Player Matchup

Bellona
Bellona
ASAP FaRLoPa421
Bellona
Level 159
God Stats
1W - 1L
1,469 SR
Queue Stats
26W - 29L
1,495 Elo+
Solo
Heimdallr
Heimdallr
LegendDusty
Heimdallr
Level 124
God Stats
2W - 4L
1,432 SR
Queue Stats
163W - 157L
1,539 Elo+
Party 2
Janus
Janus
OkazakiQuinn
Janus
Level 69
God Stats
3W - 9L
1,352 SR
Queue Stats
124W - 115L
1,522 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Stagmire
Kumbhakarna
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Da Ji
Da Ji
cocoQTpi
Da Ji
Level 85
God Stats
21W - 13L
1,810 SR
Queue Stats
111W - 104L
1,516 Elo+
Party 2
Team Averages
Level 105
1,513 SR
1,514 Elo+

VS

Team Averages
Level 126
1,667 SR
1,542 Elo+
Osiris
Osiris
MasterLougio
Osiris
Level 105
God Stats
4W - 0L
1,903 SR
Queue Stats
80W - 76L
1,549 Elo+
Solo
Erlang Shen
Erlang Shen
NinoKura
Erlang Shen
Level 144
God Stats
5W - 7L
1,477 SR
Queue Stats
56W - 69L
1,481 Elo+
Solo
Anubis
Anubis
Reaper382
Anubis
Level 94
God Stats
4W - 0L
1,935 SR
Queue Stats
29W - 16L
1,578 Elo+
Solo
Danzaburou
Danzaburou
rickmander
Danzaburou
Level 138
God Stats
39W - 12L
1,821 SR
Queue Stats
308W - 287L
1,559 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xHOLLYWOODx01
Kumbhakarna
Level 151
God Stats
1W - 3L
1,199 SR
Queue Stats
362W - 342L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 0
8,470
446
13,026
27,150
37,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
LegendDusty
Heimdallr
15
3 / 6 / 3
9,127
480
6,189
13,772
6,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 8 / 4
8,588
452
11,722
12,572
4,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Kumbhakarna
Stagmire
Kumbhakarna
12
1 / 6 / 9
7,755
408
7,276
26,530
24,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Da Ji
cocoQTpi
Da Ji
16
7 / 6 / 4
9,280
488
12,440
21,787
8,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
6 / 2 / 9
10,803
569
9,039
19,010
16,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Erlang Shen
NinoKura
Erlang Shen
19
4 / 2 / 5
12,191
642
16,720
26,941
27,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Reaper382
Anubis
17
8 / 6 / 10
11,642
613
24,179
17,389
8,194
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
rickmander
Danzaburou
18
7 / 3 / 3
11,513
606
15,629
13,968
6,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

Kumbhakarna
xHOLLYWOODx01
Kumbhakarna
17
7 / 3 / 10
10,879
573
11,642
18,385
9,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
69
16
Kills
32
33
Deaths
16
20
Assists
37
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
L
Heimdallr
LegendDusty
Heimdallr
3
6
3
0.75
W
Osiris
6
2
9
5.25
W
Erlang Shen
NinoKura
Erlang Shen
4
2
5
3.25
L
3
8
4
0.63
W
Anubis
Reaper382
Anubis
8
6
10
2.17
L
Kumbhakarna
Stagmire
Kumbhakarna
1
6
9
0.92
L
Da Ji
cocoQTpi
Da Ji
7
6
4
1.5
W
Danzaburou
rickmander
Danzaburou
7
3
3
2.83
W
Kumbhakarna
xHOLLYWOODx01
Kumbhakarna
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,653
Damage
77,209
101,811
Taken
95,693
81,545
Mitigated
67,995
15,685
Healing
38,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,026
5,706
0
5,662
27,150
37,827
0
3,018
24,090
0
63,102
L
Heimdallr
LegendDusty
Heimdallr
6,189
2,538
0
1,728
13,772
6,612
145
2,238
11,302
0
64,205
W
Osiris
9,039
3,826
0
4,097
19,010
16,672
108
3,172
15,630
0
72,006
W
Erlang Shen
NinoKura
Erlang Shen
16,720
10,438
0
17,221
26,941
27,513
836
484
26,457
0
108,965
L
11,722
963
0
270
12,572
4,246
0
8,258
4,088
59,206
637
W
Anubis
Reaper382
Anubis
24,179
944
0
8,199
17,389
8,194
1,168
6,296
10,587
77,168
242
L
Kumbhakarna
Stagmire
Kumbhakarna
7,276
1,322
0
1,943
26,530
24,301
0
9,046
16,940
19,644
0
L
Da Ji
cocoQTpi
Da Ji
12,440
4,476
0
6,082
21,787
8,559
0
11,577
9,928
0
74,857
W
Danzaburou
rickmander
Danzaburou
15,629
7,785
0
6,605
13,968
6,586
7,302
2,677
11,251
0
98,025
W
Kumbhakarna
xHOLLYWOODx01
Kumbhakarna
11,642
943
153
2,497
18,385
9,030
605
5,772
12,327
50,317
1,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,220
Gold Earned
57,028
416
Minions Killed
585
0
Camps Cleared
0
1,644,572
Distance Traveled
1,907,715
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,470
446
93
5
0
289,164
0
L
Heimdallr
9,127
480
119
6
0
331,412
0
W
Osiris
10,803
569
98
5
0
421,007
0
W
Erlang Shen
12,191
642
155
8
0
359,846
1
L
Janus
8,588
452
85
4
0
306,854
1
W
Anubis
11,642
613
111
6
0
345,571
0
L
Kumbhakarna
7,755
408
9
0
0
357,702
5
L
Da Ji
9,280
488
110
6
0
359,440
1
W
Danzaburou
11,513
606
140
7
0
383,007
0
W
Kumbhakarna
10,879
573
81
4
0
398,284
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role