Player Matchup

Thor
Thor
Gold II
 
Thor
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold IV
Cloudplan716
Jormungandr
Gold IV
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 70L
1,361 MMR
Solo
Terra
Terra
Bronze III
ImTrizzy
Terra
Bronze III
Level 56
God Stats
0W - 2L
1,274 SR
Queue Stats
3W - 9L
1,360 MMR
Solo
Nu Wa
Nu Wa
Bronze III
KillerSantiago
Nu Wa
Bronze III
Level 104
God Stats
0W - 1L
1,559 SR
Queue Stats
5W - 12L
1,385 MMR
Solo
Rama
Rama
Bronze III
aSaltySeamann
Rama
Bronze III
Level 129
God Stats
2W - 2L
1,555 SR
Queue Stats
30W - 27L
1,386 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,478 SR
1,398 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,450 SR
1,391 MMR
Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
Harambes Enemy
Janus
Gold V
Level 170
God Stats
3W - 2L
1,453 SR
Queue Stats
22W - 25L
1,351 MMR
Solo
Horus
Horus
Gold V
MIX3R
Horus
Gold V
Level 155
God Stats
40W - 35L
1,563 SR
Queue Stats
373W - 378L
1,375 MMR
Solo
Geb
Geb
Silver I
OutLawZ17
Geb
Silver I
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 101L
1,368 MMR
Solo
Bastet
Bastet
Gold IV
oceanicharvest
Bastet
Gold IV
Level 144
God Stats
2W - 2L
1,235 SR
Queue Stats
139W - 150L
1,359 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 1 / 0
5,247
477
1,298
6,595
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Cloudplan716
Jormungandr
10
0 / 3 / 0
5,843
531
3,570
8,960
6,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
ImTrizzy
Terra
9
0 / 2 / 1
5,356
487
3,585
8,455
5,354
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 4 / 0
5,252
477
2,031
6,592
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
1 / 4 / 0
5,713
519
4,019
7,703
2,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AnubisAchillesMaman Brigitte

VS

Bans
ArachneThanatosTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
5 / 1 / 1
7,054
641
6,014
7,797
2,895
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 2
7,074
643
4,549
5,959
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
MIX3R
Horus
13
2 / 0 / 1
7,491
681
6,163
6,357
4,095
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 0 / 8
6,700
609
3,996
6,602
5,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 0 / 2
6,403
582
4,291
7,136
2,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
14
14
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
1
0
0
W
Anhur
 
Anhur
5
1
1
5.5
L
Jormungandr
Cloudplan716
Jormungandr
0
3
0
0
W
2
0
2
3
L
Terra
ImTrizzy
Terra
0
2
1
0.25
L
0
4
0
0
W
Horus
MIX3R
Horus
2
0
1
2.5
W
1
0
8
5
L
1
4
0
0.25
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,503
Damage
25,013
38,305
Taken
33,851
18,035
Mitigated
16,877
9,376
Healing
14,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,298
130
0
3,493
6,595
2,155
0
594
6,001
0
37,609
W
Anhur
 
Anhur
6,014
5,142
0
3,991
7,797
2,895
872
2,538
5,259
0
50,667
L
Jormungandr
Cloudplan716
Jormungandr
3,570
1,132
0
2,599
8,960
6,980
0
357
8,603
41,651
731
W
4,549
212
0
1,000
5,959
2,329
0
2,204
3,755
59,504
2,364
L
Terra
ImTrizzy
Terra
3,585
984
132
1,187
8,455
5,354
0
1,970
6,405
14,716
0
L
2,031
306
0
896
6,592
1,485
0
3,279
2,991
33,867
0
W
Horus
MIX3R
Horus
6,163
2,081
80
3,180
6,357
4,095
0
2,909
2,995
0
55,310
W
3,996
710
0
2,141
6,602
5,108
0
575
6,027
16,523
2,781
L
4,019
3,117
0
1,069
7,703
2,061
0
1,473
6,230
0
38,586
W
4,291
1,376
0
4,342
7,136
2,450
0
915
6,160
0
45,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,411
Gold Earned
34,722
313
Minions Killed
380
0
Camps Cleared
0
1,054,057
Distance Traveled
1,150,129
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,247
477
74
7
0
265,317
4
W
Anhur
7,054
641
73
7
0
184,737
0
L
Jormungandr
5,843
531
84
8
0
181,887
2
W
Janus
7,074
643
113
10
0
223,899
2
L
Terra
5,356
487
25
2
0
230,745
0
L
Nu Wa
5,252
477
51
5
0
197,551
4
W
Horus
7,491
681
103
9
0
226,390
1
W
Geb
6,700
609
26
2
0
250,356
5
L
Rama
5,713
519
79
7
0
178,557
0
W
Bastet
6,403
582
65
6
0
264,747
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role