Player Matchup

Loki
Loki
Gold III
 
Loki
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold III
Axeel21000
Skadi
Gold III
Level 126
God Stats
12W - 4L
1,522 SR
Queue Stats
107W - 104L
1,451 MMR
Solo
Ymir
Ymir
Bronze III
VaIKnut
Ymir
Bronze III
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 33L
1,484 MMR
Solo
Amaterasu
Amaterasu
Gold III
f0246813579m
Amaterasu
Gold III
Level 165
God Stats
4W - 8L
1,627 SR
Queue Stats
63W - 57L
1,591 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 157
1,530 SR
1,505 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,575 SR
1,483 MMR
Osiris
Osiris
Platinum I
 
Osiris
Platinum I
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver I
 
Anubis
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Silver I
 
He Bo
Silver I
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver II
 
Chiron
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
giovannifavaro11
Bacchus
Silver I
Level 107
God Stats
5W - 6L
1,875 SR
Queue Stats
10W - 21L
1,415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
3 / 2 / 1
4,768
681
3,032
6,573
1,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
 
Nu Wa
8
0 / 2 / 2
4,531
647
2,045
2,842
755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
10
3 / 0 / 0
5,452
779
3,849
3,998
1,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ymir
VaIKnut
Ymir
7
0 / 0 / 3
4,320
617
1,708
4,203
1,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
f0246813579m
Amaterasu
9
0 / 0 / 0
4,118
588
1,662
6,864
6,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
BellonaSun WukongKuzenboThorThoth

VS

Bans
TsukuyomiThanatosAthenaChang'eNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 0 / 0
5,670
810
4,351
5,917
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Anubis
 
Anubis
8
4 / 2 / 0
4,881
697
6,089
3,602
1,670
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

He Bo
 
He Bo
9
0 / 1 / 2
4,579
654
1,518
4,719
1,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chiron
 
Chiron
1
0 / 0 / 0
2,913
416
0
129
32
5
0 / 4 / 3
3,900
557
1,437
6,823
5,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
6
Kills
4
4
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
2
1
1.75
W
Nu Wa
 
Nu Wa
0
2
2
0.5
L
Osiris
 
Osiris
0
0
0
0
L
Anubis
 
Anubis
4
2
0
2
L
He Bo
 
He Bo
0
1
2
1
L
Chiron
 
Chiron
0
0
0
0
W
Skadi
3
0
0
3
W
Ymir
VaIKnut
Ymir
0
0
3
1.5
W
Amaterasu
f0246813579m
Amaterasu
0
0
0
0
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,296
Damage
13,395
24,480
Taken
21,190
11,505
Mitigated
11,452
8,382
Healing
9,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,032
963
0
3,184
6,573
1,662
0
3,249
3,324
0
25,944
W
Nu Wa
 
Nu Wa
2,045
441
0
250
2,842
755
0
1,701
1,141
26,823
333
L
Osiris
 
Osiris
4,351
1,682
0
4,529
5,917
3,187
0
76
5,611
0
45,807
L
Anubis
 
Anubis
6,089
281
0
1,189
3,602
1,670
0
1,238
2,300
30,778
0
L
He Bo
 
He Bo
1,518
164
0
2,546
4,719
1,317
0
1,069
3,529
33,111
0
L
Chiron
 
Chiron
0
0
0
0
129
32
0
101
0
0
0
W
Skadi
3,849
1,979
0
726
3,998
1,377
0
696
3,302
0
41,421
W
Ymir
VaIKnut
Ymir
1,708
578
0
1,725
4,203
1,709
0
3,398
805
7,662
0
W
Amaterasu
f0246813579m
Amaterasu
1,662
782
0
2,497
6,864
6,002
0
0
6,864
0
25,169
L
1,437
338
0
856
6,823
5,246
0
864
5,845
6,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,189
Gold Earned
21,943
214
Minions Killed
194
0
Camps Cleared
0
743,470
Distance Traveled
614,852
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,768
681
47
7
0
177,744
0
W
Nu Wa
4,531
647
48
7
0
129,519
0
L
Osiris
5,670
810
73
10
0
144,478
0
L
Anubis
4,881
697
47
7
0
148,268
0
L
He Bo
4,579
654
70
10
0
159,908
0
L
Chiron
2,913
416
0
0
0
0
0
W
Skadi
5,452
779
64
9
0
139,775
0
W
Ymir
4,320
617
14
2
0
156,842
2
W
Amaterasu
4,118
588
41
6
0
139,590
4
L
Bacchus
3,900
557
4
1
0
162,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role