Player Matchup

Maman Brigitte
Maman Brigitte
FidelCattto
Maman Brigitte
Level 159
God Stats
3W - 4L
1,509 SR
Queue Stats
128W - 169L
1,465 Elo+
Party 2
Ganesha
Ganesha
Fuufie
Ganesha
Level 126
God Stats
8W - 12L
1,537 SR
Queue Stats
28W - 65L
1,389 Elo+
Party 2
Martichoras
Martichoras
Knightlyhoss
Martichoras
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 50L
1,471 Elo+
Party 2
Artemis
Artemis
WashedBuum
Artemis
Level 157
God Stats
1W - 1L
1,335 SR
Queue Stats
57W - 84L
1,431 Elo+
Party 2
Sun Wukong
Sun Wukong
wannaturd
Sun Wukong
Level 158
God Stats
3W - 2L
1,864 SR
Queue Stats
35W - 48L
1,484 Elo+
Party 2
Team Averages
Level 140
1,549 SR
1,448 Elo+

VS

Team Averages
Level 209
1,743 SR
1,775 Elo+
Bakasura
Bakasura
AngryCalf
Bakasura
Level 157
God Stats
8W - 3L
1,722 SR
Queue Stats
223W - 134L
1,785 Elo+
Party 1
Hel
Hel
ElDecepto
Hel
Level 284
God Stats
5W - 2L
1,665 SR
Queue Stats
225W - 67L
1,916 Elo+
Party 1
Medusa
Medusa
I AM POLYNIKES
Medusa
Level 159
God Stats
15W - 17L
1,819 SR
Queue Stats
456W - 446L
1,563 Elo+
Solo
Zhong Kui
Zhong Kui
ROMANATORS4
Zhong Kui
Level 157
God Stats
11W - 4L
1,724 SR
Queue Stats
314W - 115L
1,824 Elo+
Party 1
Janus
Janus
Trignuh
Janus
Level 290
God Stats
23W - 12L
1,785 SR
Queue Stats
806W - 373L
1,784 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
FidelCattto
Maman Brigitte
10
0 / 8 / 0
6,042
432
5,325
15,514
4,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ganesha
Fuufie
Ganesha
10
0 / 1 / 1
6,397
457
3,278
12,490
9,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Martichoras
Knightlyhoss
Martichoras
12
0 / 3 / 0
6,871
491
5,265
10,259
4,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artemis
WashedBuum
Artemis
12
1 / 4 / 1
6,652
475
5,623
7,088
2,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
wannaturd
Sun Wukong
12
1 / 5 / 0
7,171
512
3,064
15,839
11,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AngryCalf
Bakasura
15
4 / 1 / 5
8,155
583
7,822
13,924
6,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 1 / 6
7,984
570
4,873
9,502
8,099
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
3 / 0 / 1
8,796
628
8,929
8,578
3,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
ROMANATORS4
Zhong Kui
17
7 / 0 / 3
10,214
730
13,958
11,292
9,164
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Janus
Trignuh
Janus
15
3 / 0 / 6
8,586
613
6,495
4,564
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
21
21
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AngryCalf
Bakasura
4
1
5
6.5
W
4
1
6
7
L
Maman Brigitte
FidelCattto
Maman Brigitte
0
8
0
0
L
Ganesha
Fuufie
Ganesha
0
1
1
0.5
W
3
0
1
3.5
L
Martichoras
Knightlyhoss
Martichoras
0
3
0
0
W
Zhong Kui
ROMANATORS4
Zhong Kui
7
0
3
8.5
W
Janus
Trignuh
Janus
3
0
6
6
L
Artemis
WashedBuum
Artemis
1
4
1
0.38
L
Sun Wukong
wannaturd
Sun Wukong
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,555
Damage
42,077
61,190
Taken
47,860
31,995
Mitigated
29,018
13,961
Healing
23,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AngryCalf
Bakasura
7,822
5,364
0
3,738
13,924
6,577
608
3,259
10,665
0
52,925
W
4,873
488
3,640
5,604
9,502
8,099
42
1,607
7,895
13,181
901
L
Maman Brigitte
FidelCattto
Maman Brigitte
5,325
662
0
4,876
15,514
4,641
0
4,687
9,698
49,458
707
L
Ganesha
Fuufie
Ganesha
3,278
151
0
2,717
12,490
9,735
0
5,959
6,185
21,463
2,611
W
8,929
2,761
0
2,340
8,578
3,401
767
1,242
7,336
0
89,401
L
Martichoras
Knightlyhoss
Martichoras
5,265
1,403
0
2,212
10,259
4,062
0
347
9,912
0
61,274
W
Zhong Kui
ROMANATORS4
Zhong Kui
13,958
1,449
0
6,863
11,292
9,164
89
1,335
9,957
88,412
1,533
W
Janus
Trignuh
Janus
6,495
296
0
1,747
4,564
1,777
0
698
3,866
80,130
1,710
L
Artemis
WashedBuum
Artemis
5,623
1,430
0
417
7,088
2,245
0
4,029
2,550
0
52,311
L
Sun Wukong
wannaturd
Sun Wukong
3,064
541
0
3,739
15,839
11,312
0
9,360
5,996
0
53,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,133
Gold Earned
43,735
434
Minions Killed
540
0
Camps Cleared
0
1,357,140
Distance Traveled
1,469,241
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,155
583
100
7
0
322,106
0
W
Hel
7,984
570
19
1
0
291,692
7
L
Maman Brigitte
6,042
432
80
6
0
294,664
2
L
Ganesha
6,397
457
8
1
0
299,619
4
W
Medusa
8,796
628
134
10
0
272,635
0
L
Martichoras
6,871
491
120
9
0
247,392
0
W
Zhong Kui
10,214
730
144
10
0
270,622
0
W
Janus
8,586
613
143
10
0
312,186
0
L
Artemis
6,652
475
118
8
0
257,877
0
L
Sun Wukong
7,171
512
108
8
0
257,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role