Player Matchup

Chang'e
Chang'e
CaniFrag
Chang'e
Level 163
God Stats
1W - 0L
1,753 SR
Queue Stats
45W - 40L
1,563 Elo+
Party 2
Cernunnos
Cernunnos
JoeDotaMoba
Cernunnos
Level 116
God Stats
2W - 1L
1,575 SR
Queue Stats
13W - 9L
1,575 Elo+
Party 2
Sun Wukong
Sun Wukong
JohnLoLMoba
Sun Wukong
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,664 Elo+
Party 2
Team Averages
Level 129
1,609 SR
1,601 Elo+

VS

Team Averages
Level 146
1,631 SR
1,548 Elo+
Raijin
Raijin
Andree_Cibrian
Raijin
Level 148
God Stats
6W - 2L
1,856 SR
Queue Stats
436W - 434L
1,573 Elo+
Party 1
Da Ji
Da Ji
HeisenbergYava
Da Ji
Level 162
God Stats
9W - 14L
1,538 SR
Queue Stats
185W - 205L
1,543 Elo+
Party 1
Sun Wukong
Sun Wukong
oneGANDALF
Sun Wukong
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
261W - 267L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CaniFrag
Chang'e
16
4 / 1 / 4
10,426
745
7,442
13,071
4,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Cernunnos
JoeDotaMoba
Cernunnos
17
4 / 1 / 8
10,753
768
16,185
12,430
5,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
JohnLoLMoba
Sun Wukong
17
4 / 1 / 8
10,544
753
13,140
18,833
16,191
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
8,930
638
9,690
12,095
5,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 6 / 3
8,283
592
6,620
13,267
8,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
oneGANDALF
Sun Wukong
14
2 / 2 / 1
8,891
635
12,445
15,615
16,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
12
Kills
3
3
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Chang'e
CaniFrag
Chang'e
4
1
4
6
L
0
6
3
0.25
W
Cernunnos
JoeDotaMoba
Cernunnos
4
1
8
8
W
Sun Wukong
JohnLoLMoba
Sun Wukong
4
1
8
8
L
Sun Wukong
oneGANDALF
Sun Wukong
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,767
Damage
28,755
44,334
Taken
40,977
26,281
Mitigated
30,092
19,513
Healing
3,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,690
424
0
500
12,095
5,446
0
1,115
10,918
34,018
538
W
Chang'e
CaniFrag
Chang'e
7,442
153
5,486
6,993
13,071
4,939
443
2,808
9,572
45,225
1,518
L
6,620
1,079
0
260
13,267
8,150
0
3,186
10,026
0
19,165
W
Cernunnos
JoeDotaMoba
Cernunnos
16,185
8,601
0
3,008
12,430
5,151
2,314
2,023
9,554
0
57,417
W
Sun Wukong
JohnLoLMoba
Sun Wukong
13,140
2,077
0
4,026
18,833
16,191
121
4,181
13,470
0
41,537
L
Sun Wukong
oneGANDALF
Sun Wukong
12,445
1,383
0
3,079
15,615
16,496
0
3,412
12,117
744
44,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,723
Gold Earned
26,104
195
Minions Killed
161
0
Camps Cleared
0
816,870
Distance Traveled
736,691
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,930
638
71
5
0
230,159
0
W
Chang'e
10,426
745
68
5
0
274,528
0
L
Da Ji
8,283
592
37
3
0
242,004
0
W
Cernunnos
10,753
768
86
6
0
245,688
0
W
Sun Wukong
10,544
753
41
3
0
296,654
0
L
Sun Wukong
8,891
635
53
4
0
264,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role