Player Matchup

Chang'e
Chang'e
Aetharon
Chang'e
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
104W - 92L
1,605 Elo+
Party 2
Rama
Rama
DeadlyCommandos
Rama
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
244W - 211L
1,581 Elo+
Party 2
Geb
Geb
Isonfarius
Geb
Level 38
God Stats
9W - 14L
1,286 SR
Queue Stats
15W - 15L
1,503 Elo+
Party 2
Achilles
Achilles
YUNG_ZeTToN
Achilles
Level 86
God Stats
41W - 39L
1,553 SR
Queue Stats
124W - 129L
1,511 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zenpaki
Morgan Le Fay
Level 153
God Stats
1W - 2L
1,432 SR
Queue Stats
107W - 105L
1,507 Elo+
Solo
Team Averages
Level 99
1,454 SR
1,541 Elo+

VS

Team Averages
Level 150
1,614 SR
1,580 Elo+
Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Bart1406__
Athena
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
270W - 266L
1,449 Elo+
Solo
He Bo
He Bo
iPlomp
He Bo
Level 157
God Stats
0W - 1L
1,297 SR
Queue Stats
34W - 20L
1,678 Elo+
Party 1
Danzaburou
Danzaburou
samd927
Danzaburou
Level 192
God Stats
3W - 3L
1,816 SR
Queue Stats
38W - 20L
1,677 Elo+
Party 1
Thor
Thor
Örbit
Thor
Level 188
God Stats
2W - 1L
1,959 SR
Queue Stats
19W - 15L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aetharon
Chang'e
12
1 / 0 / 7
6,857
1,143
3,429
5,544
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 1 / 6
7,355
1,226
5,976
6,940
2,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 0 / 5
6,976
1,163
1,879
5,724
4,288
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
YUNG_ZeTToN
Achilles
12
5 / 0 / 4
7,490
1,248
6,439
9,917
7,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Morgan Le Fay
Zenpaki
Morgan Le Fay
12
0 / 2 / 8
6,516
1,086
7,826
6,371
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

381

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 0 / 2
6,429
1,072
7,868
3,826
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Bart1406__
Athena
10
0 / 1 / 0
5,674
946
484
1,450
1,026
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

He Bo
iPlomp
He Bo
11
1 / 4 / 1
6,415
1,069
5,897
6,832
2,467
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
samd927
Danzaburou
12
1 / 1 / 2
6,510
1,085
7,630
5,627
2,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
Örbit
Thor
11
0 / 4 / 2
6,361
1,060
8,812
9,747
3,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
10
Kills
3
3
Deaths
10
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
0
2
2
W
Chang'e
Aetharon
Chang'e
1
0
7
4.5
L
Athena
Bart1406__
Athena
0
1
0
0
W
4
1
6
7
W
0
0
5
2.5
W
Achilles
YUNG_ZeTToN
Achilles
5
0
4
7
W
Morgan Le Fay
Zenpaki
Morgan Le Fay
0
2
8
2
L
He Bo
iPlomp
He Bo
1
4
1
0.38
L
Danzaburou
samd927
Danzaburou
1
1
2
2
L
Thor
Örbit
Thor
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,549
Damage
30,691
34,496
Taken
27,482
19,454
Mitigated
11,477
8,117
Healing
4,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,868
472
0
1,641
3,826
1,581
0
2,350
1,476
13,943
0
W
Chang'e
Aetharon
Chang'e
3,429
451
2,534
2,021
5,544
1,994
0
2,441
2,877
13,603
0
L
Athena
Bart1406__
Athena
484
160
0
0
1,450
1,026
0
928
522
1,213
0
W
5,976
4,397
0
1,656
6,940
2,606
0
1,298
5,552
0
18,644
W
1,879
227
0
560
5,724
4,288
0
2,113
3,441
6,377
0
W
Achilles
YUNG_ZeTToN
Achilles
6,439
820
0
1,200
9,917
7,717
0
4,708
4,909
0
8,603
W
Morgan Le Fay
Zenpaki
Morgan Le Fay
7,826
370
0
146
6,371
2,849
0
2,821
3,468
19,647
0
L
He Bo
iPlomp
He Bo
5,897
191
0
466
6,832
2,467
0
2,551
4,281
14,490
0
L
Danzaburou
samd927
Danzaburou
7,630
2,602
0
1,018
5,627
2,447
0
2,888
2,739
0
22,178
L
Thor
Örbit
Thor
8,812
1,063
0
1,014
9,747
3,956
0
4,417
5,330
0
18,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,194
Gold Earned
31,389
102
Minions Killed
98
5
Camps Cleared
5
624,236
Distance Traveled
496,471
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,429
1,072
25
4
1
118,079
0
W
Chang'e
6,857
1,143
26
4
1
134,371
0
L
Athena
5,674
946
2
0
0
25,836
0
W
Rama
7,355
1,226
42
7
2
116,413
0
W
Geb
6,976
1,163
10
2
0
121,736
0
W
Achilles
7,490
1,248
6
1
1
126,011
0
W
Morgan Le Fay
6,516
1,086
18
3
1
125,705
0
L
He Bo
6,415
1,069
16
3
1
121,663
0
L
Danzaburou
6,510
1,085
28
5
2
112,237
0
L
Thor
6,361
1,060
27
5
1
118,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role