Player Matchup

Discordia
Discordia
Acrro
Discordia
Level 159
God Stats
6W - 2L
1,500 SR
Queue Stats
287W - 137L
1,495 Elo+
Party 2
Athena
Athena
BasonNr1
Athena
Level 143
God Stats
4W - 1L
1,744 SR
Queue Stats
71W - 24L
1,467 Elo+
Party 2
Sylvanus
Sylvanus
CalaveraZX
Sylvanus
Level 107
God Stats
5W - 3L
1,401 SR
Queue Stats
79W - 72L
1,477 Elo+
Solo
Medusa
Medusa
FussyPuckerr
Medusa
Level 83
God Stats
3W - 2L
1,691 SR
Queue Stats
37W - 33L
1,559 Elo+
Party 1
Ares
Ares
Lostysoul
Ares
Level 157
God Stats
1W - 0L
1,632 SR
Queue Stats
37W - 33L
1,559 Elo+
Party 1
Team Averages
Level 130
1,594 SR
1,512 Elo+

VS

Team Averages
Level 128
1,578 SR
1,530 Elo+
Vulcan
Vulcan
Gfos
Vulcan
Level 127
God Stats
2W - 2L
1,662 SR
Queue Stats
71W - 68L
1,523 Elo+
Solo
Tiamat
Tiamat
MarieWallee
Tiamat
Level 126
God Stats
2W - 4L
1,811 SR
Queue Stats
280W - 283L
1,525 Elo+
Solo
Hachiman
Hachiman
SPCCWBYS_1312
Hachiman
Level 160
God Stats
1W - 2L
1,300 SR
Queue Stats
461W - 469L
1,466 Elo+
Solo
Hun Batz
Hun Batz
TakiTako
Hun Batz
Level 89
God Stats
14W - 8L
1,619 SR
Queue Stats
554W - 555L
1,461 Elo+
Solo
Terra
Terra
blizick
Terra
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
327W - 327L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Acrro
Discordia
19
11 / 3 / 10
11,883
914
23,820
12,659
7,818
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
BasonNr1
Athena
16
2 / 3 / 20
9,748
750
7,051
16,387
19,390
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Sylvanus
CalaveraZX
Sylvanus
15
2 / 4 / 15
9,655
743
6,874
16,220
19,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
18
8 / 2 / 12
11,214
863
14,693
13,063
8,203
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
17
3 / 3 / 16
10,722
825
9,887
19,410
25,401
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Gfos
Vulcan
17
8 / 6 / 4
10,834
833
11,242
14,282
6,129
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
15
1 / 6 / 8
9,175
706
10,389
13,900
7,308
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
SPCCWBYS_1312
Hachiman
14
2 / 7 / 5
8,957
689
11,227
15,068
5,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
TakiTako
Hun Batz
16
3 / 5 / 10
10,059
774
17,133
13,226
7,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
blizick
Terra
17
1 / 4 / 13
9,773
752
9,948
16,977
19,820
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
55
26
Kills
15
15
Deaths
28
73
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Discordia
Acrro
Discordia
11
3
10
5.33
W
Athena
BasonNr1
Athena
2
3
20
4
W
Sylvanus
CalaveraZX
Sylvanus
2
4
15
2.38
W
Medusa
8
2
12
7
L
Vulcan
Gfos
Vulcan
8
6
4
1.67
W
Ares
3
3
16
3.67
L
Tiamat
1
6
8
0.83
L
Hachiman
SPCCWBYS_1312
Hachiman
2
7
5
0.64
L
Hun Batz
TakiTako
Hun Batz
3
5
10
1.6
L
Terra
blizick
Terra
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,325
Damage
59,939
77,739
Taken
73,453
80,009
Mitigated
46,694
27,319
Healing
20,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Acrro
Discordia
23,820
1,273
1,366
1,061
12,659
7,818
1,612
4,279
8,320
46,286
742
W
Athena
BasonNr1
Athena
7,051
1,815
1,267
1,113
16,387
19,390
601
5,665
10,609
12,078
0
W
Sylvanus
CalaveraZX
Sylvanus
6,874
234
10,511
4,176
16,220
19,197
923
7,116
9,013
12,659
0
W
Medusa
14,693
6,637
1,199
3,384
13,063
8,203
3,123
6,133
6,852
0
49,718
L
Vulcan
Gfos
Vulcan
11,242
927
1,842
3,106
14,282
6,129
1,274
10,019
4,263
25,339
303
W
Ares
9,887
446
1,175
2,067
19,410
25,401
1,116
7,248
12,044
14,436
708
L
Tiamat
10,389
608
278
2,443
13,900
7,308
590
9,096
4,804
23,969
122
L
Hachiman
SPCCWBYS_1312
Hachiman
11,227
6,346
613
2,140
15,068
5,978
2,237
10,261
4,807
0
18,452
L
Hun Batz
TakiTako
Hun Batz
17,133
1,275
66
1,151
13,226
7,459
136
7,197
6,029
0
31,652
L
Terra
blizick
Terra
9,948
266
3,600
4,885
16,977
19,820
112
10,431
6,546
16,689
1,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,222
Gold Earned
48,798
156
Minions Killed
139
0
Camps Cleared
0
1,148,878
Distance Traveled
1,035,740
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,883
914
46
4
0
234,392
0
W
Athena
9,748
750
11
1
0
232,222
0
W
Sylvanus
9,655
743
10
1
0
226,147
0
W
Medusa
11,214
863
83
6
0
216,854
0
L
Vulcan
10,834
833
46
4
0
208,855
0
W
Ares
10,722
825
6
0
0
239,263
0
L
Tiamat
9,175
706
36
3
0
196,617
0
L
Hachiman
8,957
689
17
1
0
191,022
0
L
Hun Batz
10,059
774
29
2
0
204,894
0
L
Terra
9,773
752
11
1
0
234,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role