Player Matchup

Thoth
Thoth
ASonOfGod5833
Thoth
Level 112
God Stats
6W - 2L
1,920 SR
Queue Stats
90W - 82L
1,424 Elo+
Party 1
Charon
Charon
HemlocK420666
Charon
Level 168
God Stats
0W - 1L
1,213 SR
Queue Stats
109W - 122L
1,482 Elo+
Party 3
Artemis
Artemis
Heretic123666
Artemis
Level 185
God Stats
2W - 3L
1,506 SR
Queue Stats
162W - 169L
1,569 Elo+
Party 3
Chiron
Chiron
Silent Mango863
Chiron
Level 67
God Stats
3W - 3L
1,143 SR
Queue Stats
53W - 54L
1,368 Elo+
Party 1
Thanatos
Thanatos
jonnysklz237
Thanatos
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 126L
1,502 Elo+
Solo
Team Averages
Level 137
1,456 SR
1,469 Elo+

VS

Team Averages
Level 147
1,380 SR
1,468 Elo+
Scylla
Scylla
CorP-se
Scylla
Level 158
God Stats
2W - 5L
1,231 SR
Queue Stats
358W - 351L
1,480 Elo+
Party 2
Amaterasu
Amaterasu
Cowboy_fan24
Amaterasu
Level 137
God Stats
6W - 4L
1,628 SR
Queue Stats
227W - 241L
1,436 Elo+
Party 2
Achilles
Achilles
GodsReaper13
Achilles
Level 87
God Stats
2W - 3L
1,302 SR
Queue Stats
70W - 77L
1,480 Elo+
Solo
Anubis
Anubis
Kozmora
Anubis
Level 148
God Stats
1W - 2L
1,185 SR
Queue Stats
40W - 39L
1,484 Elo+
Solo
Thanatos
Thanatos
UrSupremeking23
Thanatos
Level 207
God Stats
2W - 0L
1,557 SR
Queue Stats
40W - 44L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 17
13,551
847
24,275
12,898
4,176
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
3 / 8 / 19
11,845
740
13,617
22,199
14,364
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Artemis
16
3 / 9 / 16
11,011
688
14,522
17,304
7,597
Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
8 / 10 / 13
12,696
794
15,333
22,738
8,236
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Thanatos
jonnysklz237
Thanatos
19
9 / 7 / 14
12,116
757
13,231
16,831
9,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CorP-se
Scylla
20
7 / 4 / 15
12,978
811
16,430
15,274
5,562
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amaterasu
Cowboy_fan24
Amaterasu
20
4 / 4 / 22
11,770
736
12,261
24,582
28,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Duality

Duality

+40
Physical Power
+15%
Attack Speed

PASSIVE - Once every 5s, your next Basic Attack has half of its damage converted to Physical ability damage. This damage can trigger ability item effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
GodsReaper13
Achilles
17
2 / 9 / 14
11,320
708
8,544
27,288
33,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Kozmora
Anubis
20
13 / 7 / 13
14,308
894
26,145
18,938
10,076
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
20
13 / 8 / 9
13,887
868
18,950
19,022
9,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
112
32
Kills
39
39
Deaths
32
79
Assists
73
Player
Kills
Deaths
Assists
KDA
L
9
5
17
3.5
W
Scylla
CorP-se
Scylla
7
4
15
3.63
W
Amaterasu
Cowboy_fan24
Amaterasu
4
4
22
3.75
W
Achilles
GodsReaper13
Achilles
2
9
14
1
L
3
8
19
1.56
L
Artemis
3
9
16
1.22
W
Anubis
Kozmora
Anubis
13
7
13
2.79
L
8
10
13
1.45
W
Thanatos
13
8
9
2.19
L
Thanatos
jonnysklz237
Thanatos
9
7
14
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,978
Damage
82,330
91,970
Taken
105,104
43,678
Mitigated
86,497
21,432
Healing
34,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,275
1,001
1,541
1,868
12,898
4,176
944
5,349
7,236
40,897
591
W
Scylla
CorP-se
Scylla
16,430
933
212
2,634
15,274
5,562
3,510
5,124
9,814
34,257
1,243
W
Amaterasu
Cowboy_fan24
Amaterasu
12,261
4,688
2,425
9,900
24,582
28,150
2,181
7,652
16,430
0
21,664
W
Achilles
GodsReaper13
Achilles
8,544
1,610
1,048
4,322
27,288
33,491
593
8,633
17,853
0
16,195
L
13,617
3,163
1,513
3,692
22,199
14,364
578
9,371
12,113
29,821
161
L
Artemis
14,522
6,985
1,016
1,367
17,304
7,597
1,035
9,706
7,266
0
27,094
W
Anubis
Kozmora
Anubis
26,145
351
355
5,844
18,938
10,076
1,106
8,173
10,497
51,041
0
L
15,333
8,209
1,039
3,653
22,738
8,236
0
9,132
12,871
0
30,783
W
Thanatos
18,950
2,838
215
7,769
19,022
9,218
143
5,821
12,805
0
42,114
L
Thanatos
jonnysklz237
Thanatos
13,231
2,036
111
5,632
16,831
9,305
287
8,810
7,579
952
19,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,219
Gold Earned
64,263
159
Minions Killed
161
0
Camps Cleared
0
1,231,331
Distance Traveled
1,432,041
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,551
847
56
4
0
308,719
0
W
Scylla
12,978
811
51
3
0
288,424
0
W
Amaterasu
11,770
736
11
1
0
327,578
0
W
Achilles
11,320
708
11
1
0
303,005
0
L
Charon
11,845
740
28
2
0
215,889
0
L
Artemis
11,011
688
28
2
0
215,138
1
W
Anubis
14,308
894
43
3
0
230,640
0
L
Chiron
12,696
794
34
2
0
212,461
0
W
Thanatos
13,887
868
45
3
0
282,394
0
L
Thanatos
12,116
757
13
1
0
279,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role