Player Matchup

Da Ji
Da Ji
InsomniacCat699
Da Ji
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 38L
1,462 Elo+
Party 3
Nut
Nut
KingsBait
Nut
Level 97
God Stats
4W - 1L
1,730 SR
Queue Stats
23W - 3L
1,918 Elo+
Party 4
Discordia
Discordia
KnGiraffefun
Discordia
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 70L
1,476 Elo+
Party 3
Kali
Kali
Nermac x
Kali
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 55L
1,533 Elo+
Solo
Bacchus
Bacchus
ThE_MaaaN2004
Bacchus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,500 Elo+
Party 4
Team Averages
Level 128
1,546 SR
1,578 Elo+

VS

Team Averages
Level 132
1,572 SR
1,497 Elo+
Jormungandr
Jormungandr
CAPTAINWAKANDAA
Jormungandr
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 97L
1,517 Elo+
Party 2
Surtr
Surtr
ChainArcher201
Surtr
Level 120
God Stats
13W - 14L
1,591 SR
Queue Stats
138W - 138L
1,476 Elo+
Party 1
Kukulkan
Kukulkan
PantherLily3714
Kukulkan
Level 156
God Stats
4W - 3L
1,883 SR
Queue Stats
162W - 145L
1,495 Elo+
Party 2
Izanami
Izanami
Wolffish333
Izanami
Level 86
God Stats
0W - 5L
1,202 SR
Queue Stats
58W - 54L
1,425 Elo+
Party 1
Pele
Pele
xXMaCLxD
Pele
Level 140
God Stats
6W - 4L
1,684 SR
Queue Stats
211W - 193L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
5,817
582
2,068
7,815
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
6 / 0 / 2
7,704
770
9,925
6,353
2,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
KnGiraffefun
Discordia
10
0 / 3 / 0
5,482
548
2,100
4,533
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
12
1 / 0 / 0
7,234
723
6,732
11,293
7,564
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
10
2 / 0 / 4
6,353
635
4,879
5,374
4,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CAPTAINWAKANDAA
Jormungandr
9
1 / 2 / 1
5,603
560
3,917
8,038
5,782
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 0
5,149
515
6,112
9,992
8,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
10
2 / 1 / 2
5,892
589
1,449
3,573
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
Wolffish333
Izanami
8
1 / 4 / 0
4,826
483
2,951
8,882
2,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pele
13
1 / 2 / 2
6,329
633
1,848
9,440
3,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
10
Kills
5
5
Deaths
10
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CAPTAINWAKANDAA
Jormungandr
1
2
1
0.75
L
0
1
0
0
W
1
2
3
1.25
W
6
0
2
7
W
Discordia
KnGiraffefun
Discordia
0
3
0
0
W
Kali
1
0
0
1
L
Kukulkan
2
1
2
3
W
Bacchus
2
0
4
4
L
Izanami
Wolffish333
Izanami
1
4
0
0.25
L
Pele
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,704
Damage
16,277
35,368
Taken
39,925
19,453
Mitigated
22,223
16,840
Healing
11,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CAPTAINWAKANDAA
Jormungandr
3,917
1,300
0
1,909
8,038
5,782
0
2,744
5,294
20,574
0
L
6,112
2,090
0
1,939
9,992
8,829
0
0
9,992
898
34,558
W
2,068
456
0
2,999
7,815
2,941
0
1,244
6,571
0
27,991
W
9,925
7,440
0
3,506
6,353
2,301
339
1,020
5,333
0
56,249
W
Discordia
KnGiraffefun
Discordia
2,100
78
0
484
4,533
1,648
0
1,604
2,929
36,899
1,059
W
Kali
6,732
3,346
0
7,426
11,293
7,564
592
381
10,146
0
62,835
L
Kukulkan
1,449
167
0
832
3,573
1,466
0
2,558
1,015
45,422
339
W
Bacchus
4,879
724
191
2,234
5,374
4,999
0
1,490
3,884
20,136
0
L
Izanami
Wolffish333
Izanami
2,951
1,733
0
1,282
8,882
2,684
0
974
7,908
0
25,875
L
Pele
1,848
480
0
5,274
9,440
3,462
0
675
8,765
0
58,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,590
Gold Earned
27,799
379
Minions Killed
320
0
Camps Cleared
0
1,048,238
Distance Traveled
980,766
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,603
560
30
3
0
212,700
1
L
Surtr
5,149
515
61
6
0
188,002
0
W
Da Ji
5,817
582
51
5
0
235,608
2
W
Nut
7,704
770
102
10
0
195,657
0
W
Discordia
5,482
548
76
8
0
188,040
0
W
Kali
7,234
723
121
12
0
201,875
3
L
Kukulkan
5,892
589
78
8
0
185,053
6
W
Bacchus
6,353
635
29
3
0
227,058
5
L
Izanami
4,826
483
43
4
0
190,193
0
L
Pele
6,329
633
108
11
0
204,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role