Player Matchup

Arachne
Arachne
Cxrti diorr
Arachne
Level 88
God Stats
29W - 22L
1,540 SR
Queue Stats
133W - 126L
1,483 Elo+
Solo
Danzaburou
Danzaburou
Righteouspace
Danzaburou
Level 108
God Stats
5W - 5L
1,278 SR
Queue Stats
19W - 47L
1,043 Elo+
Party 2
Hera
Hera
Titan_Metis1
Hera
Level 95
God Stats
8W - 6L
1,596 SR
Queue Stats
13W - 26L
1,064 Elo+
Party 2
Maui
Maui
anfernilove
Maui
Level 117
God Stats
1W - 2L
1,251 SR
Queue Stats
20W - 46L
1,161 Elo+
Party 2
Gilgamesh
Gilgamesh
pengiun70
Gilgamesh
Level 117
God Stats
3W - 3L
1,538 SR
Queue Stats
14W - 30L
1,062 Elo+
Party 2
Team Averages
Level 105
1,441 SR
1,163 Elo+

VS

Team Averages
Level 116
1,567 SR
1,493 Elo+
Nut
Nut
CryoLykon
Nut
Level 134
God Stats
1W - 4L
1,245 SR
Queue Stats
17W - 19L
1,433 Elo+
Party 3
Kukulkan
Kukulkan
ITCHYBOOSACK2
Kukulkan
Level 98
God Stats
21W - 15L
1,628 SR
Queue Stats
76W - 64L
1,550 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KingFloppa
Cu Chulainn
Level 107
God Stats
7W - 9L
1,560 SR
Queue Stats
80W - 78L
1,520 Elo+
Party 1
Ganesha
Ganesha
Nokorigu
Ganesha
Level 116
God Stats
3W - 1L
1,874 SR
Queue Stats
215W - 194L
1,516 Elo+
Party 3
Arachne
Arachne
RaluisRoco
Arachne
Level 123
God Stats
16W - 19L
1,527 SR
Queue Stats
159W - 170L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cxrti diorr
Arachne
13
5 / 0 / 1
7,251
604
5,928
10,814
4,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Danzaburou
Righteouspace
Danzaburou
11
4 / 0 / 0
7,320
610
9,266
7,887
2,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 4
6,482
540
3,881
4,266
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 6
6,893
574
3,974
10,459
6,258
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
pengiun70
Gilgamesh
11
0 / 0 / 0
6,345
529
3,210
15,226
9,982
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,833
486
5,705
8,625
3,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
ITCHYBOOSACK2
Kukulkan
11
0 / 2 / 1
5,989
499
3,607
5,674
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
KingFloppa
Cu Chulainn
13
0 / 0 / 0
7,337
611
9,471
6,945
7,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
Nokorigu
Ganesha
9
0 / 4 / 1
5,427
452
1,900
9,053
6,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
RaluisRoco
Arachne
9
0 / 3 / 1
5,229
436
2,635
11,296
4,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
10
Kills
1
2
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Arachne
Cxrti diorr
Arachne
5
0
1
5.5
L
Kukulkan
ITCHYBOOSACK2
Kukulkan
0
2
1
0.25
L
Cu Chulainn
KingFloppa
Cu Chulainn
0
0
0
0
L
Ganesha
Nokorigu
Ganesha
0
4
1
0.13
L
Arachne
RaluisRoco
Arachne
0
3
1
0.17
W
Danzaburou
Righteouspace
Danzaburou
4
0
0
4
W
1
1
4
3
W
0
1
6
3
W
Gilgamesh
pengiun70
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,259
Damage
23,318
48,652
Taken
41,593
24,816
Mitigated
22,732
21,832
Healing
9,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,705
2,281
0
1,250
8,625
3,007
0
911
7,714
0
46,896
W
Arachne
Cxrti diorr
Arachne
5,928
4,228
0
6,885
10,814
4,246
0
2,094
8,720
0
56,111
L
Kukulkan
ITCHYBOOSACK2
Kukulkan
3,607
289
0
500
5,674
2,102
0
2,340
3,334
44,288
0
L
Cu Chulainn
KingFloppa
Cu Chulainn
9,471
1,779
0
4,031
6,945
7,139
0
0
6,945
0
68,085
L
Ganesha
Nokorigu
Ganesha
1,900
53
177
1,820
9,053
6,273
0
3,230
5,823
12,856
0
L
Arachne
RaluisRoco
Arachne
2,635
1,703
0
2,136
11,296
4,211
0
1,374
9,922
0
33,868
W
Danzaburou
Righteouspace
Danzaburou
9,266
4,114
0
4,630
7,887
2,888
1,021
599
7,288
0
61,190
W
3,881
431
0
250
4,266
1,442
604
1,351
2,915
43,691
0
W
3,974
1,273
1,572
3,511
10,459
6,258
25
2,621
7,838
25,006
0
W
Gilgamesh
pengiun70
Gilgamesh
3,210
1,142
0
4,984
15,226
9,982
0
0
14,232
0
39,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,291
Gold Earned
29,815
387
Minions Killed
342
0
Camps Cleared
0
1,168,689
Distance Traveled
1,163,597
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,833
486
86
7
0
217,510
0
W
Arachne
7,251
604
99
8
0
282,497
1
L
Kukulkan
5,989
499
89
7
0
232,092
0
L
Cu Chulainn
7,337
611
106
9
0
225,215
2
L
Ganesha
5,427
452
1
0
0
241,949
0
L
Arachne
5,229
436
60
5
0
246,831
0
W
Danzaburou
7,320
610
90
8
0
195,799
2
W
Hera
6,482
540
80
7
0
229,490
4
W
Maui
6,893
574
37
3
0
234,127
0
W
Gilgamesh
6,345
529
81
7
0
226,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role