Player Matchup

Anubis
Anubis
Dingldorf
Anubis
Level 109
God Stats
0W - 5L
1,181 SR
Queue Stats
43W - 62L
1,372 Elo+
Party 1
Kuzenbo
Kuzenbo
J_AceOfSpadez
Kuzenbo
Level 140
God Stats
1W - 2L
1,474 SR
Queue Stats
88W - 92L
1,481 Elo+
Solo
Sylvanus
Sylvanus
JerOwnZ157
Sylvanus
Level 127
God Stats
1W - 3L
1,707 SR
Queue Stats
173W - 195L
1,495 Elo+
Party 1
Loki
Loki
Pu Pu PLATA
Loki
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 36L
1,353 Elo+
Solo
Nike
Nike
lo Game Over ol
Nike
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 119L
1,389 Elo+
Party 1
Team Averages
Level 129
1,472 SR
1,418 Elo+

VS

Team Averages
Level 151
1,453 SR
1,496 Elo+
Jing Wei
Jing Wei
AbntClimax
Jing Wei
Level 132
God Stats
3W - 2L
1,237 SR
Queue Stats
103W - 102L
1,511 Elo+
Solo
Fafnir
Fafnir
Enderlord-543
Fafnir
Level 114
God Stats
3W - 0L
1,852 SR
Queue Stats
104W - 92L
1,504 Elo+
Party 2
Agni
Agni
JagerBtFM
Agni
Level 158
God Stats
1W - 1L
1,097 SR
Queue Stats
81W - 78L
1,480 Elo+
Party 2
Shiva
Shiva
JustXpired
Shiva
Level 193
God Stats
5W - 4L
1,564 SR
Queue Stats
654W - 655L
1,511 Elo+
Solo
Horus
Horus
LordKrulcifer
Horus
Level 158
God Stats
2W - 1L
1,513 SR
Queue Stats
166W - 183L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dingldorf
Anubis
12
1 / 0 / 3
5,467
1,093
5,675
4,542
2,798
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Kuzenbo
1
0 / 0 / 0
1,288
258
0
0
0
Sylvanus
JerOwnZ157
Sylvanus
11
2 / 1 / 2
5,759
1,152
3,580
6,891
5,472
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
0 / 1 / 4
4,974
995
3,652
4,566
3,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

9
1 / 2 / 2
5,047
1,009
3,837
5,864
4,576
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AbntClimax
Jing Wei
10
1 / 1 / 2
5,657
1,131
5,450
3,209
1,341
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
1 / 1 / 3
5,513
1,103
3,685
4,713
5,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
10
0 / 0 / 4
5,435
1,087
3,631
3,749
1,423
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Shiva
9
1 / 1 / 2
5,455
1,091
3,765
4,289
3,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

9
1 / 1 / 3
5,250
1,050
2,944
5,708
4,827
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
4
Kills
4
4
Deaths
4
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AbntClimax
Jing Wei
1
1
2
2
L
Anubis
Dingldorf
Anubis
1
0
3
2.5
W
1
1
3
2.5
L
Kuzenbo
0
0
0
0
W
Agni
0
0
4
2
L
Sylvanus
JerOwnZ157
Sylvanus
2
1
2
3
W
Shiva
1
1
2
2
W
1
1
3
2.5
L
0
1
4
2
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,744
Damage
19,475
21,863
Taken
21,668
15,861
Mitigated
16,894
11,660
Healing
10,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AbntClimax
Jing Wei
5,450
2,497
0
397
3,209
1,341
0
1,240
1,969
0
13,256
L
Anubis
Dingldorf
Anubis
5,675
378
380
1,370
4,542
2,798
0
1,594
2,526
16,503
0
W
3,685
423
589
1,150
4,713
5,350
0
1,924
2,789
4,371
765
L
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
Agni
3,631
492
383
1,254
3,749
1,423
34
1,296
2,453
14,535
0
L
Sylvanus
JerOwnZ157
Sylvanus
3,580
558
4,263
3,395
6,891
5,472
0
1,849
4,830
7,179
0
W
Shiva
3,765
313
1,996
1,520
4,289
3,953
0
1,805
2,484
0
6,317
W
2,944
1,350
1,152
1,752
5,708
4,827
0
2,990
2,718
0
4,813
L
3,652
369
985
363
4,566
3,015
0
1,207
3,003
0
8,342
L
3,837
338
263
641
5,864
4,576
0
1,623
3,864
0
6,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,535
Gold Earned
27,310
40
Minions Killed
63
0
Camps Cleared
0
391,407
Distance Traveled
521,439
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,657
1,131
16
3
0
103,038
0
L
Anubis
5,467
1,093
19
4
0
98,276
0
W
Fafnir
5,513
1,103
8
2
0
106,376
0
L
Kuzenbo
1,288
258
0
0
0
0
0
W
Agni
5,435
1,087
26
5
0
107,207
0
L
Sylvanus
5,759
1,152
9
2
0
87,997
0
W
Shiva
5,455
1,091
6
1
0
103,729
0
W
Horus
5,250
1,050
7
1
0
101,089
0
L
Loki
4,974
995
4
1
0
103,398
0
L
Nike
5,047
1,009
8
2
0
101,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role