Player Matchup

Horus
Horus
 
Horus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
JrockNurWorld
Kukulkan
Level 86
God Stats
15W - 17L
1,472 SR
Queue Stats
97W - 95L
1,418 Elo+
Party 1
Arachne
Arachne
Mario_o_oo
Arachne
Level 48
God Stats
1W - 1L
1,323 SR
Queue Stats
2W - 6L
1,225 Elo+
Party 1
Achilles
Achilles
RedDumpTruck
Achilles
Level 66
God Stats
2W - 7L
1,247 SR
Queue Stats
54W - 56L
1,384 Elo+
Party 1
Artemis
Artemis
tmarshall23
Artemis
Level 77
God Stats
14W - 12L
1,518 SR
Queue Stats
61W - 75L
1,433 Elo+
Party 1
Team Averages
Level 69
1,412 SR
1,392 Elo+

VS

Team Averages
Level 52
1,301 SR
1,349 Elo+
Hachiman
Hachiman
Eyeluh
Hachiman
Level 48
God Stats
39W - 40L
1,453 SR
Queue Stats
175W - 169L
1,491 Elo+
Solo
Zeus
Zeus
FlameNinja623
Zeus
Level 81
God Stats
2W - 7L
1,195 SR
Queue Stats
135W - 125L
1,404 Elo+
Solo
Chang'e
Chang'e
NickiEnvyK
Chang'e
Level 46
God Stats
1W - 4L
1,202 SR
Queue Stats
62W - 80L
1,280 Elo+
Party 2
Achilles
Achilles
OGCHOLO21
Achilles
Level 36
God Stats
14W - 18L
1,372 SR
Queue Stats
58W - 61L
1,264 Elo+
Solo
Serqet
Serqet
presyinatesi
Serqet
Level 47
God Stats
0W - 4L
1,283 SR
Queue Stats
54W - 64L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
3 / 2 / 4
6,960
633
3,822
12,268
6,656
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Kukulkan
JrockNurWorld
Kukulkan
13
3 / 0 / 0
7,638
694
3,228
2,967
1,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Mario_o_oo
Arachne
9
1 / 3 / 5
5,709
519
2,741
7,875
2,695
Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Achilles
RedDumpTruck
Achilles
11
0 / 1 / 1
6,359
578
3,087
7,156
5,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
tmarshall23
Artemis
11
5 / 1 / 3
6,665
606
8,488
6,804
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Eyeluh
Hachiman
4
1 / 1 / 1
4,321
393
1,433
2,740
600
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
2 / 3 / 0
6,295
572
5,154
7,671
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
NickiEnvyK
Chang'e
9
1 / 3 / 2
5,544
504
3,828
10,187
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Achilles
OGCHOLO21
Achilles
11
1 / 1 / 0
5,843
531
4,148
6,823
6,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
9
1 / 4 / 3
5,248
477
3,121
8,420
3,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
12
Kills
6
7
Deaths
12
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
2
4
2.5
L
Hachiman
Eyeluh
Hachiman
1
1
1
1.5
L
2
3
0
0.67
W
Kukulkan
JrockNurWorld
Kukulkan
3
0
0
3
W
Arachne
Mario_o_oo
Arachne
1
3
5
1.17
L
Chang'e
NickiEnvyK
Chang'e
1
3
2
0.67
L
Achilles
OGCHOLO21
Achilles
1
1
0
1
W
Achilles
RedDumpTruck
Achilles
0
1
1
0.5
L
Serqet
1
4
3
0.63
W
Artemis
tmarshall23
Artemis
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,366
Damage
17,684
37,070
Taken
35,841
18,724
Mitigated
15,339
14,095
Healing
7,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,822
1,981
415
4,642
12,268
6,656
85
3,029
9,239
0
22,951
L
Hachiman
Eyeluh
Hachiman
1,433
993
0
737
2,740
600
0
0
2,740
0
9,792
L
5,154
674
0
690
7,671
2,885
0
3,043
4,628
49,986
558
W
Kukulkan
JrockNurWorld
Kukulkan
3,228
42
0
898
2,967
1,099
495
2,004
963
52,840
348
W
Arachne
Mario_o_oo
Arachne
2,741
1,958
0
2,924
7,875
2,695
0
1,873
6,002
0
15,783
L
Chang'e
NickiEnvyK
Chang'e
3,828
514
600
3,436
10,187
2,545
0
110
10,077
25,701
0
L
Achilles
OGCHOLO21
Achilles
4,148
106
0
1,693
6,823
6,144
0
0
6,180
0
28,480
W
Achilles
RedDumpTruck
Achilles
3,087
218
0
2,359
7,156
5,662
0
0
7,156
0
31,658
L
Serqet
3,121
465
0
530
8,420
3,165
0
0
8,376
0
21,186
W
Artemis
tmarshall23
Artemis
8,488
4,337
0
2,857
6,804
2,612
424
2,004
4,603
0
42,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,331
Gold Earned
27,251
269
Minions Killed
241
0
Camps Cleared
0
1,091,734
Distance Traveled
1,004,155
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,960
633
24
2
0
240,405
0
L
Hachiman
4,321
393
22
2
0
84,487
0
L
Zeus
6,295
572
111
10
0
221,906
4
W
Kukulkan
7,638
694
95
9
0
202,632
0
W
Arachne
5,709
519
31
3
0
242,317
3
L
Chang'e
5,544
504
39
4
0
205,969
0
L
Achilles
5,843
531
40
4
0
249,562
0
W
Achilles
6,359
578
53
5
0
196,760
0
L
Serqet
5,248
477
29
3
0
242,231
0
W
Artemis
6,665
606
66
6
0
209,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role