Player Matchup

Nu Wa
Nu Wa
DarkNykyrian
Nu Wa
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,733 Elo+
Party 1
Danzaburou
Danzaburou
GhostlyVertigo
Danzaburou
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,733 Elo+
Party 1
Osiris
Osiris
Killa02x
Osiris
Level 94
God Stats
2W - 0L
1,531 SR
Queue Stats
314W - 140L
1,708 Elo+
Solo
Nut
Nut
MamaHumpa
Nut
Level 148
God Stats
1W - 0L
1,306 SR
Queue Stats
64W - 43L
1,525 Elo+
Solo
Ganesha
Ganesha
NawwMayne
Ganesha
Level 118
God Stats
2W - 0L
1,805 SR
Queue Stats
24W - 30L
1,468 Elo+
Party 1
Team Averages
Level 118
1,528 SR
1,633 Elo+

VS

Team Averages
Level 123
1,469 SR
1,528 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Drka
Ullr
Level 107
God Stats
0W - 2L
1,279 SR
Queue Stats
7W - 6L
1,602 Elo+
Solo
Tyr
Tyr
Goad10
Tyr
Level 101
God Stats
4W - 4L
1,540 SR
Queue Stats
238W - 247L
1,512 Elo+
Party 2
Sobek
Sobek
KENNY LOGG1NS
Sobek
Level 159
God Stats
2W - 5L
1,280 SR
Queue Stats
500W - 507L
1,514 Elo+
Solo
Tsukuyomi
Tsukuyomi
WDferdyy
Tsukuyomi
Level 160
God Stats
7W - 4L
1,747 SR
Queue Stats
260W - 266L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 17
10,396
800
20,499
11,344
5,905
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
GhostlyVertigo
Danzaburou
16
6 / 4 / 12
10,465
805
10,127
9,060
4,990
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Killa02x
Osiris
20
12 / 0 / 10
11,771
905
13,875
23,356
20,363
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 3 / 10
9,619
740
9,003
9,866
4,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
NawwMayne
Ganesha
17
0 / 1 / 18
10,585
814
11,134
14,172
18,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
2 / 6 / 4
8,147
627
12,012
13,999
10,441
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ullr
Drka
Ullr
15
1 / 4 / 2
8,103
623
7,136
12,530
5,694
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Tyr
Goad10
Tyr
14
2 / 5 / 7
8,048
619
10,210
14,872
11,126
Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 5 / 7
8,473
652
7,048
19,527
20,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
WDferdyy
Tsukuyomi
16
3 / 4 / 5
9,094
700
22,057
10,817
4,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
34
24
Kills
9
9
Deaths
24
67
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
6
4
0.67
W
3
1
17
11.5
L
Ullr
Drka
Ullr
1
4
2
0.5
W
Danzaburou
GhostlyVertigo
Danzaburou
6
4
12
3
L
Tyr
Goad10
Tyr
2
5
7
1.1
L
1
5
7
0.9
W
Osiris
Killa02x
Osiris
12
0
10
17
W
3
3
10
2.67
W
Ganesha
NawwMayne
Ganesha
0
1
18
9
L
Tsukuyomi
WDferdyy
Tsukuyomi
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,638
Damage
58,463
67,798
Taken
71,745
54,260
Mitigated
52,064
33,707
Healing
14,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
12,012
1,225
572
1,325
13,999
10,441
0
6,131
7,868
22,916
0
W
20,499
4,360
4,049
2,635
11,344
5,905
1,618
2,464
8,734
41,467
0
L
Ullr
Drka
Ullr
7,136
2,932
411
3,287
12,530
5,694
0
4,888
7,642
0
24,741
W
Danzaburou
GhostlyVertigo
Danzaburou
10,127
3,573
1,648
1,167
9,060
4,990
2,482
1,832
7,171
0
20,058
L
Tyr
Goad10
Tyr
10,210
373
116
1,154
14,872
11,126
0
6,818
8,054
0
13,993
L
7,048
226
965
4,516
19,527
20,138
0
9,585
9,942
17,385
2,257
W
Osiris
Killa02x
Osiris
13,875
2,401
3,947
11,848
23,356
20,363
716
6,522
16,385
0
24,757
W
9,003
4,808
1,313
1,810
9,866
4,697
2,221
2,633
7,071
0
23,159
W
Ganesha
NawwMayne
Ganesha
11,134
239
1,705
3,585
14,172
18,305
483
3,033
10,811
19,305
275
L
Tsukuyomi
WDferdyy
Tsukuyomi
22,057
1,802
1,124
1,068
10,817
4,665
0
4,127
6,690
0
49,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,836
Gold Earned
41,865
133
Minions Killed
140
0
Camps Cleared
0
1,327,933
Distance Traveled
1,096,278
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,147
627
32
2
0
187,746
0
W
Nu Wa
10,396
800
37
3
0
259,572
0
L
Ullr
8,103
623
32
2
0
221,326
0
W
Danzaburou
10,465
805
26
2
0
239,370
0
L
Tyr
8,048
619
8
1
0
217,425
0
L
Sobek
8,473
652
21
2
0
213,739
0
W
Osiris
11,771
905
35
3
0
305,432
0
W
Nut
9,619
740
34
3
0
239,202
0
W
Ganesha
10,585
814
1
0
0
284,357
0
L
Tsukuyomi
9,094
700
47
4
0
256,042
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role