Player Matchup

Hera
Hera
BigDurex
Hera
Level 237
God Stats
11W - 6L
1,640 SR
Queue Stats
308W - 342L
1,549 Elo+
Solo
Yu Huang
Yu Huang
I3angl3ros
Yu Huang
Level 158
God Stats
1W - 1L
1,312 SR
Queue Stats
128W - 122L
1,544 Elo+
Solo
Medusa
Medusa
JN1010
Medusa
Level 139
God Stats
1W - 2L
1,149 SR
Queue Stats
69W - 68L
1,536 Elo+
Solo
Artemis
Artemis
KAOTIC lilj70
Artemis
Level 175
God Stats
4W - 2L
1,548 SR
Queue Stats
98W - 110L
1,531 Elo+
Solo
Terra
Terra
heysus01
Terra
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 132L
1,472 Elo+
Solo
Team Averages
Level 170
1,430 SR
1,526 Elo+

VS

Team Averages
Level 154
1,576 SR
1,590 Elo+
Charybdis
Charybdis
DirtyPervert
Charybdis
Level 178
God Stats
1W - 1L
1,906 SR
Queue Stats
161W - 60L
1,735 Elo+
Party 1
Thor
Thor
Flawless Conq
Thor
Level 172
God Stats
1W - 1L
1,767 SR
Queue Stats
141W - 59L
1,678 Elo+
Party 1
Zeus
Zeus
Irrelepants
Zeus
Level 108
God Stats
4W - 7L
1,350 SR
Queue Stats
320W - 308L
1,480 Elo+
Solo
Sylvanus
Sylvanus
Samurinja
Sylvanus
Level 157
God Stats
0W - 3L
1,301 SR
Queue Stats
75W - 92L
1,523 Elo+
Solo
Merlin
Merlin
TheMathyw
Merlin
Level 155
God Stats
2W - 3L
1,558 SR
Queue Stats
194W - 197L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
3 / 4 / 16
10,522
752
15,989
13,762
8,439
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
I3angl3ros
Yu Huang
17
5 / 3 / 10
10,697
764
14,330
13,536
6,669
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
JN1010
Medusa
18
7 / 4 / 9
11,493
821
16,086
18,570
9,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Artemis
20
7 / 3 / 9
11,999
857
16,374
14,884
7,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
heysus01
Terra
17
1 / 4 / 16
10,523
752
4,816
22,598
22,573
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DirtyPervert
Charybdis
16
3 / 4 / 9
9,950
711
19,637
14,285
6,106
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
5 / 4 / 4
9,656
690
9,388
15,378
6,672
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

16
3 / 6 / 7
9,889
706
21,521
13,891
5,228
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sylvanus
Samurinja
Sylvanus
17
2 / 3 / 8
9,331
667
6,674
15,601
12,133
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Merlin
TheMathyw
Merlin
16
2 / 6 / 9
9,395
671
10,372
15,723
6,013
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
52
23
Kills
15
18
Deaths
23
60
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hera
3
4
16
2.75
L
Charybdis
DirtyPervert
Charybdis
3
4
9
1.88
L
5
4
4
1.75
W
Yu Huang
I3angl3ros
Yu Huang
5
3
10
3.33
L
3
6
7
1.08
W
Medusa
JN1010
Medusa
7
4
9
2.88
W
Artemis
7
3
9
3.83
L
Sylvanus
Samurinja
Sylvanus
2
3
8
2
L
Merlin
TheMathyw
Merlin
2
6
9
1.08
W
Terra
heysus01
Terra
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,595
Damage
67,592
83,350
Taken
74,878
55,551
Mitigated
36,152
38,137
Healing
30,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
15,989
2,636
888
1,360
13,762
8,439
1,414
3,418
10,068
31,193
63
L
Charybdis
DirtyPervert
Charybdis
19,637
8,741
634
2,768
14,285
6,106
0
6,243
8,042
0
36,595
L
9,388
780
1,346
3,589
15,378
6,672
0
6,725
8,653
0
13,548
W
Yu Huang
I3angl3ros
Yu Huang
14,330
1,148
770
1,525
13,536
6,669
1,270
6,544
6,769
26,790
0
L
21,521
1,542
329
841
13,891
5,228
0
5,821
8,070
35,706
923
W
Medusa
JN1010
Medusa
16,086
6,733
0
3,746
18,570
9,954
2,506
8,987
9,208
0
45,129
W
Artemis
16,374
5,123
649
3,093
14,884
7,916
1,825
6,377
8,281
0
34,702
L
Sylvanus
Samurinja
Sylvanus
6,674
237
10,585
6,192
15,601
12,133
0
7,017
8,584
11,479
68
L
Merlin
TheMathyw
Merlin
10,372
189
1,073
3,004
15,723
6,013
72
8,886
6,837
32,637
918
W
Terra
heysus01
Terra
4,816
336
17,528
8,578
22,598
22,573
345
10,432
11,514
7,761
568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,234
Gold Earned
48,221
180
Minions Killed
140
0
Camps Cleared
0
1,211,754
Distance Traveled
1,150,742
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,522
752
27
2
0
243,586
0
L
Charybdis
9,950
711
61
4
0
229,134
0
L
Thor
9,656
690
6
0
0
253,155
0
W
Yu Huang
10,697
764
20
1
0
238,737
0
L
Zeus
9,889
706
25
2
0
202,647
0
W
Medusa
11,493
821
73
5
0
250,462
0
W
Artemis
11,999
857
52
4
0
203,737
0
L
Sylvanus
9,331
667
7
1
0
253,857
0
L
Merlin
9,395
671
41
3
0
211,949
0
W
Terra
10,523
752
8
1
0
275,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role