Player Matchup

Izanami
Izanami
 
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Explotacito
Bastet
Level 67
God Stats
26W - 11L
1,663 SR
Queue Stats
343W - 319L
1,524 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tinolon02pp
Morgan Le Fay
Level 61
God Stats
24W - 29L
1,429 SR
Queue Stats
257W - 253L
1,540 Elo+
Party 2
Sylvanus
Sylvanus
WyteDevilJeebus
Sylvanus
Level 155
God Stats
3W - 3L
1,500 SR
Queue Stats
140W - 141L
1,412 Elo+
Solo
Xbalanque
Xbalanque
chase da space
Xbalanque
Level 123
God Stats
0W - 1L
1,871 SR
Queue Stats
3W - 12L
1,291 Elo+
Solo
Team Averages
Level 95
1,593 SR
1,454 Elo+

VS

Team Averages
Level 91
1,640 SR
1,538 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Cornielious
Hades
Level 50
God Stats
13W - 4L
1,790 SR
Queue Stats
58W - 44L
1,600 Elo+
Party 1
Kukulkan
Kukulkan
House Atlas
Kukulkan
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 11L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
Ouchkabibble
Gilgamesh
Level 68
God Stats
8W - 2L
1,909 SR
Queue Stats
57W - 39L
1,569 Elo+
Party 1
Hachiman
Hachiman
SnyderX
Hachiman
Level 71
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 48L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 0 / 0
7,741
704
1,928
4,694
1,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bastet
11
0 / 1 / 1
5,744
522
4,141
9,409
2,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morgan Le Fay
Tinolon02pp
Morgan Le Fay
11
0 / 0 / 0
6,096
554
4,562
4,577
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
7
0 / 6 / 0
5,087
462
1,480
11,303
6,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
chase da space
Xbalanque
10
1 / 3 / 0
6,334
576
5,968
9,372
3,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
1 / 1 / 1
5,769
524
3,104
9,123
3,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 0
5,935
540
3,924
5,940
2,663
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kukulkan
House Atlas
Kukulkan
11
0 / 0 / 0
6,042
549
1,924
3,810
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Ouchkabibble
Gilgamesh
11
4 / 0 / 3
6,977
634
4,763
7,830
5,573
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
SnyderX
Hachiman
11
4 / 1 / 2
6,190
563
9,008
7,201
2,699
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
10
10
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
0
0
1
W
Tsukuyomi
 
Tsukuyomi
1
1
1
1.5
W
1
0
0
1
L
Bastet
0
1
1
0.5
W
Kukulkan
House Atlas
Kukulkan
0
0
0
0
W
Gilgamesh
Ouchkabibble
Gilgamesh
4
0
3
5.5
W
Hachiman
SnyderX
Hachiman
4
1
2
5
L
Morgan Le Fay
Tinolon02pp
Morgan Le Fay
0
0
0
0
L
Sylvanus
0
6
0
0
L
Xbalanque
chase da space
Xbalanque
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,079
Damage
22,723
39,355
Taken
33,904
16,012
Mitigated
15,335
13,822
Healing
14,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,928
787
0
1,530
4,694
1,773
895
1,924
2,770
0
63,305
W
Tsukuyomi
 
Tsukuyomi
3,104
771
0
4,904
9,123
3,133
0
551
8,410
0
48,344
W
3,924
510
56
3,885
5,940
2,663
0
3,303
2,130
36,052
1,614
L
Bastet
4,141
1,064
0
4,629
9,409
2,933
0
492
8,917
0
47,275
W
Kukulkan
House Atlas
Kukulkan
1,924
0
0
316
3,810
1,267
0
0
3,810
43,794
0
W
Gilgamesh
Ouchkabibble
Gilgamesh
4,763
1,267
0
1,618
7,830
5,573
0
1,003
6,743
0
33,854
W
Hachiman
SnyderX
Hachiman
9,008
5,956
0
3,584
7,201
2,699
0
432
6,769
0
42,241
L
Morgan Le Fay
Tinolon02pp
Morgan Le Fay
4,562
176
0
1,420
4,577
1,734
0
2,173
2,404
40,340
0
L
Sylvanus
1,480
580
592
2,551
11,303
6,372
0
1,225
10,078
11,415
0
L
Xbalanque
chase da space
Xbalanque
5,968
3,140
0
3,100
9,372
3,200
0
0
9,372
0
40,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,002
Gold Earned
30,913
363
Minions Killed
393
0
Camps Cleared
0
1,087,671
Distance Traveled
1,145,915
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,741
704
126
11
0
190,398
0
W
Tsukuyomi
5,769
524
88
8
0
250,411
0
W
Hades
5,935
540
80
7
0
230,157
0
L
Bastet
5,744
522
77
7
0
280,009
0
W
Kukulkan
6,042
549
87
8
0
215,581
2
W
Gilgamesh
6,977
634
63
6
0
234,655
1
W
Hachiman
6,190
563
75
7
0
215,111
3
L
Morgan Le Fay
6,096
554
72
7
0
257,797
2
L
Sylvanus
5,087
462
14
1
0
168,592
3
L
Xbalanque
6,334
576
74
7
0
190,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role