Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AjotaN
Bacchus
Level 129
God Stats
9W - 9L
1,671 SR
Queue Stats
100W - 100L
1,583 Elo+
Party 2
Thor
Thor
Cysor
Thor
Level 145
God Stats
23W - 15L
1,560 SR
Queue Stats
143W - 154L
1,520 Elo+
Party 2
Charybdis
Charybdis
IvidexV
Charybdis
Level 182
God Stats
110W - 112L
1,464 SR
Queue Stats
1,077W - 1,066L
1,473 Elo+
Solo
Janus
Janus
RaidenErick
Janus
Level 154
God Stats
11W - 11L
1,484 SR
Queue Stats
115W - 134L
1,477 Elo+
Party 2
Team Averages
Level 143
1,536 SR
1,511 Elo+

VS

Team Averages
Level 122
1,549 SR
1,520 Elo+
Cthulhu
Cthulhu
ElementStorm
Cthulhu
Level 106
God Stats
0W - 1L
1,685 SR
Queue Stats
52W - 50L
1,528 Elo+
Party 1
Vulcan
Vulcan
GRINGOUL
Vulcan
Level 129
God Stats
1W - 1L
1,357 SR
Queue Stats
34W - 26L
1,611 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ILannI
Ah Muzen Cab
Level 145
God Stats
57W - 28L
1,622 SR
Queue Stats
269W - 192L
1,485 Elo+
Party 3
Osiris
Osiris
Sasyrix
Osiris
Level 103
God Stats
25W - 24L
1,514 SR
Queue Stats
105W - 103L
1,491 Elo+
Solo
Zeus
Zeus
helectrobux
Zeus
Level 127
God Stats
19W - 10L
1,567 SR
Queue Stats
216W - 126L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
0 / 1 / 9
8,951
995
11,806
6,351
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
AjotaN
Bacchus
15
2 / 1 / 6
9,067
1,007
6,853
8,482
10,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
Cysor
Thor
14
2 / 1 / 6
8,757
973
3,865
8,965
3,467
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
IvidexV
Charybdis
15
4 / 0 / 6
10,459
1,162
10,676
8,687
3,323
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
3 / 1 / 0
9,076
1,008
2,794
4,352
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

298

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ElementStorm
Cthulhu
14
1 / 3 / 3
8,979
998
7,082
11,148
10,482
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
GRINGOUL
Vulcan
14
1 / 0 / 2
8,936
993
6,104
3,471
1,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
ILannI
Ah Muzen Cab
14
0 / 4 / 1
8,653
961
10,382
12,680
4,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
Sasyrix
Osiris
12
0 / 0 / 0
5,962
662
0
750
222
14
1 / 4 / 2
8,724
969
9,227
9,406
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
11
Kills
3
4
Deaths
11
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
9
4.5
W
Bacchus
AjotaN
Bacchus
2
1
6
5
W
Thor
Cysor
Thor
2
1
6
5
L
Cthulhu
ElementStorm
Cthulhu
1
3
3
0.83
L
Vulcan
GRINGOUL
Vulcan
1
0
2
2
L
Ah Muzen Cab
ILannI
Ah Muzen Cab
0
4
1
0.13
W
Charybdis
IvidexV
Charybdis
4
0
6
7
W
3
1
0
3
L
Osiris
Sasyrix
Osiris
0
0
0
0
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,994
Damage
32,795
36,837
Taken
37,455
21,413
Mitigated
18,932
4,033
Healing
1,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,806
3,161
0
0
6,351
2,390
0
3,298
3,053
31,406
777
W
Bacchus
AjotaN
Bacchus
6,853
679
0
864
8,482
10,331
0
5,141
3,341
13,414
697
W
Thor
Cysor
Thor
3,865
296
0
0
8,965
3,467
0
6,165
2,800
0
6,218
L
Cthulhu
ElementStorm
Cthulhu
7,082
568
51
972
11,148
10,482
0
6,434
4,324
24,389
1,590
L
Vulcan
GRINGOUL
Vulcan
6,104
0
0
0
3,471
1,126
0
1,441
1,876
22,685
0
L
Ah Muzen Cab
ILannI
Ah Muzen Cab
10,382
1,746
0
571
12,680
4,306
0
5,757
6,661
0
41,712
W
Charybdis
IvidexV
Charybdis
10,676
4,071
0
3,169
8,687
3,323
0
4,197
4,490
0
37,426
W
2,794
30
0
0
4,352
1,902
0
2,634
1,718
19,260
0
L
Osiris
Sasyrix
Osiris
0
0
0
0
750
222
0
626
0
0
0
L
9,227
946
0
250
9,406
2,796
0
5,826
3,378
22,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,310
Gold Earned
41,254
220
Minions Killed
184
10
Camps Cleared
4
901,325
Distance Traveled
697,433
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,951
995
64
7
1
146,000
0
W
Bacchus
9,067
1,007
14
2
2
197,202
0
W
Thor
8,757
973
7
1
1
182,379
0
L
Cthulhu
8,979
998
32
4
1
173,660
0
L
Vulcan
8,936
993
54
6
0
182,331
0
L
Ah Muzen Cab
8,653
961
62
7
2
176,132
0
W
Charybdis
10,459
1,162
92
10
5
172,564
0
W
Janus
9,076
1,008
43
5
1
203,180
0
L
Osiris
5,962
662
0
0
0
0
0
L
Zeus
8,724
969
36
4
1
165,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role