Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
lKillerQueen267
Cthulhu
Level 149
God Stats
1W - 0L
1,518 SR
Queue Stats
62W - 67L
1,564 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xVBAlexD
Morgan Le Fay
Level 171
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 26L
1,441 Elo+
Solo
Team Averages
Level 157
1,504 SR
1,501 Elo+

VS

Team Averages
Level 131
1,431 SR
1,534 Elo+
Raijin
Raijin
Irrelepants
Raijin
Level 108
God Stats
12W - 11L
1,651 SR
Queue Stats
349W - 332L
1,471 Elo+
Solo
Achilles
Achilles
Musicalmaster14
Achilles
Level 148
God Stats
1W - 2L
1,093 SR
Queue Stats
94W - 90L
1,514 Elo+
Solo
Ganesha
Ganesha
PURPLENURPULE
Ganesha
Level 128
God Stats
5W - 3L
1,411 SR
Queue Stats
284W - 289L
1,572 Elo+
Solo
Kali
Kali
TheBeing
Kali
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,528 Elo+
Solo
Osiris
Osiris
elPichonaso
Osiris
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 100L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 1 / 9
6,927
1,155
3,081
6,191
4,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Artemis
 
Artemis
11
0 / 1 / 8
6,357
1,060
6,948
4,530
1,790
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mercury
 
Mercury
1
0 / 0 / 0
1,976
329
0
0
0
15
8 / 0 / 7
8,101
1,350
9,949
7,481
6,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
xVBAlexD
Morgan Le Fay
14
6 / 2 / 6
7,472
1,245
8,235
5,969
2,527
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
0 / 3 / 3
5,753
959
7,628
5,574
2,505
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Achilles
10
3 / 4 / 0
6,045
1,008
2,551
7,704
7,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
7
0 / 2 / 2
5,120
853
899
3,859
2,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
9
0 / 5 / 3
5,283
881
2,290
7,855
3,242
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
12
0 / 1 / 3
5,732
955
3,980
4,964
5,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
15
Kills
3
4
Deaths
15
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
9
5.5
W
Artemis
 
Artemis
0
1
8
4
W
Mercury
 
Mercury
0
0
0
0
L
Raijin
0
3
3
0.5
L
Achilles
3
4
0
0.75
L
Ganesha
0
2
2
0.5
L
Kali
0
5
3
0.3
L
Osiris
0
1
3
1.5
W
8
0
7
11.5
W
Morgan Le Fay
xVBAlexD
Morgan Le Fay
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,213
Damage
17,348
24,171
Taken
29,956
15,079
Mitigated
21,535
9,878
Healing
5,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,081
157
1,938
2,725
6,191
4,434
0
1,652
4,093
5,893
0
W
Artemis
 
Artemis
6,948
1,715
851
473
4,530
1,790
1,129
1,404
2,945
0
16,264
W
Mercury
 
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
Raijin
7,628
326
0
788
5,574
2,505
0
3,357
2,178
20,569
0
L
Achilles
2,551
919
596
994
7,704
7,601
0
5,418
1,882
0
4,596
L
Ganesha
899
69
271
360
3,859
2,863
0
2,763
1,047
2,003
0
L
Kali
2,290
839
287
995
7,855
3,242
0
4,658
3,110
0
4,217
L
Osiris
3,980
824
324
910
4,964
5,324
0
3,033
1,724
0
7,840
W
9,949
985
532
1,408
7,481
6,328
0
2,433
4,562
21,172
782
W
Morgan Le Fay
xVBAlexD
Morgan Le Fay
8,235
543
691
1,260
5,969
2,527
22
2,520
3,214
15,963
760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,833
Gold Earned
27,933
93
Minions Killed
53
0
Camps Cleared
0
534,424
Distance Traveled
512,205
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,927
1,155
17
3
0
137,217
0
W
Artemis
6,357
1,060
24
4
0
112,485
0
W
Mercury
1,976
329
0
0
0
0
0
L
Raijin
5,753
959
27
5
0
97,805
0
L
Achilles
6,045
1,008
5
1
0
113,082
0
L
Ganesha
5,120
853
0
0
0
60,990
0
L
Kali
5,283
881
9
2
0
126,132
0
L
Osiris
5,732
955
12
2
0
114,196
0
W
Cthulhu
8,101
1,350
28
5
0
151,381
0
W
Morgan Le Fay
7,472
1,245
24
4
0
133,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role