Player Matchup

Jormungandr
Jormungandr
Bubbles Nat8194
Jormungandr
Level 107
God Stats
8W - 11L
1,578 SR
Queue Stats
98W - 82L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
DrakensWrld
Sun Wukong
Level 36
God Stats
1W - 2L
1,457 SR
Queue Stats
19W - 22L
1,346 Elo+
Party 2
Agni
Agni
FINISHCARRIEDYOU
Agni
Level 44
God Stats
1W - 2L
1,511 SR
Queue Stats
34W - 51L
1,373 Elo+
Solo
Kukulkan
Kukulkan
KN_GriffinForce
Kukulkan
Level 94
God Stats
5W - 3L
1,715 SR
Queue Stats
178W - 172L
1,346 Elo+
Party 2
Ravana
Ravana
strangerkid911
Ravana
Level 75
God Stats
5W - 1L
1,917 SR
Queue Stats
316W - 312L
1,427 Elo+
Solo
Team Averages
Level 71
1,636 SR
1,387 Elo+

VS

Team Averages
Level 111
1,478 SR
1,358 Elo+
Bellona
Bellona
Spider-Dragoon
Bellona
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 20L
1,459 Elo+
Party 1
Cernunnos
Cernunnos
TommyLBowser92
Cernunnos
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,179 Elo+
Party 1
Agni
Agni
TriSGoCrxzy_
Agni
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 78L
1,410 Elo+
Solo
Ganesha
Ganesha
illmntdewu
Ganesha
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 16L
1,372 Elo+
Party 1
Arachne
Arachne
tpegueeei
Arachne
Level 128
God Stats
44W - 61L
1,388 SR
Queue Stats
627W - 624L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bubbles Nat8194
Jormungandr
8
1 / 0 / 2
5,334
533
5,010
7,868
6,075
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
DrakensWrld
Sun Wukong
8
0 / 5 / 0
4,610
461
3,269
9,466
7,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 2 / 2
4,518
452
3,914
3,979
1,238
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
9
0 / 1 / 0
5,541
554
1,485
3,850
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 2 / 0
4,909
491
3,146
6,734
3,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 0
7,140
714
6,585
7,979
7,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
TommyLBowser92
Cernunnos
8
0 / 2 / 0
4,465
447
1,245
4,910
1,689
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 0 / 1
5,774
577
5,407
4,051
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
illmntdewu
Ganesha
8
0 / 1 / 3
5,184
518
1,967
7,361
4,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
tpegueeei
Arachne
10
2 / 0 / 2
5,415
542
1,874
7,804
3,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
10
10
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bubbles Nat8194
Jormungandr
1
0
2
2
L
Sun Wukong
DrakensWrld
Sun Wukong
0
5
0
0
L
0
2
2
0.5
L
Kukulkan
0
1
0
0
W
5
0
0
5
W
Cernunnos
TommyLBowser92
Cernunnos
0
2
0
0
W
3
0
1
3.5
W
Ganesha
illmntdewu
Ganesha
0
1
3
1.5
L
2
2
0
1
W
Arachne
tpegueeei
Arachne
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,824
Damage
17,078
31,897
Taken
32,105
19,094
Mitigated
18,709
6,099
Healing
10,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bubbles Nat8194
Jormungandr
5,010
1,482
0
1,781
7,868
6,075
0
1,638
6,230
24,131
1,709
L
Sun Wukong
DrakensWrld
Sun Wukong
3,269
543
0
2,009
9,466
7,063
0
184
9,282
0
27,916
L
3,914
265
0
1,196
3,979
1,238
0
1,000
2,979
22,646
1,026
L
Kukulkan
1,485
127
0
430
3,850
1,577
0
2,718
1,132
35,477
467
W
6,585
2,483
0
3,699
7,979
7,609
0
428
7,551
0
52,469
W
Cernunnos
TommyLBowser92
Cernunnos
1,245
921
105
1,354
4,910
1,689
0
3,249
1,661
0
19,551
W
5,407
355
0
589
4,051
1,342
0
880
3,171
37,773
0
W
Ganesha
illmntdewu
Ganesha
1,967
280
0
2,530
7,361
4,787
0
4,376
2,985
13,564
0
L
3,146
733
0
683
6,734
3,141
0
1,834
4,900
0
35,172
W
Arachne
tpegueeei
Arachne
1,874
1,563
0
2,636
7,804
3,282
143
1,279
6,525
0
37,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,912
Gold Earned
27,978
238
Minions Killed
252
0
Camps Cleared
0
951,022
Distance Traveled
1,080,321
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,334
533
29
3
0
184,011
4
L
Sun Wukong
4,610
461
42
4
0
175,850
4
L
Agni
4,518
452
39
4
0
183,187
0
L
Kukulkan
5,541
554
70
7
0
175,723
4
W
Bellona
7,140
714
91
9
0
202,172
0
W
Cernunnos
4,465
447
45
5
0
192,565
0
W
Agni
5,774
577
58
6
0
231,516
2
W
Ganesha
5,184
518
1
0
0
205,552
1
L
Ravana
4,909
491
58
6
0
232,251
2
W
Arachne
5,415
542
57
6
0
248,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role