Player Matchup

Mercury
Mercury
Silver III
 
Mercury
Silver III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Bronze IV
JoSynister
Charon
Bronze IV
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 81L
1,214 MMR
Solo
Anubis
Anubis
Gold IV
JojoBongadas
Anubis
Gold IV
Level 156
God Stats
80W - 91L
1,477 SR
Queue Stats
576W - 600L
1,267 MMR
Solo
Chaac
Chaac
Silver IV
TTVdragon1870
Chaac
Silver IV
Level 69
God Stats
7W - 7L
1,520 SR
Queue Stats
31W - 42L
1,174 MMR
Solo
Cupid
Cupid
Gold V
WLACRAZY
Cupid
Gold V
Level 158
God Stats
33W - 30L
1,464 SR
Queue Stats
596W - 612L
1,264 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,492 SR
1,284 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,573 SR
1,215 MMR
Ymir
Ymir
Silver I
Joshsgambit963
Ymir
Silver I
Level 148
God Stats
3W - 7L
1,122 SR
Queue Stats
155W - 154L
1,204 MMR
Solo
Neith
Neith
Gold V
RNTBigUce
Neith
Gold V
Level 43
God Stats
10W - 6L
1,499 SR
Queue Stats
30W - 31L
1,351 MMR
Party 1
Arachne
Arachne
Silver I
TeeDuckMan
Arachne
Silver I
Level 109
God Stats
19W - 11L
1,701 SR
Queue Stats
428W - 443L
1,135 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
ayefreddyc
Erlang Shen
Gold V
Level 117
God Stats
23W - 10L
1,772 SR
Queue Stats
107W - 108L
1,250 MMR
Party 1
Anhur
Anhur
Silver I
oXo GiBBY oXo
Anhur
Silver I
Level 102
God Stats
11W - 9L
1,770 SR
Queue Stats
132W - 149L
1,136 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 1 / 1
5,269
527
2,556
6,944
2,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
JoSynister
Charon
9
0 / 0 / 0
5,045
505
1,765
10,385
5,656
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
10
1 / 2 / 1
5,468
547
3,396
4,676
1,963
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

7
1 / 1 / 2
5,097
510
3,155
7,584
3,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Cupid
WLACRAZY
Cupid
7
1 / 2 / 0
4,445
445
2,281
4,641
3,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AchillesAwilixThanatosLokiThor

VS

Bans
KukulkanBellonaRavanaBastetCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
5,133
513
2,331
5,482
3,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
RNTBigUce
Neith
11
2 / 0 / 2
6,217
622
4,378
3,511
1,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Arachne
TeeDuckMan
Arachne
9
1 / 1 / 2
5,342
534
3,002
7,535
2,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
ayefreddyc
Erlang Shen
9
1 / 2 / 0
5,365
537
4,747
8,851
4,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 0 / 1
5,803
580
4,053
4,160
1,305
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
4
Kills
6
6
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
1
1
1.5
L
Charon
JoSynister
Charon
0
0
0
0
L
Anubis
1
2
1
0.75
W
1
1
1
1.5
W
Neith
RNTBigUce
Neith
2
0
2
3
L
1
1
2
2
W
Arachne
TeeDuckMan
Arachne
1
1
2
2
L
Cupid
WLACRAZY
Cupid
1
2
0
0.5
W
Erlang Shen
ayefreddyc
Erlang Shen
1
2
0
0.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,153
Damage
18,511
34,230
Taken
29,539
17,098
Mitigated
12,959
9,948
Healing
12,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,556
1,189
0
1,421
6,944
2,744
0
452
6,411
0
36,177
L
Charon
JoSynister
Charon
1,765
497
0
3,531
10,385
5,656
0
515
9,870
17,725
0
L
Anubis
3,396
294
0
1,842
4,676
1,963
0
806
3,831
44,100
0
W
2,331
486
0
1,925
5,482
3,254
0
1,946
3,331
12,538
0
W
Neith
RNTBigUce
Neith
4,378
1,564
0
1,281
3,511
1,201
0
871
2,640
0
51,123
L
3,155
701
0
2,084
7,584
3,494
0
279
6,916
0
24,142
W
Arachne
TeeDuckMan
Arachne
3,002
2,284
0
3,182
7,535
2,426
276
381
7,080
0
37,053
L
Cupid
WLACRAZY
Cupid
2,281
759
110
960
4,641
3,241
0
279
4,362
0
19,652
W
Erlang Shen
ayefreddyc
Erlang Shen
4,747
2,712
0
4,301
8,851
4,773
133
1,340
7,511
0
32,385
W
4,053
3,216
0
1,597
4,160
1,305
358
623
3,431
0
40,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,324
Gold Earned
27,860
256
Minions Killed
266
0
Camps Cleared
0
909,984
Distance Traveled
971,816
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,269
527
77
8
0
245,735
0
L
Charon
5,045
505
21
2
0
188,608
1
L
Anubis
5,468
547
76
8
0
199,217
4
W
Ymir
5,133
513
16
2
0
206,098
6
W
Neith
6,217
622
80
8
0
200,027
2
L
Chaac
5,097
510
43
4
0
123,260
0
W
Arachne
5,342
534
61
6
0
217,251
0
L
Cupid
4,445
445
39
4
0
153,164
0
W
Erlang Shen
5,365
537
46
5
0
176,402
2
W
Anhur
5,803
580
63
6
0
172,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role