Player Matchup

Bastet
Bastet
Dab0nYoGirl69696
Bastet
Level 55
God Stats
3W - 3L
1,708 SR
Queue Stats
110W - 133L
1,360 Elo+
Party 3
Tiamat
Tiamat
HiSoyPepito
Tiamat
Level 86
God Stats
10W - 5L
1,576 SR
Queue Stats
115W - 112L
1,474 Elo+
Party 4
Bacchus
Bacchus
Longjam
Bacchus
Level 13
God Stats
21W - 27L
1,901 SR
Queue Stats
23W - 36L
1,342 Elo+
Party 3
Osiris
Osiris
Oveyron
Osiris
Level 49
God Stats
6W - 5L
1,724 SR
Queue Stats
82W - 86L
1,406 Elo+
Party 3
Neith
Neith
miacojuditam
Neith
Level 24
God Stats
15W - 16L
1,482 SR
Queue Stats
20W - 23L
1,409 Elo+
Party 4
Team Averages
Level 45
1,678 SR
1,398 Elo+

VS

Team Averages
Level 54
1,461 SR
1,343 Elo+
Da Ji
Da Ji
 
Da Ji
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
NoPucks
Cerberus
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 80L
1,390 Elo+
Party 1
Zeus
Zeus
Rockcartoon264
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 38L
1,153 Elo+
Party 2
Neith
Neith
SegaSalem
Neith
Level 139
God Stats
3W - 6L
1,307 SR
Queue Stats
135W - 147L
1,429 Elo+
Party 1
Tyr
Tyr
Yazlinplaz
Tyr
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 39L
1,242 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 1
4,584
655
2,268
5,363
1,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Tiamat
10
2 / 1 / 1
5,504
786
2,721
3,016
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Longjam
Bacchus
6
0 / 2 / 0
4,097
585
1,470
4,996
3,429
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
Oveyron
Osiris
9
1 / 0 / 0
4,898
700
4,158
4,499
2,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

1
0 / 0 / 0
2,926
418
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
5
0 / 2 / 0
3,418
488
283
4,656
1,328
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
NoPucks
Cerberus
7
2 / 1 / 0
4,224
603
1,968
4,577
3,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
1 / 2 / 0
4,552
650
1,659
5,600
1,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
SegaSalem
Neith
1
0 / 0 / 0
2,923
418
0
0
0
7
0 / 1 / 0
4,189
598
1,335
5,985
2,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
5
Kills
3
3
Deaths
6
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
2
0
0
W
2
0
1
2.5
W
Tiamat
2
1
1
2.5
W
Bacchus
Longjam
Bacchus
0
2
0
0
L
Cerberus
NoPucks
Cerberus
2
1
0
2
W
Osiris
Oveyron
Osiris
1
0
0
1
L
1
2
0
0.5
L
Neith
SegaSalem
Neith
0
0
0
0
L
0
1
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,617
Damage
5,245
17,874
Taken
20,818
9,261
Mitigated
9,043
6,002
Healing
6,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
283
0
0
914
4,656
1,328
0
355
4,301
0
11,516
W
2,268
811
0
3,559
5,363
1,644
0
618
4,745
0
23,577
W
Tiamat
2,721
628
0
1,078
3,016
1,674
270
1,325
1,691
28,969
1,229
W
Bacchus
Longjam
Bacchus
1,470
473
0
723
4,996
3,429
104
1,637
3,359
12,267
0
L
Cerberus
NoPucks
Cerberus
1,968
249
0
1,465
4,577
3,388
0
1,470
3,107
17,235
570
W
Osiris
Oveyron
Osiris
4,158
1,039
0
642
4,499
2,514
0
0
4,499
0
28,297
L
1,659
882
0
1,738
5,600
1,615
0
2,293
3,307
24,487
0
L
Neith
SegaSalem
Neith
0
0
0
0
0
0
0
0
0
0
0
L
1,335
317
0
2,090
5,985
2,712
0
0
5,985
0
21,193
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,009
Gold Earned
19,306
163
Minions Killed
161
0
Camps Cleared
0
629,626
Distance Traveled
562,094
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,418
488
24
3
0
162,263
0
W
Bastet
4,584
655
45
6
0
182,231
0
W
Tiamat
5,504
786
63
9
0
154,338
0
W
Bacchus
4,097
585
13
2
0
146,368
0
L
Cerberus
4,224
603
53
8
0
134,618
0
W
Osiris
4,898
700
42
6
0
146,689
0
L
Zeus
4,552
650
47
7
0
121,221
0
L
Neith
2,923
418
0
0
0
0
0
L
Tyr
4,189
598
37
5
0
143,992
0
W
Neith
2,926
418
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role