Player Matchup

Zeus
Zeus
Jxxnzo
Zeus
Level 29
God Stats
2W - 3L
1,406 SR
Queue Stats
29W - 53L
1,304 Elo+
Party 1
Heimdallr
Heimdallr
Odyyseus_
Heimdallr
Level 44
God Stats
2W - 6L
1,406 SR
Queue Stats
48W - 67L
1,329 Elo+
Party 1
Mulan
Mulan
Tolunaay_
Mulan
Level 29
God Stats
1W - 2L
1,508 SR
Queue Stats
7W - 21L
1,228 Elo+
Party 1
Bacchus
Bacchus
TuuBe_AiimZ
Bacchus
Level 46
God Stats
9W - 20L
1,352 SR
Queue Stats
42W - 63L
1,316 Elo+
Party 1
Arachne
Arachne
Viqex_
Arachne
Level 55
God Stats
37W - 26L
1,522 SR
Queue Stats
46W - 60L
1,335 Elo+
Party 1
Team Averages
Level 41
1,439 SR
1,302 Elo+

VS

Team Averages
Level 117
1,601 SR
1,482 Elo+
Vamana
Vamana
FRIDAY4life
Vamana
Level 159
God Stats
12W - 13L
1,615 SR
Queue Stats
190W - 183L
1,466 Elo+
Solo
Loki
Loki
Izosuke
Loki
Level 88
God Stats
2W - 0L
1,715 SR
Queue Stats
19W - 16L
1,500 Elo+
Party 2
Izanami
Izanami
NeonReaper2001
Izanami
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
346W - 334L
1,434 Elo+
Solo
Aphrodite
Aphrodite
Nurderhsv85
Aphrodite
Level 124
God Stats
7W - 2L
1,675 SR
Queue Stats
92W - 55L
1,501 Elo+
Solo
Olorun
Olorun
XTensaX
Olorun
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Jxxnzo
Zeus
12
1 / 7 / 3
7,779
432
7,639
11,295
4,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Heimdallr
Odyyseus_
Heimdallr
13
5 / 8 / 6
8,458
470
13,773
19,569
8,809
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Tolunaay_
Mulan
16
4 / 3 / 2
9,847
547
7,996
13,669
10,969
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
TuuBe_AiimZ
Bacchus
13
3 / 3 / 5
8,854
492
8,237
16,620
15,834
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
Viqex_
Arachne
14
4 / 6 / 6
8,767
487
10,111
20,414
9,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
1 / 2 / 7
9,566
531
11,318
14,962
21,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
Izosuke
Loki
19
5 / 3 / 7
10,547
586
7,523
18,577
8,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
3 / 8 / 10
8,753
486
12,444
18,005
8,474
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Nurderhsv85
Aphrodite
13
1 / 1 / 14
9,245
514
6,901
10,744
10,488
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Olorun
XTensaX
Olorun
17
16 / 3 / 4
11,505
639
22,468
14,858
7,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
68
17
Kills
26
27
Deaths
17
22
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Vamana
1
2
7
2.25
W
Loki
Izosuke
Loki
5
3
7
2.83
L
Zeus
Jxxnzo
Zeus
1
7
3
0.36
W
3
8
10
1
W
Aphrodite
Nurderhsv85
Aphrodite
1
1
14
8
L
Heimdallr
Odyyseus_
Heimdallr
5
8
6
1
L
Mulan
Tolunaay_
Mulan
4
3
2
1.67
L
Bacchus
TuuBe_AiimZ
Bacchus
3
3
5
1.83
L
Arachne
Viqex_
Arachne
4
6
6
1.17
W
Olorun
XTensaX
Olorun
16
3
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,756
Damage
60,654
81,567
Taken
77,146
49,160
Mitigated
56,414
16,474
Healing
27,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
11,318
6,319
0
1,824
14,962
21,090
1,241
1,361
13,601
0
69,040
W
Loki
Izosuke
Loki
7,523
1,182
0
7,926
18,577
8,610
0
1,670
16,907
0
114,249
L
Zeus
Jxxnzo
Zeus
7,639
1,596
0
675
11,295
4,445
0
8,480
2,815
37,824
428
W
12,444
7,782
0
2,769
18,005
8,474
1,521
4,477
13,525
0
67,632
W
Aphrodite
Nurderhsv85
Aphrodite
6,901
1,588
4,264
5,404
10,744
10,488
280
3,118
7,626
24,895
0
L
Heimdallr
Odyyseus_
Heimdallr
13,773
6,389
0
2,691
19,569
8,809
0
7,584
11,936
0
49,330
L
Mulan
Tolunaay_
Mulan
7,996
1,426
0
3,193
13,669
10,969
0
2,013
10,770
0
51,428
L
Bacchus
TuuBe_AiimZ
Bacchus
8,237
757
0
3,927
16,620
15,834
0
6,266
10,216
27,985
890
L
Arachne
Viqex_
Arachne
10,111
7,618
0
5,988
20,414
9,103
0
4,870
15,450
0
52,383
W
Olorun
XTensaX
Olorun
22,468
9,990
646
5,115
14,858
7,752
1,589
4,877
9,981
76,995
281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,705
Gold Earned
49,616
319
Minions Killed
521
0
Camps Cleared
0
1,663,224
Distance Traveled
1,719,104
20
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,566
531
100
6
0
308,430
0
W
Loki
10,547
586
173
10
0
442,130
0
L
Zeus
7,779
432
66
4
0
302,305
2
W
Izanami
8,753
486
96
5
0
351,535
0
W
Aphrodite
9,245
514
37
2
0
320,455
0
L
Heimdallr
8,458
470
71
4
0
325,149
4
L
Mulan
9,847
547
66
4
0
343,080
6
L
Bacchus
8,854
492
35
2
0
356,241
3
L
Arachne
8,767
487
81
5
0
336,449
5
W
Olorun
11,505
639
115
6
0
296,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role