Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
FrozenPluto
Jormungandr
Level 176
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 73L
1,659 Elo+
Party 4
Anhur
Anhur
MESS1
Anhur
Level 65
God Stats
1W - 0L
1,842 SR
Queue Stats
89W - 61L
1,629 Elo+
Party 3
Sylvanus
Sylvanus
SlayTheBordom
Sylvanus
Level 148
God Stats
2W - 1L
1,635 SR
Queue Stats
85W - 55L
1,656 Elo+
Party 4
Fenrir
Fenrir
waterpooop
Fenrir
Level 142
God Stats
1W - 3L
1,275 SR
Queue Stats
73W - 41L
1,611 Elo+
Party 3
Team Averages
Level 146
1,550 SR
1,611 Elo+

VS

Team Averages
Level 75
1,621 SR
1,525 Elo+
Zeus
Zeus
AntiBastet
Zeus
Level 28
God Stats
0W - 4L
1,603 SR
Queue Stats
59W - 71L
1,465 Elo+
Party 1
Arachne
Arachne
ArtGoesBrrrr
Arachne
Level 37
God Stats
0W - 2L
1,842 SR
Queue Stats
64W - 79L
1,465 Elo+
Party 1
Anhur
Anhur
DarkCataclysim
Anhur
Level 117
God Stats
2W - 4L
1,546 SR
Queue Stats
64W - 53L
1,578 Elo+
Party 2
Bacchus
Bacchus
ExoBeaver
Bacchus
Level 69
God Stats
9W - 8L
1,570 SR
Queue Stats
60W - 54L
1,578 Elo+
Party 2
Gilgamesh
Gilgamesh
do-i-irritate-u
Gilgamesh
Level 126
God Stats
5W - 5L
1,544 SR
Queue Stats
91W - 68L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
5 / 5 / 0
8,015
617
11,267
14,646
9,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Jormungandr
FrozenPluto
Jormungandr
14
5 / 0 / 5
8,061
620
9,693
9,868
5,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Anhur
MESS1
Anhur
14
2 / 2 / 3
7,821
602
6,489
8,744
3,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
SlayTheBordom
Sylvanus
10
1 / 2 / 7
6,455
497
5,458
14,146
10,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
waterpooop
Fenrir
14
8 / 2 / 4
7,954
612
6,440
13,008
6,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
6,255
481
11,208
9,845
3,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
ArtGoesBrrrr
Arachne
10
5 / 5 / 0
6,454
496
6,575
14,731
5,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 3
6,258
481
4,862
10,708
3,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
ExoBeaver
Bacchus
11
1 / 2 / 4
6,571
505
6,088
9,367
8,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
do-i-irritate-u
Gilgamesh
12
3 / 4 / 0
6,884
530
7,741
15,586
13,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
21
Kills
10
11
Deaths
21
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
5
0
1
L
1
6
0
0.17
L
Arachne
ArtGoesBrrrr
Arachne
5
5
0
1
L
0
4
3
0.38
L
Bacchus
ExoBeaver
Bacchus
1
2
4
1.5
W
Jormungandr
FrozenPluto
Jormungandr
5
0
5
7.5
W
Anhur
MESS1
Anhur
2
2
3
1.75
W
Sylvanus
SlayTheBordom
Sylvanus
1
2
7
2.25
L
Gilgamesh
do-i-irritate-u
Gilgamesh
3
4
0
0.75
W
Fenrir
waterpooop
Fenrir
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,347
Damage
36,474
60,412
Taken
60,237
34,365
Mitigated
33,760
18,907
Healing
16,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
11,267
5,782
0
4,491
14,646
9,583
0
975
12,918
0
57,704
L
11,208
1,836
0
1,568
9,845
3,508
0
4,575
5,223
45,699
501
L
Arachne
ArtGoesBrrrr
Arachne
6,575
4,310
0
5,103
14,731
5,420
0
3,728
10,921
0
37,708
L
4,862
3,378
0
3,706
10,708
3,145
0
2,652
8,056
0
47,298
L
Bacchus
ExoBeaver
Bacchus
6,088
860
0
2,954
9,367
8,613
8
4,002
5,365
24,342
2,157
W
Jormungandr
FrozenPluto
Jormungandr
9,693
1,340
0
1,189
9,868
5,023
0
4,222
5,235
64,523
1,520
W
Anhur
MESS1
Anhur
6,489
3,737
0
4,170
8,744
3,353
0
1,759
6,985
0
62,358
W
Sylvanus
SlayTheBordom
Sylvanus
5,458
1,206
1,021
4,531
14,146
10,338
0
5,592
8,274
18,101
0
L
Gilgamesh
do-i-irritate-u
Gilgamesh
7,741
2,858
0
3,622
15,586
13,074
0
0
14,810
0
38,018
W
Fenrir
waterpooop
Fenrir
6,440
1,673
0
3,505
13,008
6,068
0
3,274
9,425
0
53,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,306
Gold Earned
32,422
402
Minions Killed
323
0
Camps Cleared
0
1,323,982
Distance Traveled
1,211,662
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,015
617
76
6
0
267,328
0
L
Zeus
6,255
481
83
6
0
237,907
1
L
Arachne
6,454
496
56
4
0
285,394
0
L
Anhur
6,258
481
80
6
0
220,280
2
L
Bacchus
6,571
505
47
4
0
279,339
0
W
Jormungandr
8,061
620
119
9
0
289,539
2
W
Anhur
7,821
602
108
8
0
230,605
2
W
Sylvanus
6,455
497
19
1
0
252,096
3
L
Gilgamesh
6,884
530
57
4
0
188,742
1
W
Fenrir
7,954
612
80
6
0
284,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role