Player Matchup

Medusa
Medusa
Arkaide
Medusa
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,450 Elo+
Party 3
Set
Set
Doct0rSleep
Set
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,450 Elo+
Party 3
Sol
Sol
Lexec
Sol
Level 143
God Stats
2W - 3L
1,796 SR
Queue Stats
32W - 21L
1,627 Elo+
Party 3
Amaterasu
Amaterasu
Moneybagskave
Amaterasu
Level 28
God Stats
6W - 1L
1,709 SR
Queue Stats
28W - 30L
1,396 Elo+
Party 1
Ares
Ares
jp1721
Ares
Level 64
God Stats
2W - 3L
1,714 SR
Queue Stats
157W - 140L
1,396 Elo+
Party 1
Team Averages
Level 54
1,644 SR
1,464 Elo+

VS

Team Averages
Level 59
1,515 SR
1,480 Elo+
Bellona
Bellona
GARGAMEL-FTW
Bellona
Level 8
God Stats
1W - 6L
1,743 SR
Queue Stats
2W - 9L
1,683 Elo+
Party 4
Bake Kujira
Bake Kujira
IIiSUNSHINEiIII
Bake Kujira
Level 79
God Stats
20W - 29L
1,481 SR
Queue Stats
118W - 118L
1,455 Elo+
Party 2
Medusa
Medusa
Ms Siggy
Medusa
Level 7
God Stats
0W - 2L
1,284 SR
Queue Stats
2W - 4L
1,141 Elo+
Party 2
Nu Wa
Nu Wa
SIL3NTKILL3RZZZ
Nu Wa
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,683 Elo+
Party 4
Arachne
Arachne
xxxtorioxxx
Arachne
Level 62
God Stats
28W - 24L
1,566 SR
Queue Stats
179W - 188L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arkaide
Medusa
19
8 / 1 / 7
11,583
681
14,176
11,834
5,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
11 / 3 / 7
10,995
647
13,270
18,562
10,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sol
Lexec
Sol
18
13 / 1 / 5
11,553
680
26,598
15,735
6,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
Moneybagskave
Amaterasu
13
0 / 5 / 1
7,881
464
4,247
13,773
9,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
jp1721
Ares
13
1 / 2 / 9
9,256
544
6,153
14,794
11,973
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GARGAMEL-FTW
Bellona
17
7 / 2 / 1
10,290
605
11,875
15,063
14,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bake Kujira
IIiSUNSHINEiIII
Bake Kujira
14
2 / 8 / 1
9,072
534
9,031
23,288
24,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Ms Siggy
Medusa
11
0 / 9 / 2
6,548
385
5,855
15,619
5,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 5 / 1
7,488
440
6,022
8,664
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
xxxtorioxxx
Arachne
13
1 / 9 / 1
7,730
455
6,349
19,407
7,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
33
Kills
11
12
Deaths
33
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
Arkaide
Medusa
8
1
7
11.5
W
11
3
7
4.83
L
Bellona
GARGAMEL-FTW
Bellona
7
2
1
3.75
L
Bake Kujira
IIiSUNSHINEiIII
Bake Kujira
2
8
1
0.31
W
Sol
Lexec
Sol
13
1
5
15.5
W
Amaterasu
Moneybagskave
Amaterasu
0
5
1
0.1
L
Medusa
Ms Siggy
Medusa
0
9
2
0.11
L
1
5
1
0.3
W
Ares
jp1721
Ares
1
2
9
2.75
L
Arachne
xxxtorioxxx
Arachne
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,444
Damage
39,132
74,698
Taken
82,041
43,872
Mitigated
54,441
25,923
Healing
9,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Arkaide
Medusa
14,176
5,734
0
2,203
11,834
5,538
3,716
3,238
8,596
0
121,202
W
13,270
6,132
0
8,533
18,562
10,368
873
3,429
15,133
0
82,613
L
Bellona
GARGAMEL-FTW
Bellona
11,875
4,321
0
3,376
15,063
14,188
415
3,194
11,869
0
75,819
L
Bake Kujira
IIiSUNSHINEiIII
Bake Kujira
9,031
4,698
0
1,159
23,288
24,868
0
14,821
8,467
51,043
408
W
Sol
Lexec
Sol
26,598
14,644
0
8,741
15,735
6,760
2,584
6,127
9,608
104,418
1,127
W
Amaterasu
Moneybagskave
Amaterasu
4,247
1,658
0
3,727
13,773
9,233
920
428
13,345
0
43,694
L
Medusa
Ms Siggy
Medusa
5,855
1,874
0
582
15,619
5,846
0
9,830
5,789
0
33,194
L
6,022
1,241
22
768
8,664
2,235
0
463
8,201
39,692
189
W
Ares
jp1721
Ares
6,153
749
0
2,719
14,794
11,973
602
1,655
13,139
24,418
0
L
Arachne
xxxtorioxxx
Arachne
6,349
5,033
0
3,795
19,407
7,304
0
4,010
15,397
0
51,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,268
Gold Earned
41,128
558
Minions Killed
389
0
Camps Cleared
0
1,678,040
Distance Traveled
1,376,654
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,583
681
202
12
0
330,719
0
W
Set
10,995
647
125
7
0
370,497
0
L
Bellona
10,290
605
134
8
0
285,126
4
L
Bake Kujira
9,072
534
75
4
0
289,438
2
W
Sol
11,553
680
146
9
0
316,510
1
W
Amaterasu
7,881
464
70
4
0
315,705
0
L
Medusa
6,548
385
43
3
0
254,237
0
L
Nu Wa
7,488
440
56
3
0
244,357
0
W
Ares
9,256
544
15
1
0
344,609
0
L
Arachne
7,730
455
81
5
0
303,496
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role