Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Kaizen27
Jormungandr
Level 143
God Stats
5W - 2L
1,758 SR
Queue Stats
306W - 283L
1,528 Elo+
Solo
Chernobog
Chernobog
MidniteWarrior
Chernobog
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,619 Elo+
Party 1
Nike
Nike
RaxtBandit
Nike
Level 123
God Stats
1W - 0L
1,601 SR
Queue Stats
38W - 28L
1,572 Elo+
Party 1
Hera
Hera
TheSoulfulGinger
Hera
Level 127
God Stats
1W - 0L
1,599 SR
Queue Stats
42W - 31L
1,562 Elo+
Party 1
Team Averages
Level 134
1,592 SR
1,556 Elo+

VS

Team Averages
Level 123
1,500 SR
1,518 Elo+
Gilgamesh
Gilgamesh
BraveKoifish
Gilgamesh
Level 103
God Stats
1W - 2L
1,527 SR
Queue Stats
256W - 246L
1,555 Elo+
Solo
Sun Wukong
Sun Wukong
DarkKitKat92
Sun Wukong
Level 169
God Stats
1W - 1L
1,719 SR
Queue Stats
49W - 60L
1,479 Elo+
Solo
Vulcan
Vulcan
Hatorade92
Vulcan
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
187W - 165L
1,540 Elo+
Solo
Ne Zha
Ne Zha
Xorvce
Ne Zha
Level 99
God Stats
0W - 2L
1,254 SR
Queue Stats
110W - 100L
1,518 Elo+
Solo
Thor
Thor
xtoreadly
Thor
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 128L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
4 / 4 / 6
7,800
1,114
6,042
8,942
12,568
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Jormungandr
Kaizen27
Jormungandr
13
4 / 1 / 7
8,251
1,179
6,073
6,282
4,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
MidniteWarrior
Chernobog
13
2 / 0 / 6
7,442
1,063
6,379
6,245
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

13
3 / 1 / 10
7,656
1,094
8,099
8,578
4,398
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 1 / 10
7,299
1,043
6,486
3,149
1,097
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BraveKoifish
Gilgamesh
12
1 / 3 / 3
6,902
986
3,543
9,722
8,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
DarkKitKat92
Sun Wukong
12
2 / 4 / 2
6,412
916
5,798
10,286
9,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vulcan
Hatorade92
Vulcan
12
2 / 2 / 2
6,688
955
9,314
6,251
4,140
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Xorvce
Ne Zha
6
0 / 2 / 1
5,112
730
2,751
2,990
1,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
12
2 / 4 / 3
6,435
919
4,156
6,972
3,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
14
Kills
7
7
Deaths
15
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
4
4
6
1.75
L
Gilgamesh
BraveKoifish
Gilgamesh
1
3
3
0.83
L
Sun Wukong
DarkKitKat92
Sun Wukong
2
4
2
0.75
L
Vulcan
Hatorade92
Vulcan
2
2
2
1.5
W
Jormungandr
Kaizen27
Jormungandr
4
1
7
7.5
W
Chernobog
MidniteWarrior
Chernobog
2
0
6
5
W
3
1
10
8
W
1
1
10
6
L
Ne Zha
Xorvce
Ne Zha
0
2
1
0.25
L
Thor
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,079
Damage
25,562
33,196
Taken
36,221
25,411
Mitigated
26,697
12,179
Healing
6,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
6,042
1,325
13
1,188
8,942
12,568
31
2,525
6,417
10,066
132
L
Gilgamesh
BraveKoifish
Gilgamesh
3,543
487
248
502
9,722
8,574
0
4,378
5,344
0
10,169
L
Sun Wukong
DarkKitKat92
Sun Wukong
5,798
764
628
2,432
10,286
9,577
0
4,772
5,514
0
11,034
L
Vulcan
Hatorade92
Vulcan
9,314
312
407
1,078
6,251
4,140
0
3,615
2,636
19,385
0
W
Jormungandr
Kaizen27
Jormungandr
6,073
1,329
389
1,932
6,282
4,669
574
1,288
4,994
16,713
440
W
Chernobog
MidniteWarrior
Chernobog
6,379
3,672
864
2,920
6,245
2,679
943
1,988
4,257
0
17,453
W
8,099
676
478
3,402
8,578
4,398
446
3,027
5,551
0
14,614
W
6,486
1,485
178
815
3,149
1,097
1,338
486
2,663
14,473
0
L
Ne Zha
Xorvce
Ne Zha
2,751
449
163
359
2,990
1,169
0
1,344
1,646
0
3,379
L
Thor
4,156
924
238
503
6,972
3,237
0
4,164
2,808
0
8,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,448
Gold Earned
31,549
104
Minions Killed
58
0
Camps Cleared
0
703,044
Distance Traveled
564,961
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,800
1,114
7
1
0
139,605
0
L
Gilgamesh
6,902
986
15
2
0
140,431
0
L
Sun Wukong
6,412
916
9
1
0
122,759
0
L
Vulcan
6,688
955
30
4
0
148,061
0
W
Jormungandr
8,251
1,179
27
4
0
153,424
0
W
Chernobog
7,442
1,063
33
5
0
145,718
0
W
Nike
7,656
1,094
13
2
0
134,823
0
W
Hera
7,299
1,043
24
3
0
129,474
0
L
Ne Zha
5,112
730
0
0
0
55,680
0
L
Thor
6,435
919
4
1
0
98,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role