Player Matchup

Anubis
Anubis
HammeredOrc5361
Anubis
Level 66
God Stats
45W - 29L
1,525 SR
Queue Stats
414W - 396L
1,387 Elo+
Solo
Surtr
Surtr
IBlackRamboI
Surtr
Level 74
God Stats
7W - 4L
1,611 SR
Queue Stats
102W - 94L
1,472 Elo+
Party 1
Arachne
Arachne
Plain Clips
Arachne
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 91L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
Plain Milky
Cthulhu
Level 86
God Stats
18W - 9L
1,682 SR
Queue Stats
106W - 92L
1,481 Elo+
Party 1
Hachiman
Hachiman
tswagart
Hachiman
Level 106
God Stats
6W - 5L
1,517 SR
Queue Stats
66W - 73L
1,404 Elo+
Solo
Team Averages
Level 82
1,567 SR
1,434 Elo+

VS

Team Averages
Level 90
1,532 SR
1,434 Elo+
Horus
Horus
Manijt06
Horus
Level 120
God Stats
1W - 3L
1,872 SR
Queue Stats
162W - 146L
1,557 Elo+
Solo
Izanami
Izanami
Nearrivers56
Izanami
Level 72
God Stats
1W - 6L
1,399 SR
Queue Stats
345W - 324L
1,487 Elo+
Solo
Yemoja
Yemoja
TwoTapTony9989
Yemoja
Level 13
God Stats
0W - 2L
1,158 SR
Queue Stats
6W - 14L
1,251 Elo+
Party 2
Baron Samedi
Baron Samedi
XxEchoXOnexX
Baron Samedi
Level 147
God Stats
66W - 64L
1,495 SR
Queue Stats
226W - 214L
1,445 Elo+
Party 2
Hera
Hera
lordcroft-ivanpe
Hera
Level 97
God Stats
5W - 5L
1,737 SR
Queue Stats
183W - 174L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 0
4,300
717
1,873
3,664
1,889
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

8
0 / 1 / 0
4,275
713
2,481
5,646
3,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Arachne
Plain Clips
Arachne
5
0 / 1 / 0
3,420
570
159
4,571
1,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cthulhu
Plain Milky
Cthulhu
6
1 / 0 / 2
3,977
663
2,502
3,560
2,775
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
tswagart
Hachiman
7
2 / 0 / 1
4,097
683
3,347
2,882
781
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Manijt06
Horus
8
1 / 0 / 0
4,284
714
2,757
5,771
4,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Nearrivers56
Izanami
4
0 / 2 / 0
3,054
509
1,431
3,596
960
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 1 / 0
3,536
589
1,172
5,086
2,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
XxEchoXOnexX
Baron Samedi
8
2 / 2 / 0
4,049
675
2,641
3,798
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
0 / 1 / 0
3,355
559
1,126
2,899
678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
5
Kills
3
3
Deaths
6
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
W
0
1
0
0
L
Horus
Manijt06
Horus
1
0
0
1
L
Izanami
Nearrivers56
Izanami
0
2
0
0
W
Arachne
Plain Clips
Arachne
0
1
0
0
W
Cthulhu
Plain Milky
Cthulhu
1
0
2
2
L
0
1
0
0
L
Baron Samedi
XxEchoXOnexX
Baron Samedi
2
2
0
1
L
0
1
0
0
W
Hachiman
tswagart
Hachiman
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,362
Damage
9,127
20,323
Taken
21,150
10,665
Mitigated
10,021
5,688
Healing
6,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,873
0
0
1,229
3,664
1,889
0
2,293
1,371
17,950
0
W
2,481
923
0
1,070
5,646
3,511
0
545
4,730
576
26,832
L
Horus
Manijt06
Horus
2,757
1,093
40
2,725
5,771
4,772
0
110
5,661
0
26,395
L
Izanami
Nearrivers56
Izanami
1,431
1,100
0
581
3,596
960
0
803
2,793
0
12,652
W
Arachne
Plain Clips
Arachne
159
130
0
837
4,571
1,709
0
714
3,857
0
16,026
W
Cthulhu
Plain Milky
Cthulhu
2,502
295
56
1,127
3,560
2,775
0
633
2,927
15,938
1,961
L
1,172
747
628
668
5,086
2,071
0
1,604
3,482
7,591
0
L
Baron Samedi
XxEchoXOnexX
Baron Samedi
2,641
162
0
1,250
3,798
1,540
0
1,873
1,925
16,285
0
L
1,126
156
0
758
2,899
678
0
0
2,899
17,904
628
W
Hachiman
tswagart
Hachiman
3,347
2,204
0
1,369
2,882
781
0
754
2,128
0
17,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,069
Gold Earned
18,278
160
Minions Killed
145
0
Camps Cleared
0
614,577
Distance Traveled
589,995
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,300
717
28
5
0
106,264
1
W
Surtr
4,275
713
52
9
0
122,410
0
L
Horus
4,284
714
49
8
0
126,214
0
L
Izanami
3,054
509
17
3
0
99,032
0
W
Arachne
3,420
570
30
5
0
143,690
0
W
Cthulhu
3,977
663
26
4
0
121,556
2
L
Yemoja
3,536
589
11
2
0
107,464
0
L
Baron Samedi
4,049
675
29
5
0
114,750
1
L
Hera
3,355
559
39
7
0
142,535
0
W
Hachiman
4,097
683
24
4
0
120,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role