
1
L
Cthulhu
7,016
702
5
1
0
174,054
0
W
Xing Tian
8,523
852
8
1
0
202,407
0
W
Raijin
8,678
868
53
5
0
166,069
0
W
Thor
8,510
851
18
2
0
155,713
0
W
Hachiman
10,318
1,032
46
5
0
171,263
0
L
Nu Wa
8,227
823
18
2
0
169,346
0
W
Guan Yu
9,058
906
9
1
0
203,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role