Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
DeeRagesTTV
Serqet
Level 146
God Stats
1W - 1L
1,432 SR
Queue Stats
161W - 159L
1,609 Elo+
Party 1
Hera
Hera
Flare2gTtv
Hera
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 240L
1,551 Elo+
Party 1
Izanami
Izanami
ItsXJax
Izanami
Level 107
God Stats
17W - 26L
1,544 SR
Queue Stats
108W - 127L
1,537 Elo+
Party 1
Gilgamesh
Gilgamesh
PhantomGrey
Gilgamesh
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,560 Elo+
Party 1
Team Averages
Level 140
1,495 SR
1,551 Elo+

VS

Team Averages
Level 123
1,588 SR
1,542 Elo+
Vulcan
Vulcan
LDAK Devil
Vulcan
Level 87
God Stats
3W - 2L
1,837 SR
Queue Stats
20W - 17L
1,582 Elo+
Party 2
Freya
Freya
LDAK Finn
Freya
Level 161
God Stats
2W - 0L
1,799 SR
Queue Stats
172W - 166L
1,511 Elo+
Party 2
Jormungandr
Jormungandr
Snoko-_-
Jormungandr
Level 136
God Stats
2W - 2L
1,429 SR
Queue Stats
89W - 73L
1,581 Elo+
Party 3
Nemesis
Nemesis
fartballs34
Nemesis
Level 108
God Stats
6W - 7L
1,511 SR
Queue Stats
104W - 83L
1,523 Elo+
Party 3
Ymir
Ymir
skkymarine
Ymir
Level 125
God Stats
2W - 2L
1,362 SR
Queue Stats
136W - 113L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 3 / 2
5,119
427
2,640
10,123
8,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
10
1 / 2 / 0
5,739
478
2,960
8,470
3,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

11
1 / 4 / 0
6,099
508
5,875
7,937
2,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
ItsXJax
Izanami
11
0 / 3 / 1
5,716
476
4,859
10,763
4,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
PhantomGrey
Gilgamesh
11
2 / 3 / 0
6,630
553
6,755
15,834
12,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
LDAK Devil
Vulcan
12
3 / 1 / 0
6,954
580
6,235
4,652
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Freya
LDAK Finn
Freya
13
4 / 1 / 1
7,201
600
8,453
7,082
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Snoko-_-
Jormungandr
13
3 / 2 / 4
7,913
659
12,504
12,496
6,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
fartballs34
Nemesis
14
5 / 0 / 4
7,788
649
5,022
7,128
3,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 0 / 7
6,717
560
4,685
8,069
6,631
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
15
15
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
2
0.33
L
Serqet
1
2
0
0.5
L
1
4
0
0.25
L
Izanami
ItsXJax
Izanami
0
3
1
0.17
W
Vulcan
LDAK Devil
Vulcan
3
1
0
3
W
Freya
LDAK Finn
Freya
4
1
1
4.5
L
Gilgamesh
PhantomGrey
Gilgamesh
2
3
0
0.67
W
Jormungandr
Snoko-_-
Jormungandr
3
2
4
2.5
W
Nemesis
fartballs34
Nemesis
5
0
4
7
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,089
Damage
36,899
53,127
Taken
39,427
31,586
Mitigated
21,087
15,779
Healing
10,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,640
492
2,989
5,242
10,123
8,066
0
5,670
3,790
15,442
0
L
Serqet
2,960
340
0
712
8,470
3,558
0
2,082
6,319
0
45,171
L
5,875
778
0
407
7,937
2,753
0
2,890
4,739
49,678
1,188
L
Izanami
ItsXJax
Izanami
4,859
3,337
0
2,478
10,763
4,514
0
7,631
2,586
0
49,326
W
Vulcan
LDAK Devil
Vulcan
6,235
387
0
875
4,652
1,829
0
2,718
1,421
47,073
1,122
W
Freya
LDAK Finn
Freya
8,453
2,364
0
2,311
7,082
2,755
190
787
6,295
50,785
1,540
L
Gilgamesh
PhantomGrey
Gilgamesh
6,755
2,261
0
3,951
15,834
12,695
0
11,451
4,367
0
45,743
W
Jormungandr
Snoko-_-
Jormungandr
12,504
3,999
0
4,295
12,496
6,688
0
310
11,486
63,351
2,659
W
Nemesis
fartballs34
Nemesis
5,022
2,489
0
893
7,128
3,184
0
1,202
5,744
0
65,130
W
4,685
1,042
0
1,830
8,069
6,631
0
2,816
4,872
16,675
3,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,303
Gold Earned
36,573
369
Minions Killed
397
0
Camps Cleared
0
1,181,136
Distance Traveled
1,281,065
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,119
427
21
2
0
216,020
4
L
Serqet
5,739
478
84
7
0
276,339
0
L
Hera
6,099
508
93
8
0
246,227
1
L
Izanami
5,716
476
83
7
0
203,848
0
W
Vulcan
6,954
580
87
7
0
245,149
2
W
Freya
7,201
600
84
7
0
256,164
0
L
Gilgamesh
6,630
553
88
7
0
238,702
0
W
Jormungandr
7,913
659
102
9
0
216,679
1
W
Nemesis
7,788
649
99
8
0
298,705
0
W
Ymir
6,717
560
25
2
0
264,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role