Player Matchup

Vulcan
Vulcan
Acktives
Vulcan
Level 140
God Stats
6W - 4L
1,598 SR
Queue Stats
48W - 39L
1,527 Elo+
Party 1
Jing Wei
Jing Wei
Upper6
Jing Wei
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 40L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
bluedragon_122
Cthulhu
Level 129
God Stats
1W - 4L
1,394 SR
Queue Stats
267W - 256L
1,511 Elo+
Party 3
Artemis
Artemis
freakboieee
Artemis
Level 119
God Stats
145W - 145L
1,560 SR
Queue Stats
148W - 148L
1,551 Elo+
Solo
Athena
Athena
vTz_Fekaa
Athena
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 149L
1,566 Elo+
Party 3
Team Averages
Level 136
1,510 SR
1,536 Elo+

VS

Team Averages
Level 121
1,618 SR
1,572 Elo+
Merlin
Merlin
AngstyGhosts
Merlin
Level 21
God Stats
2W - 1L
1,536 SR
Queue Stats
35W - 31L
1,559 Elo+
Party 4
Sylvanus
Sylvanus
Dakidmarvel
Sylvanus
Level 150
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 17L
1,595 Elo+
Party 2
Skadi
Skadi
FunkyGreens
Skadi
Level 155
God Stats
1W - 1L
1,860 SR
Queue Stats
22W - 20L
1,595 Elo+
Party 2
Arachne
Arachne
PickledUgly
Arachne
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 185L
1,505 Elo+
Solo
Jormungandr
Jormungandr
TenaciousGhosts
Jormungandr
Level 155
God Stats
2W - 2L
1,695 SR
Queue Stats
82W - 56L
1,608 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Acktives
Vulcan
17
2 / 1 / 1
10,045
502
16,382
7,949
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Upper6
Jing Wei
15
1 / 5 / 0
8,509
425
7,572
16,978
6,302
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

14
1 / 2 / 2
8,621
431
12,433
26,814
23,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
freakboieee
Artemis
13
1 / 6 / 1
8,025
401
5,800
20,272
8,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
vTz_Fekaa
Athena
11
0 / 1 / 2
7,752
388
5,252
17,041
17,332
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
0 / 1 / 6
10,691
535
9,716
9,252
4,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
Dakidmarvel
Sylvanus
14
3 / 2 / 7
9,190
460
7,630
17,465
15,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

16
9 / 0 / 4
11,216
561
20,771
10,583
4,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
PickledUgly
Arachne
15
2 / 1 / 2
9,414
471
7,779
16,609
6,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Jormungandr
TenaciousGhosts
Jormungandr
17
1 / 1 / 4
11,258
563
17,936
17,094
15,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
15
15
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Acktives
Vulcan
2
1
1
2.5
W
Merlin
0
1
6
3
W
Sylvanus
Dakidmarvel
Sylvanus
3
2
7
3.25
W
9
0
4
11
W
Arachne
PickledUgly
Arachne
2
1
2
3
W
Jormungandr
TenaciousGhosts
Jormungandr
1
1
4
3
L
Jing Wei
Upper6
Jing Wei
1
5
0
0.2
L
1
2
2
1
L
Artemis
freakboieee
Artemis
1
6
1
0.25
L
Athena
vTz_Fekaa
Athena
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,439
Damage
63,832
89,054
Taken
71,003
58,929
Mitigated
45,941
26,299
Healing
25,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Acktives
Vulcan
16,382
218
0
1,945
7,949
3,247
0
3,113
4,434
89,478
0
W
Merlin
9,716
474
0
3,296
9,252
4,160
469
5,960
3,292
85,232
1,618
W
Sylvanus
Dakidmarvel
Sylvanus
7,630
2,295
3,042
5,739
17,465
15,346
369
8,378
9,087
28,332
10,224
W
20,771
7,727
0
1,540
10,583
4,273
1,560
3,897
6,686
0
72,131
W
Arachne
PickledUgly
Arachne
7,779
7,236
142
6,578
16,609
6,951
870
7,617
8,992
0
70,590
W
Jormungandr
TenaciousGhosts
Jormungandr
17,936
5,683
0
5,347
17,094
15,211
374
9,527
7,567
86,936
14,106
L
Jing Wei
Upper6
Jing Wei
7,572
4,123
0
6,696
16,978
6,302
0
4,107
12,791
0
75,814
L
12,433
966
0
11,234
26,814
23,774
0
14,207
12,423
75,642
72
L
Artemis
freakboieee
Artemis
5,800
2,255
0
4,698
20,272
8,274
0
3,992
16,160
0
74,824
L
Athena
vTz_Fekaa
Athena
5,252
863
0
1,726
17,041
17,332
0
6,037
10,648
30,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,952
Gold Earned
51,769
548
Minions Killed
546
0
Camps Cleared
0
1,960,498
Distance Traveled
2,014,982
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,045
502
164
8
0
390,128
3
W
Merlin
10,691
535
169
8
0
401,063
6
W
Sylvanus
9,190
460
44
2
0
368,649
4
W
Skadi
11,216
561
90
5
0
444,352
0
W
Arachne
9,414
471
96
5
0
455,210
0
W
Jormungandr
11,258
563
147
7
0
345,708
5
L
Jing Wei
8,509
425
115
6
0
395,118
1
L
Cthulhu
8,621
431
114
6
0
388,824
2
L
Artemis
8,025
401
103
5
0
340,125
0
L
Athena
7,752
388
52
3
0
446,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role