Player Matchup

Cerberus
Cerberus
Cobbler42
Cerberus
Level 210
God Stats
7W - 7L
1,681 SR
Queue Stats
142W - 177L
1,529 Elo+
Party 2
Hera
Hera
Geewhizz45
Hera
Level 170
God Stats
5W - 2L
1,699 SR
Queue Stats
141W - 148L
1,634 Elo+
Party 2
Jormungandr
Jormungandr
Mr I7l8
Jormungandr
Level 159
God Stats
2W - 1L
1,743 SR
Queue Stats
94W - 87L
1,533 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OceanioLupis
Ah Muzen Cab
Level 146
God Stats
2W - 0L
1,721 SR
Queue Stats
259W - 224L
1,523 Elo+
Solo
Thanatos
Thanatos
SimC666
Thanatos
Level 130
God Stats
8W - 2L
1,844 SR
Queue Stats
161W - 141L
1,519 Elo+
Solo
Team Averages
Level 163
1,737 SR
1,548 Elo+

VS

Team Averages
Level 137
1,647 SR
1,557 Elo+
Xbalanque
Xbalanque
JarlWulf
Xbalanque
Level 157
God Stats
3W - 5L
1,689 SR
Queue Stats
296W - 254L
1,611 Elo+
Party 3
Vulcan
Vulcan
Rasquelle
Vulcan
Level 158
God Stats
5W - 8L
1,641 SR
Queue Stats
308W - 255L
1,611 Elo+
Party 3
Artio
Artio
hello30
Artio
Level 44
God Stats
8W - 7L
1,683 SR
Queue Stats
95W - 86L
1,552 Elo+
Party 1
Susano
Susano
ioutdidmyself
Susano
Level 177
God Stats
12W - 15L
1,473 SR
Queue Stats
114W - 117L
1,501 Elo+
Party 1
Ymir
Ymir
wakebake24_7_365
Ymir
Level 147
God Stats
4W - 4L
1,746 SR
Queue Stats
324W - 302L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cobbler42
Cerberus
12
1 / 1 / 2
7,231
517
5,075
11,713
9,190
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 2 / 5
8,162
583
10,566
6,660
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Mr I7l8
Jormungandr
14
3 / 0 / 1
8,192
585
6,529
11,112
8,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ah Muzen Cab
OceanioLupis
Ah Muzen Cab
14
0 / 1 / 1
7,312
522
4,046
9,679
3,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Thanatos
SimC666
Thanatos
15
7 / 0 / 3
8,724
623
9,703
13,155
6,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
JarlWulf
Xbalanque
14
0 / 1 / 1
7,771
555
6,714
7,019
2,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Rasquelle
Vulcan
14
2 / 3 / 1
7,756
554
7,628
8,281
3,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
hello30
Artio
13
0 / 1 / 1
7,224
516
7,094
12,264
8,821
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 5 / 1
6,692
478
5,433
13,858
4,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 2
6,312
451
2,532
11,631
8,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
12
Kills
4
4
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Cobbler42
Cerberus
1
1
2
2
W
1
2
5
1.75
L
Xbalanque
JarlWulf
Xbalanque
0
1
1
0.5
W
Jormungandr
Mr I7l8
Jormungandr
3
0
1
3.5
W
Ah Muzen Cab
OceanioLupis
Ah Muzen Cab
0
1
1
0.5
L
Vulcan
Rasquelle
Vulcan
2
3
1
0.83
W
Thanatos
SimC666
Thanatos
7
0
3
8.5
L
Artio
hello30
Artio
0
1
1
0.5
L
2
5
1
0.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,919
Damage
29,401
52,319
Taken
53,053
30,213
Mitigated
27,633
24,293
Healing
16,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Cobbler42
Cerberus
5,075
324
0
3,527
11,713
9,190
0
5,462
5,963
28,426
644
W
10,566
3,541
160
1,419
6,660
2,450
0
3,476
2,946
81,438
265
L
Xbalanque
JarlWulf
Xbalanque
6,714
2,805
0
4,131
7,019
2,586
0
222
6,797
0
87,915
W
Jormungandr
Mr I7l8
Jormungandr
6,529
2,031
0
4,123
11,112
8,461
9
4,757
5,984
51,677
901
W
Ah Muzen Cab
OceanioLupis
Ah Muzen Cab
4,046
1,390
0
1,691
9,679
3,840
0
274
9,405
0
65,133
L
Vulcan
Rasquelle
Vulcan
7,628
231
0
847
8,281
3,188
0
5,426
2,807
69,549
0
W
Thanatos
SimC666
Thanatos
9,703
2,748
0
13,373
13,155
6,272
0
2,269
10,755
0
75,654
L
Artio
hello30
Artio
7,094
613
222
4,849
12,264
8,821
0
5,339
6,253
50,517
2,456
L
5,433
1,621
0
3,345
13,858
4,306
0
3,622
10,150
0
49,090
L
2,532
217
0
2,764
11,631
8,732
0
6,558
5,052
21,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,621
Gold Earned
35,755
526
Minions Killed
501
0
Camps Cleared
0
1,474,873
Distance Traveled
1,451,031
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,231
517
43
3
0
291,888
2
W
Hera
8,162
583
153
11
0
310,228
3
L
Xbalanque
7,771
555
162
12
0
254,141
2
W
Jormungandr
8,192
585
101
7
0
262,845
1
W
Ah Muzen Cab
7,312
522
120
9
0
285,348
3
L
Vulcan
7,756
554
129
9
0
297,933
2
W
Thanatos
8,724
623
109
8
0
324,564
0
L
Artio
7,224
516
110
8
0
289,436
6
L
Susano
6,692
478
77
6
0
321,178
1
L
Ymir
6,312
451
23
2
0
288,343
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role