Player Matchup

Kukulkan
Kukulkan
Gold IV
God7wyn
Kukulkan
Gold IV
Level 120
God Stats
58W - 54L
1,592 SR
Queue Stats
219W - 229L
1,257 MMR
Solo
Artio
Artio
Silver I
HanzoTheNinjaATP
Artio
Silver I
Level 220
God Stats
591W - 524L
1,441 SR
Queue Stats
769W - 790L
1,243 MMR
Solo
Hachiman
Hachiman
Silver III
IMJOKER29
Hachiman
Silver III
Level 135
God Stats
6W - 6L
1,438 SR
Queue Stats
52W - 62L
1,160 MMR
Solo
Anubis
Anubis
Gold IV
JojoBongadas
Anubis
Gold IV
Level 156
God Stats
80W - 91L
1,468 SR
Queue Stats
576W - 600L
1,221 MMR
Solo
Shiva
Shiva
Silver I
kargoku
Shiva
Silver I
Level 126
God Stats
11W - 7L
1,887 SR
Queue Stats
114W - 126L
1,245 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 151
1,566 SR
1,225 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,514 SR
1,242 MMR
Odin
Odin
Silver I
KHRemind
Odin
Silver I
Level 145
God Stats
6W - 13L
1,408 SR
Queue Stats
626W - 644L
1,215 MMR
Solo
Xing Tian
Xing Tian
Silver II
WhoseYaCaddy
Xing Tian
Silver II
Level 46
God Stats
0W - 2L
1,391 SR
Queue Stats
21W - 30L
1,205 MMR
Party 1
Tyr
Tyr
Silver III
aidanwilli
Tyr
Silver III
Level 155
God Stats
59W - 49L
1,599 SR
Queue Stats
563W - 565L
1,250 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
slaad17
Ah Muzen Cab
Gold V
Level 159
God Stats
44W - 44L
1,469 SR
Queue Stats
448W - 458L
1,244 MMR
Solo
Eset
Eset
Gold V
temp-13127531962
Eset
Gold V
Level 143
God Stats
0W - 1L
1,704 SR
Queue Stats
24W - 32L
1,297 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
God7wyn
Kukulkan
11
2 / 1 / 4
6,952
579
7,329
6,582
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 1 / 3
6,360
530
3,226
7,738
6,434
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
IMJOKER29
Hachiman
12
0 / 1 / 1
6,844
570
4,189
7,862
2,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
12
4 / 1 / 2
6,793
566
10,033
7,704
3,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
kargoku
Shiva
13
2 / 1 / 3
7,758
647
8,989
8,511
5,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
BellonaAthenaAnhurChernobog

VS

Bans
ArachneLancelotThanatosAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
2 / 1 / 2
6,981
582
5,567
11,307
4,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
WhoseYaCaddy
Xing Tian
9
0 / 2 / 3
5,698
475
5,551
14,425
11,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 1 / 1
5,856
488
3,804
11,206
5,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
slaad17
Ah Muzen Cab
14
1 / 0 / 0
7,378
615
4,358
7,194
2,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 5 / 2
5,945
495
4,683
7,495
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
9
Kills
5
5
Deaths
9
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
God7wyn
Kukulkan
2
1
4
4
W
1
1
3
2.5
W
Hachiman
IMJOKER29
Hachiman
0
1
1
0.5
W
Anubis
4
1
2
5
L
Odin
2
1
2
3
L
Xing Tian
WhoseYaCaddy
Xing Tian
0
2
3
0.75
L
1
1
1
1.5
W
Shiva
kargoku
Shiva
2
1
3
3.5
L
Ah Muzen Cab
slaad17
Ah Muzen Cab
1
0
0
1
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,766
Damage
23,963
38,397
Taken
51,627
21,193
Mitigated
26,270
14,311
Healing
15,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
God7wyn
Kukulkan
7,329
514
0
1,048
6,582
2,884
0
3,729
2,853
52,822
1,600
W
3,226
137
595
3,127
7,738
6,434
29
3,282
4,456
15,977
0
W
Hachiman
IMJOKER29
Hachiman
4,189
2,332
0
3,323
7,862
2,935
268
232
7,630
0
49,707
W
Anubis
10,033
539
0
3,804
7,704
3,472
0
2,105
5,599
44,453
1,851
L
Odin
5,567
1,211
0
3,373
11,307
4,865
0
1,413
9,182
99
49,634
L
Xing Tian
WhoseYaCaddy
Xing Tian
5,551
653
0
3,159
14,425
11,241
0
8,128
6,201
17,577
2,290
L
3,804
831
0
3,691
11,206
5,071
0
3,766
7,440
0
47,335
W
Shiva
kargoku
Shiva
8,989
2,204
0
2,414
8,511
5,468
383
609
7,902
373
57,979
L
Ah Muzen Cab
slaad17
Ah Muzen Cab
4,358
2,022
0
3,997
7,194
2,546
0
1,503
5,691
0
66,619
L
4,683
481
170
1,276
7,495
2,547
0
5,266
2,229
46,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,707
Gold Earned
31,858
370
Minions Killed
404
0
Camps Cleared
0
1,212,761
Distance Traveled
1,200,072
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,952
579
83
7
0
238,970
1
W
Artio
6,360
530
18
2
0
263,199
7
W
Hachiman
6,844
570
98
8
0
226,829
4
W
Anubis
6,793
566
83
7
0
257,950
0
L
Odin
6,981
582
99
8
0
252,113
2
L
Xing Tian
5,698
475
21
2
0
232,520
1
L
Tyr
5,856
488
73
6
0
272,607
0
W
Shiva
7,758
647
88
7
0
225,813
4
L
Ah Muzen Cab
7,378
615
123
10
0
242,170
4
L
Eset
5,945
495
88
7
0
200,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role