Player Matchup

Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Hihonew
Ganesha
Level 78
God Stats
40W - 60L
1,424 SR
Queue Stats
189W - 200L
1,485 Elo+
Party 3
Chiron
Chiron
LockLaNok
Chiron
Level 128
God Stats
12W - 9L
1,561 SR
Queue Stats
201W - 191L
1,491 Elo+
Party 3
Bastet
Bastet
WhoKnowTress
Bastet
Level 84
God Stats
3W - 2L
1,707 SR
Queue Stats
4W - 7L
1,372 Elo+
Solo
Jormungandr
Jormungandr
beastella88
Jormungandr
Level 122
God Stats
30W - 28L
1,486 SR
Queue Stats
145W - 124L
1,480 Elo+
Party 3
Team Averages
Level 114
1,536 SR
1,466 Elo+

VS

Team Averages
Level 84
1,451 SR
1,428 Elo+
Jing Wei
Jing Wei
Himothy97
Jing Wei
Level 108
God Stats
2W - 1L
1,331 SR
Queue Stats
122W - 100L
1,457 Elo+
Party 1
Ymir
Ymir
PANDA MAN5001
Ymir
Level 79
God Stats
11W - 11L
1,495 SR
Queue Stats
315W - 379L
1,413 Elo+
Party 2
Chang'e
Chang'e
RMxGodly
Chang'e
Level 78
God Stats
8W - 6L
1,531 SR
Queue Stats
175W - 237L
1,335 Elo+
Party 2
Chaac
Chaac
jkallday17
Chaac
Level 69
God Stats
3W - 2L
1,555 SR
Queue Stats
59W - 53L
1,474 Elo+
Party 1
Eset
Eset
miyyura
Eset
Level 85
God Stats
4W - 6L
1,344 SR
Queue Stats
274W - 326L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 1 / 0
8,240
589
3,102
6,272
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Hihonew
Ganesha
8
0 / 2 / 0
5,506
393
3,629
10,098
7,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
LockLaNok
Chiron
7
0 / 1 / 0
5,329
381
6,351
4,849
1,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bastet
8
0 / 1 / 0
5,459
390
1,805
7,372
2,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
beastella88
Jormungandr
11
1 / 3 / 0
7,061
504
7,875
11,540
6,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Himothy97
Jing Wei
13
1 / 0 / 2
7,770
555
5,814
8,623
3,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 0 / 2
7,847
561
5,340
8,308
4,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
RMxGodly
Chang'e
13
1 / 0 / 0
7,622
544
5,030
12,769
6,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
16
2 / 1 / 1
9,659
690
6,666
13,322
10,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
miyyura
Eset
15
1 / 1 / 1
8,833
631
2,616
6,153
2,144
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
2
Kills
8
8
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
1
0
1
L
Ganesha
Hihonew
Ganesha
0
2
0
0
W
Jing Wei
Himothy97
Jing Wei
1
0
2
2
L
Chiron
LockLaNok
Chiron
0
1
0
0
W
3
0
2
4
W
Chang'e
RMxGodly
Chang'e
1
0
0
1
L
Bastet
0
1
0
0
L
Jormungandr
beastella88
Jormungandr
1
3
0
0.33
W
Chaac
2
1
1
2.5
W
Eset
miyyura
Eset
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,762
Damage
25,466
40,131
Taken
49,175
20,503
Mitigated
27,150
11,359
Healing
20,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,102
0
0
2,199
6,272
2,252
0
1,918
4,354
75,783
1,055
L
Ganesha
Hihonew
Ganesha
3,629
132
0
1,120
10,098
7,768
0
3,689
6,409
20,297
2,380
W
Jing Wei
Himothy97
Jing Wei
5,814
4,668
0
2,630
8,623
3,135
704
1,451
7,172
0
68,156
L
Chiron
LockLaNok
Chiron
6,351
2,926
301
1,236
4,849
1,627
0
2,783
2,066
0
28,918
W
5,340
1,550
0
1,258
8,308
4,817
0
927
7,381
63,368
3,372
W
Chang'e
RMxGodly
Chang'e
5,030
1,244
2,915
7,293
12,769
6,709
114
2,288
10,481
30,501
2,193
L
Bastet
1,805
815
0
3,550
7,372
2,450
0
2,524
4,848
0
27,863
L
Jormungandr
beastella88
Jormungandr
7,875
2,827
0
2,953
11,540
6,406
0
1,756
9,784
43,696
6,724
W
Chaac
6,666
1,263
0
3,740
13,322
10,345
0
6,978
6,344
0
80,025
W
Eset
miyyura
Eset
2,616
175
0
2,231
6,153
2,144
0
2,987
3,166
72,084
1,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,595
Gold Earned
41,731
346
Minions Killed
500
0
Camps Cleared
0
1,034,766
Distance Traveled
1,347,555
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,240
589
152
11
0
274,256
0
L
Ganesha
5,506
393
11
1
0
227,141
2
W
Jing Wei
7,770
555
95
7
0
262,001
0
L
Chiron
5,329
381
55
4
0
135,406
0
W
Ymir
7,847
561
90
6
0
269,556
1
W
Chang'e
7,622
544
44
3
0
253,797
0
L
Bastet
5,459
390
55
4
0
204,346
0
L
Jormungandr
7,061
504
73
5
0
193,617
0
W
Chaac
9,659
690
131
9
0
274,995
0
W
Eset
8,833
631
140
10
0
287,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role