Player Matchup

Cerberus
Cerberus
InstabiIity_v2
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,360 Elo+
Party 3
Merlin
Merlin
Liisen
Merlin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 128L
1,427 Elo+
Party 3
Danzaburou
Danzaburou
RRHeemy
Danzaburou
Level 44
God Stats
12W - 18L
1,358 SR
Queue Stats
45W - 48L
1,468 Elo+
Party 1
Lancelot
Lancelot
deadmanshead42
Lancelot
Level 89
God Stats
22W - 15L
1,673 SR
Queue Stats
116W - 99L
1,562 Elo+
Party 1
Zeus
Zeus
iiPavonis
Zeus
Level 54
God Stats
4W - 3L
1,562 SR
Queue Stats
44W - 54L
1,369 Elo+
Party 3
Team Averages
Level 61
1,519 SR
1,437 Elo+

VS

Team Averages
Level 112
1,591 SR
1,526 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Nickanzo
Chiron
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 117L
1,525 Elo+
Party 2
Thanatos
Thanatos
RHWensing
Thanatos
Level 27
God Stats
36W - 43L
1,491 SR
Queue Stats
59W - 60L
1,503 Elo+
Party 2
Vulcan
Vulcan
gothedup
Vulcan
Level 103
God Stats
8W - 1L
1,963 SR
Queue Stats
95W - 103L
1,519 Elo+
Party 2
Rama
Rama
juanes0699
Rama
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 85L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
2 / 2 / 0
5,220
522
1,985
10,014
6,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
Liisen
Merlin
9
0 / 5 / 0
4,751
475
1,369
6,602
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
RRHeemy
Danzaburou
9
0 / 3 / 2
4,929
493
4,189
6,945
2,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
10
2 / 2 / 0
5,438
544
3,872
8,037
2,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
10
0 / 1 / 1
4,877
488
1,480
5,257
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 0 / 2
4,852
485
3,548
4,049
1,487
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Nickanzo
Chiron
9
0 / 1 / 4
5,103
510
4,990
6,483
2,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
RHWensing
Thanatos
10
5 / 2 / 2
5,916
592
4,745
9,477
4,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
gothedup
Vulcan
11
2 / 1 / 2
6,686
669
6,298
3,027
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
6 / 0 / 0
8,149
815
5,090
6,379
2,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
13
13
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
2
1
L
Cerberus
2
2
0
1
L
Merlin
Liisen
Merlin
0
5
0
0
W
Chiron
Nickanzo
Chiron
0
1
4
2
W
Thanatos
RHWensing
Thanatos
5
2
2
3
L
Danzaburou
RRHeemy
Danzaburou
0
3
2
0.33
L
Lancelot
2
2
0
1
W
Vulcan
gothedup
Vulcan
2
1
2
3
L
Zeus
0
1
1
0.5
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,895
Damage
24,671
36,855
Taken
29,415
14,476
Mitigated
11,407
11,470
Healing
16,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,548
133
1,781
3,067
4,049
1,487
74
595
3,454
23,089
544
L
Cerberus
1,985
201
0
5,065
10,014
6,139
0
1,922
7,608
13,479
0
L
Merlin
Liisen
Merlin
1,369
229
0
1,378
6,602
1,772
0
0
6,602
28,362
0
W
Chiron
Nickanzo
Chiron
4,990
1,332
87
1,702
6,483
2,145
260
1,151
5,332
0
23,528
W
Thanatos
RHWensing
Thanatos
4,745
904
0
6,082
9,477
4,144
0
489
8,988
0
35,861
L
Danzaburou
RRHeemy
Danzaburou
4,189
1,504
208
2,076
6,945
2,301
153
1,267
5,510
0
34,275
L
Lancelot
3,872
739
0
2,521
8,037
2,798
0
2,679
5,088
0
27,778
W
Vulcan
gothedup
Vulcan
6,298
254
0
694
3,027
1,233
55
1,230
1,797
39,922
1,248
L
Zeus
1,480
120
0
222
5,257
1,466
0
2,727
2,229
31,389
0
W
5,090
3,665
0
3,444
6,379
2,398
459
1,369
5,010
0
56,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,215
Gold Earned
30,706
249
Minions Killed
317
0
Camps Cleared
0
976,217
Distance Traveled
1,006,663
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
4,852
485
33
3
0
193,656
4
L
Cerberus
5,220
522
25
3
0
196,551
0
L
Merlin
4,751
475
49
5
0
172,463
0
W
Chiron
5,103
510
41
4
0
191,407
3
W
Thanatos
5,916
592
56
6
0
214,566
0
L
Danzaburou
4,929
493
58
6
0
172,525
0
L
Lancelot
5,438
544
53
5
0
229,838
0
W
Vulcan
6,686
669
80
8
0
217,449
1
L
Zeus
4,877
488
64
6
0
204,840
0
W
Rama
8,149
815
107
11
0
189,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role