Player Matchup

Guan Yu
Guan Yu
BriBerryBush
Guan Yu
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,129 Elo+
Solo
Charybdis
Charybdis
Jonnnnnn1
Charybdis
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 128L
1,536 Elo+
Party 1
Maui
Maui
Moihz
Maui
Level 123
God Stats
0W - 3L
1,380 SR
Queue Stats
70W - 70L
1,477 Elo+
Party 1
Kukulkan
Kukulkan
dante01cruck
Kukulkan
Level 143
God Stats
4W - 2L
1,731 SR
Queue Stats
113W - 97L
1,561 Elo+
Solo
Arachne
Arachne
vhezus dad
Arachne
Level 94
God Stats
19W - 15L
1,548 SR
Queue Stats
46W - 48L
1,484 Elo+
Party 1
Team Averages
Level 112
1,532 SR
1,437 Elo+

VS

Team Averages
Level 131
1,737 SR
1,496 Elo+
Baron Samedi
Baron Samedi
AZN Piratte
Baron Samedi
Level 150
God Stats
2W - 0L
1,787 SR
Queue Stats
149W - 134L
1,519 Elo+
Party 2
Apollo
Apollo
OCDMailbox
Apollo
Level 99
God Stats
3W - 3L
1,618 SR
Queue Stats
57W - 59L
1,488 Elo+
Solo
Susano
Susano
Richie443
Susano
Level 145
God Stats
5W - 2L
1,886 SR
Queue Stats
154W - 152L
1,419 Elo+
Solo
Sylvanus
Sylvanus
captdoubloon
Sylvanus
Level 116
God Stats
32W - 18L
1,662 SR
Queue Stats
91W - 74L
1,556 Elo+
Party 2
Osiris
Osiris
irishbulldog038
Osiris
Level 144
God Stats
16W - 9L
1,733 SR
Queue Stats
73W - 81L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BriBerryBush
Guan Yu
10
0 / 1 / 0
6,218
389
892
6,047
4,847
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Jonnnnnn1
Charybdis
13
2 / 3 / 0
7,566
473
12,525
15,414
5,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
Moihz
Maui
11
0 / 2 / 3
7,353
460
3,788
13,511
10,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
dante01cruck
Kukulkan
16
1 / 2 / 1
8,528
533
7,596
10,972
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Arachne
vhezus dad
Arachne
13
3 / 4 / 1
7,580
474
8,422
14,671
6,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AZN Piratte
Baron Samedi
15
3 / 2 / 1
9,250
578
9,794
8,647
5,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
OCDMailbox
Apollo
16
4 / 2 / 2
9,592
600
11,976
14,970
6,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Susano
Richie443
Susano
17
4 / 0 / 2
9,461
591
5,178
12,383
6,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sylvanus
captdoubloon
Sylvanus
14
0 / 2 / 3
7,361
460
6,746
14,852
13,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 0 / 4
10,249
641
7,044
12,286
14,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
12
12
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AZN Piratte
Baron Samedi
3
2
1
1.75
L
Guan Yu
BriBerryBush
Guan Yu
0
1
0
0
L
Charybdis
Jonnnnnn1
Charybdis
2
3
0
0.67
L
Maui
Moihz
Maui
0
2
3
0.75
W
Apollo
OCDMailbox
Apollo
4
2
2
2.5
W
Susano
Richie443
Susano
4
0
2
5
W
Sylvanus
captdoubloon
Sylvanus
0
2
3
0.75
L
Kukulkan
dante01cruck
Kukulkan
1
2
1
0.75
W
1
0
4
3
L
Arachne
vhezus dad
Arachne
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,223
Damage
40,738
60,615
Taken
63,138
32,345
Mitigated
46,416
17,209
Healing
27,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AZN Piratte
Baron Samedi
9,794
547
860
2,721
8,647
5,062
177
3,952
4,667
64,741
2,701
L
Guan Yu
BriBerryBush
Guan Yu
892
81
40
642
6,047
4,847
0
0
5,623
0
18,873
L
Charybdis
Jonnnnnn1
Charybdis
12,525
6,916
0
7,023
15,414
5,460
0
2,374
12,986
0
67,742
L
Maui
Moihz
Maui
3,788
976
1,851
2,570
13,511
10,740
27
4,293
9,112
23,713
0
W
Apollo
OCDMailbox
Apollo
11,976
9,383
0
7,514
14,970
6,769
719
1,617
13,333
0
89,687
W
Susano
Richie443
Susano
5,178
728
0
1,482
12,383
6,467
168
298
12,085
0
88,917
W
Sylvanus
captdoubloon
Sylvanus
6,746
1,730
1,919
5,510
14,852
13,865
120
4,646
10,155
32,122
8,011
L
Kukulkan
dante01cruck
Kukulkan
7,596
625
0
529
10,972
5,119
0
6,281
4,639
86,749
0
W
7,044
2,986
0
7,185
12,286
14,253
23
801
11,453
0
90,131
L
Arachne
vhezus dad
Arachne
8,422
5,425
0
4,554
14,671
6,179
304
3,268
11,310
0
47,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,245
Gold Earned
45,913
408
Minions Killed
575
0
Camps Cleared
0
1,458,487
Distance Traveled
1,557,643
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,250
578
115
7
0
283,673
0
L
Guan Yu
6,218
389
29
2
0
230,265
0
L
Charybdis
7,566
473
119
7
0
271,432
0
L
Maui
7,353
460
39
2
0
314,693
2
W
Apollo
9,592
600
135
8
0
321,042
1
W
Susano
9,461
591
125
8
0
388,011
0
W
Sylvanus
7,361
460
59
4
0
302,721
1
L
Kukulkan
8,528
533
155
10
0
303,030
4
W
Osiris
10,249
641
141
9
0
262,196
0
L
Arachne
7,580
474
66
4
0
339,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role