Player Matchup

Chang'e
Chang'e
Blu177
Chang'e
Level 96
God Stats
1W - 3L
1,199 SR
Queue Stats
149W - 143L
1,554 Elo+
Party 1
Serqet
Serqet
FireballRLS
Serqet
Level 84
God Stats
30W - 31L
1,754 SR
Queue Stats
226W - 212L
1,549 Elo+
Solo
Sobek
Sobek
GMachine203
Sobek
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 129L
1,575 Elo+
Party 1
Team Averages
Level 95
1,484 SR
1,559 Elo+

VS

Team Averages
Level 87
1,493 SR
1,491 Elo+
Achilles
Achilles
Azeok
Achilles
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,447 Elo+
Party 2
Agni
Agni
Sheoggorrath
Agni
Level 69
God Stats
61W - 24L
1,778 SR
Queue Stats
325W - 325L
1,581 Elo+
Solo
Maui
Maui
StrawHatZero
Maui
Level 108
God Stats
1W - 1L
1,200 SR
Queue Stats
13W - 17L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Blu177
Chang'e
12
0 / 1 / 2
6,614
661
4,709
8,375
2,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Serqet
12
3 / 1 / 0
7,529
753
3,850
6,308
2,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 4 / 1
6,175
618
3,820
13,152
8,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Azeok
Achilles
13
2 / 1 / 4
7,160
716
7,089
9,607
8,518
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
3 / 1 / 3
7,698
770
11,816
4,678
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 4
7,062
706
3,340
7,232
4,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
6
6
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
Azeok
Achilles
2
1
4
4
L
Chang'e
Blu177
Chang'e
0
1
2
1
L
Serqet
3
1
0
3
L
0
4
1
0.13
W
3
1
3
4.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,379
Damage
22,245
27,835
Taken
21,517
14,106
Mitigated
14,681
7,860
Healing
3,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Azeok
Achilles
7,089
901
0
1,573
9,607
8,518
154
3,996
5,126
0
21,360
L
Chang'e
Blu177
Chang'e
4,709
499
2,596
3,444
8,375
2,678
0
4,233
3,686
21,721
0
L
Serqet
3,850
658
0
390
6,308
2,653
0
2,663
3,200
0
25,549
L
3,820
70
0
1,430
13,152
8,775
0
6,426
5,437
9,860
1,294
W
11,816
153
0
0
4,678
1,557
0
1,259
3,039
36,397
1,098
W
3,340
440
250
1,234
7,232
4,606
0
2,306
4,722
14,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,318
Gold Earned
21,920
116
Minions Killed
111
0
Camps Cleared
0
586,539
Distance Traveled
608,105
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,160
716
19
2
0
213,258
5
L
Chang'e
6,614
661
49
5
0
205,444
0
L
Serqet
7,529
753
48
5
0
189,747
0
L
Sobek
6,175
618
19
2
0
191,348
2
W
Agni
7,698
770
69
7
0
205,019
1
W
Maui
7,062
706
23
2
0
189,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role