Player Matchup

Merlin
Merlin
ADAMKINGKONG31
Merlin
Level 123
God Stats
0W - 2L
1,280 SR
Queue Stats
87W - 86L
1,473 Elo+
Party 1
Charybdis
Charybdis
BananaSmasher04
Charybdis
Level 66
God Stats
0W - 2L
1,302 SR
Queue Stats
65W - 54L
1,505 Elo+
Party 2
Hercules
Hercules
Big_Daddy0w0
Hercules
Level 146
God Stats
10W - 11L
1,590 SR
Queue Stats
203W - 198L
1,552 Elo+
Solo
Terra
Terra
Jacquevious
Terra
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 43L
1,488 Elo+
Party 2
Tsukuyomi
Tsukuyomi
StaleChaps
Tsukuyomi
Level 123
God Stats
8W - 5L
1,599 SR
Queue Stats
98W - 97L
1,472 Elo+
Party 1
Team Averages
Level 101
1,454 SR
1,498 Elo+

VS

Team Averages
Level 125
1,570 SR
1,560 Elo+
Zeus
Zeus
 
Zeus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Halebar
Tsukuyomi
Level 136
God Stats
9W - 8L
1,583 SR
Queue Stats
185W - 166L
1,560 Elo+
Solo
Sun Wukong
Sun Wukong
HungoverGoat
Sun Wukong
Level 108
God Stats
3W - 2L
1,420 SR
Queue Stats
267W - 261L
1,519 Elo+
Solo
Bacchus
Bacchus
juansekstro1994
Bacchus
Level 127
God Stats
11W - 6L
1,847 SR
Queue Stats
97W - 99L
1,535 Elo+
Party 3
Skadi
Skadi
thtblueguyTV
Skadi
Level 107
God Stats
4W - 2L
1,500 SR
Queue Stats
160W - 157L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,169
514
4,711
8,816
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
BananaSmasher04
Charybdis
11
2 / 1 / 1
6,200
517
6,327
7,873
3,521
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
Big_Daddy0w0
Hercules
12
1 / 4 / 0
6,803
567
5,307
13,286
9,501
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
1 / 2 / 3
6,366
531
1,990
9,674
8,982
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
StaleChaps
Tsukuyomi
10
1 / 4 / 4
6,201
517
5,943
8,783
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
2 / 0 / 4
7,483
624
6,993
2,919
1,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
Halebar
Tsukuyomi
14
8 / 1 / 1
7,705
642
6,159
10,724
4,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
HungoverGoat
Sun Wukong
13
3 / 1 / 4
7,756
646
11,669
12,429
7,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 4
6,645
554
5,255
8,820
7,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 3 / 0
5,615
468
6,247
6,988
2,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
6
Kills
15
15
Deaths
6
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
0
4
4
L
1
4
0
0.25
L
Charybdis
BananaSmasher04
Charybdis
2
1
1
2.5
L
Hercules
Big_Daddy0w0
Hercules
1
4
0
0.25
W
Tsukuyomi
Halebar
Tsukuyomi
8
1
1
8.5
W
Sun Wukong
HungoverGoat
Sun Wukong
3
1
4
5
L
1
2
3
1.25
L
Tsukuyomi
StaleChaps
Tsukuyomi
1
4
4
0.75
W
1
1
4
3
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,278
Damage
36,323
48,432
Taken
41,880
27,772
Mitigated
21,463
15,640
Healing
11,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,993
555
0
750
2,919
1,034
791
1,270
1,437
48,398
2,890
L
4,711
421
0
1,642
8,816
2,941
0
4,857
3,519
40,359
0
L
Charybdis
BananaSmasher04
Charybdis
6,327
3,857
0
2,139
7,873
3,521
0
1,854
6,019
0
54,992
L
Hercules
Big_Daddy0w0
Hercules
5,307
2,719
0
5,707
13,286
9,501
0
582
12,632
0
53,105
W
Tsukuyomi
Halebar
Tsukuyomi
6,159
1,124
0
5,790
10,724
4,083
0
1,595
8,943
0
66,659
W
Sun Wukong
HungoverGoat
Sun Wukong
11,669
3,045
0
2,685
12,429
7,220
0
398
11,991
0
59,597
L
1,990
595
1,098
2,584
9,674
8,982
0
2,918
6,666
13,806
0
L
Tsukuyomi
StaleChaps
Tsukuyomi
5,943
1,661
0
2,470
8,783
2,827
0
978
7,719
0
35,314
W
5,255
627
0
1,683
8,820
7,101
0
1,360
7,359
20,104
2,718
W
6,247
1,616
0
950
6,988
2,025
0
1,561
5,365
0
39,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,739
Gold Earned
35,204
343
Minions Killed
394
0
Camps Cleared
0
1,197,229
Distance Traveled
1,264,511
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,483
624
107
9
0
239,360
1
L
Merlin
6,169
514
86
7
0
227,996
0
L
Charybdis
6,200
517
105
9
0
220,538
0
L
Hercules
6,803
567
81
7
0
226,097
0
W
Tsukuyomi
7,705
642
97
8
0
291,030
0
W
Sun Wukong
7,756
646
106
9
0
252,942
0
L
Terra
6,366
531
16
1
0
250,890
2
L
Tsukuyomi
6,201
517
55
5
0
271,708
0
W
Bacchus
6,645
554
15
1
0
257,545
3
W
Skadi
5,615
468
69
6
0
223,634
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role