Player Matchup

Discordia
Discordia
 
Discordia
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Fesla
Bastet
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 125L
1,532 Elo+
Party 1
Hachiman
Hachiman
KumbhaLibre
Hachiman
Level 29
God Stats
3W - 1L
1,606 SR
Queue Stats
132W - 113L
1,590 Elo+
Party 1
Charon
Charon
Selite
Charon
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 9L
1,475 Elo+
Solo
Nu Wa
Nu Wa
i7xBirne5130
Nu Wa
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 56L
1,634 Elo+
Party 1
Team Averages
Level 75
1,521 SR
1,546 Elo+

VS

Team Averages
Level 133
1,588 SR
1,515 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
AZZOOZ-011
Serqet
Level 159
God Stats
2W - 3L
1,718 SR
Queue Stats
99W - 104L
1,529 Elo+
Party 2
Hera
Hera
Alexsito8
Hera
Level 106
God Stats
1W - 3L
1,721 SR
Queue Stats
164W - 149L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
1 / 2 / 4
5,449
1,090
4,954
2,988
953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
Fesla
Bastet
11
0 / 0 / 7
5,607
1,121
4,857
4,387
2,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
KumbhaLibre
Hachiman
12
4 / 1 / 3
6,655
1,331
5,060
5,168
1,746
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon
Selite
Charon
10
0 / 0 / 6
5,937
1,187
1,524
3,049
2,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 3 / 5
5,949
1,190
5,514
4,046
1,238
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
4 / 1 / 1
6,276
1,255
8,179
5,944
3,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Odin
 
Odin
10
1 / 3 / 2
5,425
1,085
1,790
7,450
7,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
 
Ratatoskr
1
0 / 0 / 0
1,432
286
0
452
143
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Serqet
AZZOOZ-011
Serqet
12
1 / 0 / 4
5,552
1,110
3,721
4,154
4,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hera
11
0 / 3 / 3
5,491
1,098
3,703
5,199
2,390
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
7
Kills
6
6
Deaths
7
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
2
4
1.5
L
Ne Zha
 
Ne Zha
4
1
1
4.5
L
Odin
 
Odin
1
3
2
0.67
L
Ratatoskr
 
Ratatoskr
0
0
0
0
L
Serqet
AZZOOZ-011
Serqet
1
0
4
3
L
Hera
0
3
3
0.5
W
Bastet
Fesla
Bastet
0
0
7
3.5
W
Hachiman
KumbhaLibre
Hachiman
4
1
3
5.5
W
Charon
Selite
Charon
0
0
6
3
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,909
Damage
17,393
19,638
Taken
23,199
8,849
Mitigated
17,216
6,222
Healing
8,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,954
206
0
0
2,988
953
0
427
2,434
10,622
0
L
Ne Zha
 
Ne Zha
8,179
724
987
2,050
5,944
3,452
0
2,967
2,977
0
18,539
L
Odin
 
Odin
1,790
451
265
1,851
7,450
7,198
0
3,510
3,940
0
5,061
L
Ratatoskr
 
Ratatoskr
0
0
0
0
452
143
0
452
0
0
0
L
Serqet
AZZOOZ-011
Serqet
3,721
302
459
1,186
4,154
4,033
0
1,998
2,156
1,030
3,143
L
Hera
3,703
277
284
1,008
5,199
2,390
0
3,065
2,134
13,128
13
W
Bastet
Fesla
Bastet
4,857
478
678
531
4,387
2,523
0
1,127
3,089
0
6,420
W
Hachiman
KumbhaLibre
Hachiman
5,060
2,932
992
2,528
5,168
1,746
0
1,201
3,803
0
14,954
W
Charon
Selite
Charon
1,524
262
130
1,363
3,049
2,389
0
825
2,108
8,611
0
W
5,514
1,340
0
0
4,046
1,238
0
948
2,714
10,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,597
Gold Earned
24,176
62
Minions Killed
62
0
Camps Cleared
0
620,588
Distance Traveled
508,047
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,449
1,090
7
1
0
115,224
0
L
Ne Zha
6,276
1,255
22
4
0
137,491
0
L
Odin
5,425
1,085
10
2
0
123,094
0
L
Ratatoskr
1,432
286
0
0
0
0
0
L
Serqet
5,552
1,110
6
1
0
140,577
0
L
Hera
5,491
1,098
24
5
0
106,885
0
W
Bastet
5,607
1,121
2
0
0
141,704
0
W
Hachiman
6,655
1,331
36
7
0
124,102
0
W
Charon
5,937
1,187
11
2
0
132,965
0
W
Nu Wa
5,949
1,190
6
1
0
106,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role