Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Artipy21
Yu Huang
Level 67
God Stats
14W - 11L
1,538 SR
Queue Stats
224W - 232L
1,447 Elo+
Solo
Fenrir
Fenrir
RedLokoo
Fenrir
Level 104
God Stats
1W - 6L
1,352 SR
Queue Stats
119W - 116L
1,501 Elo+
Solo
Bellona
Bellona
ksfeeders
Bellona
Level 160
God Stats
3W - 4L
1,519 SR
Queue Stats
150W - 138L
1,448 Elo+
Solo
Team Averages
Level 130
1,482 SR
1,479 Elo+

VS

Team Averages
Level 101
1,493 SR
1,464 Elo+
Anubis
Anubis
EluizD
Anubis
Level 166
God Stats
8W - 6L
1,560 SR
Queue Stats
104W - 77L
1,567 Elo+
Solo
Horus
Horus
N3SCAU_Maxximo
Horus
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
31W - 30L
1,464 Elo+
Solo
Tiamat
Tiamat
Tu_Mama914
Tiamat
Level 139
God Stats
20W - 17L
1,533 SR
Queue Stats
334W - 359L
1,417 Elo+
Solo
Cabrakan
Cabrakan
anonimo1x33
Cabrakan
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 40L
1,423 Elo+
Party 1
Neith
Neith
rodrigopablo29
Neith
Level 28
God Stats
16W - 20L
1,371 SR
Queue Stats
27W - 31L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 2 / 1
6,441
495
4,385
9,351
7,984
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
 
Izanami
11
0 / 2 / 2
6,304
485
8,403
9,927
4,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
Artipy21
Yu Huang
12
0 / 2 / 0
6,746
519
1,879
7,341
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
RedLokoo
Fenrir
11
1 / 4 / 0
6,217
478
2,264
12,485
4,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bellona
ksfeeders
Bellona
9
1 / 4 / 0
6,257
481
4,249
10,455
5,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EluizD
Anubis
16
6 / 1 / 7
8,593
661
12,238
11,131
5,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

14
2 / 1 / 1
7,763
597
5,264
9,033
6,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Tu_Mama914
Tiamat
15
4 / 0 / 1
8,481
652
4,461
4,038
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cabrakan
anonimo1x33
Cabrakan
11
0 / 0 / 5
6,558
504
3,396
8,735
8,213
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
2 / 1 / 3
6,499
500
6,763
6,975
2,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
14
14
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
1
0.75
L
Izanami
 
Izanami
0
2
2
0.5
L
Yu Huang
Artipy21
Yu Huang
0
2
0
0
W
Anubis
EluizD
Anubis
6
1
7
9.5
W
2
1
1
2.5
L
Fenrir
RedLokoo
Fenrir
1
4
0
0.25
W
Tiamat
Tu_Mama914
Tiamat
4
0
1
4.5
W
Cabrakan
anonimo1x33
Cabrakan
0
0
5
2.5
L
Bellona
ksfeeders
Bellona
1
4
0
0.25
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,180
Damage
32,122
49,559
Taken
39,912
25,387
Mitigated
25,208
12,368
Healing
15,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,385
869
2,714
2,925
9,351
7,984
0
4,328
4,939
17,193
0
L
Izanami
 
Izanami
8,403
5,707
0
1,309
9,927
4,249
38
2,961
6,925
0
67,865
L
Yu Huang
Artipy21
Yu Huang
1,879
121
0
970
7,341
2,514
0
5,100
1,982
54,157
0
W
Anubis
EluizD
Anubis
12,238
627
0
7,030
11,131
5,966
0
1,192
9,939
85,908
1,214
W
5,264
2,047
150
1,900
9,033
6,880
207
97
8,896
0
54,876
L
Fenrir
RedLokoo
Fenrir
2,264
847
0
2,264
12,485
4,653
0
5,280
7,188
0
46,027
W
Tiamat
Tu_Mama914
Tiamat
4,461
355
0
1,861
4,038
1,805
0
1,551
2,159
67,854
707
W
Cabrakan
anonimo1x33
Cabrakan
3,396
361
157
1,674
8,735
8,213
0
1,836
6,899
14,023
1,548
L
Bellona
ksfeeders
Bellona
4,249
1,129
0
2,186
10,455
5,987
0
1,305
9,150
0
33,722
W
6,763
2,013
161
2,552
6,975
2,344
416
1,220
5,755
0
48,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,965
Gold Earned
37,894
372
Minions Killed
429
0
Camps Cleared
0
1,161,727
Distance Traveled
1,338,912
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,441
495
25
2
0
256,106
2
L
Izanami
6,304
485
106
8
0
234,005
3
L
Yu Huang
6,746
519
112
9
0
238,422
0
W
Anubis
8,593
661
124
10
0
300,150
3
W
Horus
7,763
597
79
6
0
275,749
0
L
Fenrir
6,217
478
71
5
0
284,238
0
W
Tiamat
8,481
652
116
9
0
264,818
5
W
Cabrakan
6,558
504
33
3
0
243,312
2
L
Bellona
6,257
481
58
4
0
148,956
0
W
Neith
6,499
500
77
6
0
254,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role