Player Matchup

Vamana
Vamana
ArchOverlord
Vamana
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,311 Elo+
Solo
Poseidon
Poseidon
BloodPie
Poseidon
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,458 Elo+
Solo
Geb
Geb
Th3FallenReaper
Geb
Level 102
God Stats
2W - 2L
1,815 SR
Queue Stats
137W - 129L
1,491 Elo+
Party 1
Thoth
Thoth
VesperTerror6
Thoth
Level 82
God Stats
3W - 4L
1,600 SR
Queue Stats
187W - 218L
1,491 Elo+
Party 1
Medusa
Medusa
franmioz
Medusa
Level 75
God Stats
3W - 2L
1,553 SR
Queue Stats
40W - 83L
1,320 Elo+
Solo
Team Averages
Level 62
1,594 SR
1,414 Elo+

VS

Team Averages
Level 28
1,520 SR
1,395 Elo+
Xbalanque
Xbalanque
Alcapone0230
Xbalanque
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,151 Elo+
Solo
Achilles
Achilles
Est0ny
Achilles
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Charon
Charon
MyMomsOF
Charon
Level 48
God Stats
9W - 1L
1,599 SR
Queue Stats
307W - 368L
1,367 Elo+
Solo
Chiron
Chiron
Natttron
Chiron
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 192L
1,478 Elo+
Solo
Hera
Hera
Sabaneroso654
Hera
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
2 / 7 / 4
9,003
750
8,943
16,864
17,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
BloodPie
Poseidon
14
4 / 7 / 2
8,487
707
10,886
10,733
4,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 7 / 0
8,726
727
7,483
20,911
14,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
0 / 6 / 6
7,607
634
5,192
11,025
4,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
franmioz
Medusa
9
0 / 3 / 4
6,938
578
1,828
6,073
2,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Alcapone0230
Xbalanque
17
10 / 3 / 15
10,968
914
19,627
10,769
5,545
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Est0ny
Achilles
18
13 / 0 / 11
11,358
947
10,197
10,091
11,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charon
MyMomsOF
Charon
15
1 / 2 / 23
10,332
861
7,945
12,601
13,630
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
Natttron
Chiron
15
4 / 4 / 14
9,966
831
10,236
10,967
5,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
2 / 3 / 24
10,025
835
11,578
8,717
3,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
117
9
Kills
30
30
Deaths
12
16
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Alcapone0230
Xbalanque
10
3
15
5.83
L
Vamana
2
7
4
0.57
L
Poseidon
BloodPie
Poseidon
4
7
2
0.71
W
Achilles
Est0ny
Achilles
13
0
11
18.5
W
Charon
MyMomsOF
Charon
1
2
23
6.25
W
Chiron
Natttron
Chiron
4
4
14
2.75
W
2
3
24
4.67
L
3
7
0
0.43
L
0
6
6
0.5
L
Medusa
franmioz
Medusa
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,332
Damage
59,583
65,606
Taken
53,145
44,126
Mitigated
39,445
9,656
Healing
21,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Alcapone0230
Xbalanque
19,627
12,433
922
3,565
10,769
5,545
4,054
5,216
5,466
0
35,295
L
Vamana
8,943
3,192
0
1,374
16,864
17,353
0
5,029
11,302
0
20,943
L
Poseidon
BloodPie
Poseidon
10,886
633
339
697
10,733
4,738
0
2,991
7,742
21,418
0
W
Achilles
Est0ny
Achilles
10,197
2,124
860
4,155
10,091
11,247
781
4,192
5,400
0
18,550
W
Charon
MyMomsOF
Charon
7,945
1,219
1,481
2,525
12,601
13,630
250
4,824
7,575
19,814
557
W
Chiron
Natttron
Chiron
10,236
2,343
1,419
1,369
10,967
5,099
812
4,189
6,266
0
23,690
W
11,578
2,992
2,485
2,728
8,717
3,924
986
5,140
2,826
26,610
0
L
7,483
571
1,789
3,420
20,911
14,852
0
5,675
14,635
15,321
0
L
5,192
534
0
1,390
11,025
4,553
0
3,934
6,942
13,722
0
L
Medusa
franmioz
Medusa
1,828
418
264
383
6,073
2,630
0
1,603
4,470
0
5,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,761
Gold Earned
52,649
83
Minions Killed
128
0
Camps Cleared
0
770,435
Distance Traveled
1,101,195
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,968
914
38
3
0
203,918
0
L
Vamana
9,003
750
20
2
0
206,797
0
L
Poseidon
8,487
707
32
3
0
133,983
0
W
Achilles
11,358
947
13
1
0
242,332
0
W
Charon
10,332
861
25
2
0
221,613
1
W
Chiron
9,966
831
28
2
0
217,674
0
W
Hera
10,025
835
24
2
0
215,658
0
L
Geb
8,726
727
7
1
0
191,591
0
L
Thoth
7,607
634
17
1
0
141,823
0
L
Medusa
6,938
578
7
1
0
96,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role