Player Matchup

Ao Kuang
Ao Kuang
Ice Purp3200
Ao Kuang
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 194L
1,519 Elo+
Solo
Danzaburou
Danzaburou
UrgentPigeon18
Danzaburou
Level 38
God Stats
10W - 7L
1,538 SR
Queue Stats
15W - 17L
1,467 Elo+
Party 1
Ganesha
Ganesha
bloodlusttiger07
Ganesha
Level 45
God Stats
3W - 4L
1,438 SR
Queue Stats
39W - 53L
1,414 Elo+
Party 1
Team Averages
Level 45
1,492 SR
1,467 Elo+

VS

Team Averages
Level 60
1,731 SR
1,471 Elo+
Hades
Hades
BringerofClown
Hades
Level 51
God Stats
7W - 6L
1,698 SR
Queue Stats
145W - 144L
1,493 Elo+
Solo
Medusa
Medusa
ZuperIsaiah
Medusa
Level 66
God Stats
20W - 12L
1,672 SR
Queue Stats
29W - 27L
1,443 Elo+
Solo
Chaac
Chaac
humildavid
Chaac
Level 64
God Stats
5W - 11L
1,823 SR
Queue Stats
70W - 73L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ice Purp3200
Ao Kuang
13
4 / 3 / 0
9,198
708
6,689
14,500
6,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
UrgentPigeon18
Danzaburou
12
0 / 7 / 3
7,967
613
6,402
11,904
4,779
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 4
7,787
599
5,488
12,951
6,770
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 9
9,363
720
13,223
9,069
4,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
15
4 / 1 / 6
9,901
762
9,400
9,037
3,543
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
15
6 / 2 / 7
10,279
791
9,685
8,490
8,395
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
4
Kills
13
13
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
L
Ao Kuang
Ice Purp3200
Ao Kuang
4
3
0
1.33
L
Danzaburou
UrgentPigeon18
Danzaburou
0
7
3
0.21
W
Medusa
4
1
6
7
L
0
3
4
0.67
W
Chaac
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,579
Damage
32,308
39,355
Taken
26,596
17,975
Mitigated
16,839
5,733
Healing
4,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,223
1,338
258
1,693
9,069
4,901
1,167
5,211
3,858
27,374
1,586
L
Ao Kuang
Ice Purp3200
Ao Kuang
6,689
1,896
0
3,810
14,500
6,426
0
4,558
9,584
23,138
6,269
L
Danzaburou
UrgentPigeon18
Danzaburou
6,402
2,716
0
898
11,904
4,779
0
2,913
8,713
0
29,572
W
Medusa
9,400
4,069
0
1,998
9,037
3,543
1,010
4,034
5,003
0
55,173
L
5,488
202
409
616
12,951
6,770
0
4,323
8,284
19,302
0
W
Chaac
9,685
640
0
847
8,490
8,395
359
2,615
5,859
0
28,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,952
Gold Earned
29,543
112
Minions Killed
157
0
Camps Cleared
0
649,826
Distance Traveled
731,724
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,363
720
35
3
0
230,555
4
L
Ao Kuang
9,198
708
41
3
0
212,913
0
L
Danzaburou
7,967
613
63
5
0
202,675
0
W
Medusa
9,901
762
75
6
0
249,972
0
L
Ganesha
7,787
599
8
1
0
234,238
0
W
Chaac
10,279
791
47
4
0
251,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role