Player Matchup

Nu Wa
Nu Wa
ArmorEvoIution
Nu Wa
Level 168
God Stats
2W - 1L
1,651 SR
Queue Stats
47W - 49L
1,483 Elo+
Solo
Bacchus
Bacchus
ClovertheCat
Bacchus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,519 Elo+
Solo
Bakasura
Bakasura
GrantJ
Bakasura
Level 77
God Stats
0W - 1L
1,247 SR
Queue Stats
3W - 7L
1,277 Elo+
Solo
Medusa
Medusa
Medusa423
Medusa
Level 127
God Stats
11W - 10L
1,594 SR
Queue Stats
56W - 50L
1,494 Elo+
Solo
Zhong Kui
Zhong Kui
SentinelX-
Zhong Kui
Level 149
God Stats
49W - 27L
1,701 SR
Queue Stats
234W - 211L
1,547 Elo+
Solo
Team Averages
Level 117
1,539 SR
1,464 Elo+

VS

Team Averages
Level 121
1,589 SR
1,523 Elo+
Sol
Sol
Kuchibear
Sol
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 101L
1,546 Elo+
Party 2
Bellona
Bellona
MagicSteppa
Bellona
Level 106
God Stats
1W - 0L
1,736 SR
Queue Stats
3W - 3L
1,313 Elo+
Party 1
Bastet
Bastet
ksmitty1234
Bastet
Level 144
God Stats
4W - 5L
1,627 SR
Queue Stats
58W - 57L
1,569 Elo+
Solo
Vulcan
Vulcan
vBigBlue1985v
Vulcan
Level 103
God Stats
12W - 8L
1,625 SR
Queue Stats
106W - 101L
1,571 Elo+
Party 2
Amaterasu
Amaterasu
xX-Stealthy-Xx7
Amaterasu
Level 125
God Stats
1W - 0L
1,455 SR
Queue Stats
9W - 5L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 6
9,545
795
11,355
4,810
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
ClovertheCat
Bacchus
16
1 / 0 / 5
9,950
829
7,042
12,958
18,097
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
GrantJ
Bakasura
15
1 / 7 / 4
9,282
774
6,205
15,893
9,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Medusa423
Medusa
17
2 / 2 / 5
10,622
885
10,458
11,124
5,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Zhong Kui
SentinelX-
Zhong Kui
16
4 / 3 / 4
10,424
869
9,697
8,578
6,966
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 3
10,839
903
10,567
9,649
3,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
MagicSteppa
Bellona
16
2 / 2 / 2
10,559
880
5,350
14,699
11,837
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Bastet
17
6 / 3 / 3
11,144
929
15,610
12,934
5,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 2 / 7
10,097
841
9,816
7,614
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
xX-Stealthy-Xx7
Amaterasu
16
0 / 1 / 4
10,672
889
2,983
12,302
10,885
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
32
9
Kills
13
13
Deaths
9
24
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
1
6
4
L
Bacchus
ClovertheCat
Bacchus
1
0
5
3.5
L
Bakasura
GrantJ
Bakasura
1
7
4
0.43
W
5
1
3
6.5
W
Bellona
MagicSteppa
Bellona
2
2
2
1.5
L
Medusa
Medusa423
Medusa
2
2
5
2.25
L
Zhong Kui
SentinelX-
Zhong Kui
4
3
4
2
W
Bastet
6
3
3
2.5
W
0
2
7
1.75
W
Amaterasu
xX-Stealthy-Xx7
Amaterasu
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,757
Damage
44,326
53,363
Taken
57,198
41,622
Mitigated
33,910
4,722
Healing
12,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,355
1,873
0
0
4,810
1,975
0
447
4,363
30,086
589
L
Bacchus
ClovertheCat
Bacchus
7,042
457
0
1,155
12,958
18,097
0
6,133
6,825
29,638
358
L
Bakasura
GrantJ
Bakasura
6,205
3,366
0
2,585
15,893
9,162
0
5,747
10,146
0
12,591
W
10,567
3,136
0
2,139
9,649
3,325
881
5,471
3,753
43,780
2,136
W
Bellona
MagicSteppa
Bellona
5,350
3,373
0
1,481
14,699
11,837
1,304
5,861
7,429
0
24,927
L
Medusa
Medusa423
Medusa
10,458
2,971
0
500
11,124
5,422
583
2,703
8,421
0
49,831
L
Zhong Kui
SentinelX-
Zhong Kui
9,697
776
0
482
8,578
6,966
889
4,933
3,645
30,089
0
W
Bastet
15,610
2,769
0
2,632
12,934
5,231
0
4,267
8,336
0
34,630
W
9,816
0
0
210
7,614
2,632
0
5,317
2,118
38,286
474
W
Amaterasu
xX-Stealthy-Xx7
Amaterasu
2,983
1,630
0
6,431
12,302
10,885
2,162
5,359
5,753
0
22,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,823
Gold Earned
53,311
298
Minions Killed
281
0
Camps Cleared
0
1,210,369
Distance Traveled
1,326,400
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,545
795
60
5
0
226,029
2
L
Bacchus
9,950
829
48
4
0
252,361
0
L
Bakasura
9,282
774
33
3
0
243,212
2
W
Sol
10,839
903
74
6
0
241,334
0
W
Bellona
10,559
880
38
3
0
271,319
0
L
Medusa
10,622
885
104
9
0
259,025
2
L
Zhong Kui
10,424
869
53
4
0
229,742
5
W
Bastet
11,144
929
50
4
0
284,966
0
W
Vulcan
10,097
841
67
6
0
255,995
0
W
Amaterasu
10,672
889
52
4
0
272,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role